LiveUpdated 20 hours ago26.22
ARAM

Zed ARAM Build 26.22

D

Zed chips into the Abyss poke war by fanning Razor Shuriken down a bridge the enemy cannot sidestep, conserving his energy while he waits for a target to overextend. When a squishy creeps too far forward in the packed fight, Living Shadow and Death Mark blink him in for the kill, though the constant grouped brawl gives him little room to slip back out.

#128 of 162 champions this patch · 204 games
Win rate46.1%+4.8Games204Pick rate8.2%Last 8 patches+0.7 since 26.15Damage profilei
AD
AP 5%AD 90%True 6%
DifficultyiHighPunishes misplays
ClassicModernARAMCounter
ARAM BalanceDamage dealt+5%Damage taken-5%Tenacity+20%Details ↓

Zed Item Build

Zed roams and duels through his shadows on the Rift, expecting to fight a target twice, but the Abyss packs everyone onto one lane where a leap at the back line is a one-way trip. That makes his lethality all-or-nothing: every point of penetration exists so a single Death Mark rotation kills the squishy outright before the return fire lands, not to chip someone he will never get a rematch against.

Standard loadout · Zed The consensus path — reliable spikes, no dead time.
Starting items 1350g Long Sword×1Serrated Dirk×1 Core path · click an item for its recipe ››› Boots Ionian Boots of Lucidity81% · 46.3%Mercury's Treads19% · 42.9%
Situational items
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.MMaw of Malmortius1540.0%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.DDeath's Dance1457.1%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.SSerpent's Fang3863.2%PProfane Hydra1060.0%SSerylda's Grudge7655.3%

Best Zed Runes

Dark Harvest fits the assassin tempo Zed wants on the Abyss, darting his shadow into a clumped team and bursting whoever is overextended in the pile. With nothing to do here but fight, he leans on the poke war, throwing shuriken through the choke until Death Mark comes back up. Build the page around the energy and burst that let him keep threatening a pick every fight.

The pre-game page Dark Harvest · Domination + Precision · keystone + 5 runes + 3 shards
Domination Primary Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Sudden Impact65% · 45.9%Grisly Mementos91% · 46.8%Ultimate Hunter90% · 46.7% Keystone plus three minors from Domination, two from Precision, then three shards — no runebook, no masteries.
Precision Secondary Coup de Grace64% · 48.5%Presence of Mind66% · 45.9%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +18Adaptive Force+10–180 Health (by level)
Zed's spike is Hubris into Axiom Arc, and once it lands he plays for the pickoff on the crowded bridge. His Razor Shuriken and Living Shadow chip the clumped team from range, then Death Mark blinks him onto a squishy caught in the pile to delete them before the return fire arrives. Build the burst that makes that first kill swing the whole endless teamfight.

Zed Skill Order

Shadow Slash starts its climb at 8 and closes at 13, adding damage to every slash he and his shadows land while Razor Shuriken finishes at 9. The first point that departs from Rift practice comes at 11, where the Abyss path spends it on the second Death Mark rank.

Skill order · Zed R at 6 / 11 / 16 — always
PriorityRR›QQ›EE›WW›Max Q first; E at level 3.
Lv 123456789101112131415161718
Q14579max 9
W214151718max 18
E38101213max 13
R61116max 16
Sink points into Q first so the shuriken and shadow poke wear the clump down from range, then E, then W. Zed's whole rotation builds to Death Mark, so use Living Shadow to double up the poke and Shadow Slash to slow the pile before you commit. Blink onto the low target in the clump and let the mark detonate to end the fight.

Zed ARAM Abilities

Living Shadow hides a passive under its swap, feeding Zed energy whenever he and a shadow strike with the same ability, which keeps him casting through a fight. Contempt for the Weak rewards the finish, adding magic damage to his autos against a low-health target.

Abilities on the Abyss · Zedpatch 26.22 · Abyss-tuned numbers · click an ability · all ranks shown
Contempt for the WeakPassivePRazor ShurikenMax 1stQLiving ShadowMax lastWShadow SlashMax 2ndEDeath MarkUltRRank-up levels here match the skill order below.
Razor ShurikenPhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage+42 per rank+100% bonus ADlv 18480lv 4126120lv 5168160lv 7210200lv 9252240Cost-5 per ranklv 175lv 470lv 565lv 760lv 955Constant at every rankCooldown6ssame at all ranks
Abyss changeloghow the Abyss re-balances Zed: entries touching the selected ability light upDamage dealt+5%champion tuningDamage taken−5%champion tuningTenacity+20%champion tuning

Zed Base Stats

Base stats · ZedPatch 26.22
Base statslevel 1 · +per levelAD63+3.4AS0.651+3.3%MS345Range125HP654+99HP57+0.65Armor32+4.7MR29+2.05Energy200EN550
ExploreWhere to go next after Zed