Shaco Item Build
A jungle ganker on the Rift ducks into the fog to reset and try again; the Abyss gives Shaco no such second chance. His first strike out of Deceive has to delete a carry outright, so lethality and attack damage pile into that opening burst while Backstab adds its bonus from behind. Miss the kill and the stacked enemy simply turns and swallows him before he can vanish.
Best Shaco Runes
Dark Harvest fits an assassin who picks his moment on the Abyss, stealthing in for one burst on a target caught out of the clump. He wants that single kill rather than a long brawl, so the page is built to make the Deceive opening lethal. Hallucinate gives him a clone and a wall of boxes to break the fight open.
Domination
Primary
Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
53% · 49.5%73% · 47.1%72% · 47.7%
Keystone plus three minors from Domination, two from Precision, then three shards — no runebook, no masteries.
Precision
Secondary
64% · 48.1%56% · 44.9%
Shaco Skill Order
Two-Shiv Poison maxes first either way, but the second block goes to Jack In The Box on the Abyss instead of Deceive, filling 8 through 13 even with a six-box cap in force. Boxes hold ground on a lane nobody can walk around, and Deceive is left on one rank until 14.
Shaco ARAM Abilities
Backstab is the rule every part of his kit bends toward, adding damage to any auto or thrown shiv that lands from behind a target. Hallucinate goes further than the decoy people expect, since the clone bursts on death into three fresh boxes that keep fearing whoever is still standing.









































