LiveUpdated 60 mins ago26.22
ARAM

Teemo ARAM Build 26.22

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With only one bridge to cross, Teemo's Noxious Trap shrooms carpet the choke where the enemy has nowhere else to walk, so the whole team eats poison every time they push. Blinding Dart shuts off an attacker mid-brawl, and his passive keeps him hidden until the clump wanders into the minefield. Stack the sustain and poke and win the attrition war.

#54 of 58 champions this patch · 68 games
Win rate42.7%−3.0Games68Pick rate8.9%Last 8 patches−3.1 since 26.15Damage profilei
AP
AP 85%AD 8%True 7%
DifficultyiModerateRewards fundamentals
ClassicModernARAMCounter
ARAM BalanceDamage dealt-5%Damage taken+10%Ability haste-156 ability changes ↓

Teemo Item Build

Whether the gold buys ability power for the mushrooms and poison or attack speed for the on-hit shots, Teemo's whole build points at outpacing the enemy's healing with damage over time. The Abyss channels every fight across one choke, so the items lean toward whatever carpets that ground fastest, bleeding a team that has no path around the poison and no fountain to scrub it off between pushes.

Standard loadout · Teemo The consensus path — reliable spikes, no dead time.
Starting items 1350g Refillable Potion×1Lost Chapter×1 Core path · click an item for its recipe ››› Boots Sorcerer's Shoes73% · 37.5%Ionian Boots of Lucidity27% · 60.0%
Situational items
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.SShadowflame2236.4%

Best Teemo Runes

Dark Harvest leans into how Teemo grinds down the Abyss, chipping the grouped team with Blinding Dart and Toxic Shot across the poke war between fights. He never has to leave the safety of his own clump, so the page supports staying alive and stacking damage from range. Everything feeds the slow bleed that a team trapped on one bridge cannot avoid.

The pre-game page Dark Harvest · Domination + Sorcery · keystone + 5 runes + 3 shards
Domination Primary Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Cheap Shot81% · 41.8%Grisly Mementos81% · 45.5%Ultimate Hunter84% · 45.6% Keystone plus three minors from Domination, two from Sorcery, then three shards — no runebook, no masteries.
Sorcery Secondary Scorch49% · 57.6%Transcendence56% · 44.7%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +18Adaptive Force+10–180 Health (by level)
Stack toward Malignance into Liandry's Torment and turn the one bridge into a minefield. Since every fight funnels across the same choke with no way around it, Noxious Trap shrooms blanket the ground the enemy clump has to walk through, and Toxic Shot keeps the poison rolling. Rush the items that make each mushroom and every Blinding Dart bite harder.

Teemo Skill Order

Toxic Shot is demoted to second on the Abyss, waiting until 8 for its next rank and 13 to finish, where Rift Teemo maxes the poison first. Blinding Dart takes the opening block instead, since a blind landed in a permanent five on five is worth more than faster poison stacking.

Skill order · Teemo R at 6 / 11 / 16 — always
PriorityRR›QQ›EE›WW›Max Q first; E at level 3.
Lv 123456789101112131415161718
Q14579max 9
W214151718max 18
E38101213max 13
R61116max 16
Level Q first, then E, then W, growing the poke that wears a team down on one bridge. Blinding Dart shuts off a key auto-attacker, Toxic Shot layers poison on the whole grouped clump every hit, and Noxious Trap seeds the choke so the enemy sets off a shroom on every advance. Blanket the chokepoint and let it grind them out.

Teemo ARAM Abilities

Poison gets the headlines, but Guerrilla Warfare and Move Quick are the survival kit. Standing still or slipping into brush turns Teemo invisible, and breaking that stealth spikes his attack speed, while Move Quick keeps his passive move speed climbing until a champion or turret strikes him.

Abilities on the Abyss · Teemopatch 26.22 · Abyss-tuned numbers · click an ability · all ranks shown
Guerrilla WarfarePassivePBlinding DartMax 1stQMove QuickMax lastWToxic ShotMax 2ndENoxious TrapUltRRank-up levels here match the skill order below.
Blinding DartMagic damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9MAXDamagevaries per rank+70% APlv 17680lv 4119125lv 5162170lv 7204215lv 9247260Cost+5 per ranklv 170lv 475lv 580lv 785lv 990Constant at every rankCooldown7ssame at all ranks
Abyss changeloghow the Abyss re-balances Teemo: entries touching the selected ability light upDamage dealt−5%champion tuningDamage taken+10%champion tuningAbility haste−15champion tuningNoxious TrapTrap duration changed to 180 seconds.Noxious TrapBase damage changed to 180 to 400.Noxious TrapTotal AP ratio changed to 40% AP.Noxious TrapSlow changed to 20% at all ranks.Noxious TrapDeals 66% damage to minions (50% total).Noxious TrapMaximum charges changed to 3 to 5.

Teemo Base Stats

Base stats · TeemoPatch 26.22
Base statslevel 1 · +per levelAD54+3AS0.69+3.38%MS330Range500HP615+104HP55.5+0.65Armor24+4.5MR30+1.3MP334+25MP59.6+0.45
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