LiveUpdated 5 hours ago26.22
ARAM

Kassadin ARAM Build 26.22

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Kassadin is the poke war's worst nightmare. Null Sphere throws up a shield that eats the magic damage raining down the bridge, Force Pulse charges off the nonstop spells flying across the choke and erupts in a slowing cone across the packed clump, and Riftwalk blinks him straight into the backline of the endless 5v5. An anti-mage terror that only scales.

#124 of 145 champions this patch · 58 games
Win rate43.1%−4.0Games58Pick rate3.3%Last 8 patches−4.6 since 26.15Damage profilei
AP
AP 87%AD 6%True 7%
DifficultyiHighPunishes misplays
ClassicModernARAMCounter
ARAM BalanceDamage taken-5%2 ability changes ↓

Kassadin Item Build

Kassadin scales into a hypercarry on the Rift and can step home to reload between fights, but the Abyss denies him that fountain while Riftwalk charges a steeper mana cost every time he chains it. Mana and ability haste climb his list so a panicked double-blink does not leave him dry, and Nether Blade's on-hit refund becomes his one way to claw the pool back mid-fight.

Standard loadout · Kassadin The consensus path — reliable spikes, no dead time.
Starting items 1400g Blasting Wand×1Refillable Potion×1Tear of the Goddess×1 Core path · click an item for its recipe ››› Boots Sorcerer's Shoes85% · 47.1%Mercury's Treads15% · 33.3%
Situational items
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.ZZhonya's Hourglass1942.1%

Best Kassadin Runes

Dark Harvest meshes with a scaling assassin who takes over the Abyss once he comes online, blinking around the choke to erase a target in the clump. Kassadin needs to survive the early poke war to reach that point, so the page balances the sustain that keeps him alive with the power his Riftwalk snowball demands.

The pre-game page Dark Harvest · Domination + Precision · keystone + 5 runes + 3 shards
Domination Primary Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Sudden Impact90% · 44.2%Grisly Mementos66% · 42.1%Treasure Hunter41% · 41.7% Keystone plus three minors from Domination, two from Precision, then three shards — no runebook, no masteries.
Precision Secondary Coup de Grace81% · 40.4%Presence of Mind84% · 36.7%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +18Adaptive Force+10–180 Health (by level)
Kassadin scales into Rod of Ages, then Malignance, and comes alive once the items land. Riftwalk blinks him into the clump to delete a squishy and back out before the return fire connects, while Null Sphere shields him through the poke war and silences a caster. With no recall to slow him, build toward the power that turns the late bridge fight his way.

Kassadin Skill Order

Force Pulse still maxes first, but the second priority flips at 8: Null Sphere takes that point and the rest through 13, where a Rift build would be feeding Nether Blade. The shield on it absorbs magic chip that never stops arriving, which matters more than an on-hit mana refund here.

Skill order · Kassadin R at 6 / 11 / 16 — always
PriorityRR›EE›QQ›WW›Max E first; Q at level 1.
Lv 123456789101112131415161718
Q18101213max 13
W214151718max 18
E34579max 9
R61116max 16
Null Sphere and Force Pulse are what keep him relevant through the bridge poke war, so max E first, then Q, then W. One silences a caster mid-fight while the other stacks AoE into the packed team. Level Riftwalk whenever it is up, since blinking in to delete a squishy and slipping back out is what makes him terrifying once he scales.

Kassadin ARAM Abilities

Force Pulse only fires once Kassadin has soaked up enough nearby spellcasts to charge it, so his cone slow is a reward for good positioning rather than a button on demand. Nether Blade is the quiet engine underneath, its active attack refunding Mana to fund the teleports everyone remembers him for.

Abilities on the Abyss · Kassadinpatch 26.22 base numbers · click an ability · all ranks shown
Void StonePassivePNull SphereMax 2ndQNether BladeMax lastWForce PulseMax 1stERiftwalkUltRRank-up levels here match the skill order below.
Force PulseMagic damageMax 1stStatLV 3rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage+30 per rank+70% APlv 370lv 4100lv 5130lv 7160lv 9190Cost+5 per ranklv 360lv 465lv 570lv 775lv 980Cooldown-1 per ranklv 321slv 420slv 519slv 718slv 917s
Abyss changeloghow the Abyss re-balances Kassadin: entries touching the selected ability light upDamage taken−5%champion tuningForce PulseBase damage changed to 80 to 220.Force PulseAP ratio changed to 75% AP.

Kassadin Base Stats

Base stats · KassadinPatch 26.22
Base statslevel 1 · +per levelAD59+3.9AS0.64+3.7%MS335Range150HP646+113HP56+0.5Armor21+4MR30+1.3MP400+87MP56+0.8
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