LiveUpdated 14 hours ago26.22
ARAM

Orianna ARAM Build 26.22

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Orianna is a dream on the Abyss, where the enemy has to stack onto one bridge and Command: Shockwave scoops the entire clump into the air for a game-ending combo. Her ball pokes down the choke between fights and shields whichever ally gets focused, making her the control mage the endless grouped 5v5 was made for.

#105 of 162 champions this patch · 225 games
Win rate48.0%−0.9Games225Pick rate9.0%Last 8 patches−2.0 since 26.15Damage profilei
AP
AP 94%AD 3%True 2%
DifficultyiHighPunishes misplays
ClassicModernARAMCounter

Orianna Item Build

No quiet moment ever comes on the Abyss, so Orianna's build funds two jobs at once, the ability power that makes her ball chip a stationary clump between skirmishes and the same power spiking her teamfight burst when the lines collide. Ability haste ties it together, keeping her commands available through a fight with no lull to reset them.

Standard loadout · Orianna The consensus path — reliable spikes, no dead time.
Starting items 1350g Refillable Potion×1Lost Chapter×1 Core path · click an item for its recipe ››› Boots Sorcerer's Shoes89% · 50.0%Ionian Boots of Lucidity11% · 42.9%
Situational items
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.BBanshee's Veil1050.0%
vs AD threatsbuy this gamePhysical threats spike with lethality — armor answers buy the mid game back.ZZhonya's Hourglass3941.0%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.CCryptbloom1154.5%SStormsurge9348.4%VVoid Staff4346.5%

Best Orianna Runes

Dark Harvest suits the poke war on the bridge, where Orianna chips the grouped team from a safe distance with the Ball between fights and threatens the Shockwave when they bunch too tight. She is fragile and there is no safe corner on the Abyss, so the page pairs that ranged poke with the mana and spacing to keep casting the Ball all fight.

The pre-game page Dark Harvest · Domination + Precision · keystone + 5 runes + 3 shards
Domination Primary Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Cheap Shot56% · 48.4%Grisly Mementos56% · 50.0%Ultimate Hunter57% · 47.3% Keystone plus three minors from Domination, two from Precision, then three shards — no runebook, no masteries.
Precision Secondary Coup de Grace76% · 51.7%Presence of Mind79% · 52.5%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +18Adaptive Force+10–180 Health (by level)
Your power spikes with Luden's Echo into Shadowflame, and from there the Ball does the work in the crowd. Every fight on the Abyss is a clumped 5v5, exactly the pile Command Attack wants to land in, and once the Ball sits on the enemy front a Command Shockwave vacuums the whole team into one spot. Rush the item that turns one clean cast into a game-ending pull.

Orianna Skill Order

Command: Shockwave upgrades at 6, 11 and 16, and each one lands on a ball that Command: Attack has been sharpening since the opening allocation, finishing at level 9. Command: Dissonance follows from 8, while Command: Protect holds a single rank all the way to 14.

Skill order · Orianna R at 6 / 11 / 16 — always
PriorityRR›QQ›WW›EE›Max Q first; W at level 2.
Lv 123456789101112131415161718
Q14579max 9
W28101213max 13
E314151718max 18
R61116max 16
Max Q first to sharpen Orianna's Ball damage that clears the choke and pokes the stacked team from range, then W, then E. The Ball is everything, so play around where it sits, using Command Protect to reposition it onto a diving ally and holding Command Shockwave for the moment the enemy clump collapses together.

Orianna ARAM Abilities

Two pieces slip under the radar. Clockwork Windup makes her autos sting more the longer she hammers one target, and Command: Dissonance drops a pulse that leaves a field behind, speeding allies through it while dragging on any enemy who lingers.

Abilities on the Abyss · Oriannapatch 26.22 base numbers · click an ability · all ranks shown
Clockwork WindupPassivePCommand: AttackMax 1stQCommand: DissonanceMax 2ndWCommand: ProtectMax lastECommand: ShockwaveUltRRank-up levels here match the skill order below.
Command: AttackMagic damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamage+30 per rank+60% APlv 160lv 490lv 5120lv 7150lv 9180Cooldown-1 per ranklv 17slv 46slv 55slv 74slv 93sConstant at every rankCost35same at all ranks
Abyss changeloghow the Abyss re-balances Orianna: entries touching the selected ability light upRiot currently applies no ARAM-specific balance adjustments to Orianna.

Orianna Base Stats

Base stats · OriannaPatch 26.22
Base statslevel 1 · +per levelAD44+2.6AS0.658+3.5%MS325Range525HP565+110HP57+0.55Armor20+4.2MR26+1.3MP418+25MP58+0.8
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