LiveUpdated 6 hours ago26.21
ARAM

Ezreal ARAM Build 26.21

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With one bridge and no side path to dodge into, Ezreal owns the poke war, firing Mystic Shot after Mystic Shot straight down the choke at a team that cannot spread out. Trueshot Barrage punishes the clumped enemy from range, and Arcane Shift blinks him clear the instant an all-in crashes into the group.

#21 of 170 champions this patch · 440 games
Win rate53.6%+1.4Games440Pick rate13.3%Last 8 patches−1.2 since 26.14Damage profilei
AP
AD
AP 32%AD 67%True 1%
DifficultyiHighPunishes misplays
ClassicModernARAMCounter

Ezreal Item Build

Ezreal loads his items with ability haste so his poke keeps flowing across a fight that never lets up. The Rift build chases a scaling damage spike; the Abyss build values uptime instead, piling on the haste that compounds with his own cooldown refunds so every exchange in the attrition war drains the enemy faster than it drains him.

Standard loadout · Ezreal The consensus path — reliable spikes, no dead time.
Starting items 1400g Health Potion×2Sheen×1Tear of the Goddess×1 Core path · click an item for its recipe ››› Boots Ionian Boots of Lucidity76% · 53.0%Mercury's Treads24% · 48.1%
Situational items
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.MMaw of Malmortius1844.4%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.IIceborn Gauntlet2941.4%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.LLord Dominik's Regards1662.5%MMuramana36653.6%SSerylda's Grudge16651.8%

Best Ezreal Runes

Conqueror rewards exactly the Ezreal game plan on the Abyss, landing skillshot after skillshot into a team that has nowhere to dodge on the narrow bridge. His Mystic Shot pressure only grows as he stacks attack speed against the packed clump, so the page supports the relentless poke and the mana to sustain it. Chip them down, then blink to safety.

The pre-game page Conqueror · Precision + Sorcery · keystone + 5 runes + 3 shards
Precision Primary ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Presence of Mind87% · 53.6%Legend: Bloodline67% · 53.4%Coup de Grace85% · 54.0% Keystone plus three minors from Precision, two from Sorcery, then three shards — no runebook, no masteries.
Sorcery Secondary Manaflow Band40% · 52.8%Transcendence45% · 53.3%
Stat shards OffenseAttack Speed+10% Attack SpeedFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +10%Attack Speed+9Adaptive Force+10–180 Health (by level)
Ezreal leans on Trinity Force first, then Spear of Shojin, to fuel a nonstop poke war on the bridge. Every Mystic Shot that lands on the clump cuts his cooldowns and lets him fire again, so he chips the stacked enemy team from max range while Arcane Shift keeps him safe on the choke. With no recall to reset, build the poke that never lets up.

Ezreal Skill Order

Essence Flux is left at one rank all the way to 14, so the orb amounts to little more than a detonation marker for most of the game. The savings carry Mystic Shot to five ranks by 9 and hand Arcane Shift genuine ranks at 8, 10, 12 and 13.

Skill order · Ezreal R at 6 / 11 / 16 — always
PriorityRR›QQ›EE›WW›Max Q first; E at level 3.
Lv 123456789101112131415161718
Q14579max 9
W214151718max 18
E38101213max 13
R61116max 16
Prioritize Q, since Mystic Shot is Ezreal's whole rhythm, poking the clump and shaving cooldowns off every ability on hit, then E, then W. The packed bridge makes those skillshots hard to miss. Keep Arcane Shift for the blink that dodges a diver and hold Trueshot Barrage to finish a low target across the choke.

Ezreal ARAM Abilities

Almost none of that mentions the passive: Rising Spell Force stacks attack speed every time a spell connects, up to five, so his autos ramp the more he hits. Essence Flux plants an orb that detonates on his next hit, and Arcane Shift's bolt homes onto whatever it stuck.

Abilities on the Abyss · Ezrealpatch 26.21 base numbers · click an ability · all ranks shown
Rising Spell ForcePassivePMystic ShotMax 1stQEssence FluxMax lastWArcane ShiftMax 2ndETrueshot BarrageUltRRank-up levels here match the skill order below.
Mystic ShotPhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage+25 per rank+130% AD+40% APlv 120lv 445lv 570lv 795lv 9120Cost+3 per ranklv 128lv 431lv 534lv 737lv 940Cooldown-0.25 per ranklv 15.5slv 45.25slv 55slv 74.75slv 94.5s
Abyss changeloghow the Abyss re-balances Ezreal: entries touching the selected ability light upRiot currently applies no ARAM-specific balance adjustments to Ezreal.

Ezreal Base Stats

Base stats · EzrealPatch 26.21
Base statslevel 1 · +per levelAD60+3.75AS0.625+2.5%MS325Range550HP600+102HP54+0.65Armor24+4.2MR33+1.1MP375+70MP58.5+1
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