LiveUpdated 2 hours ago26.22
ARAM

Jayce ARAM Build 26.22

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Jayce owns the poke war on the Abyss, firing Shock Blast through an Acceleration Gate to snipe the packed team from the far end of the bridge before a fight even begins. When someone dives the choke, he swaps to his hammer to knock them back and slam them off. Chip the clump, then punish the all-in.

#142 of 145 champions this patch · 152 games
Win rate41.5%−6.0Games152Pick rate8.8%Last 8 patches−8.2 since 26.15Damage profilei
AP
AD
AP 15%AD 82%True 3%
DifficultyiHighPunishes misplays
ClassicModernARAMCounter
ARAM BalanceDamage dealt+5%Details ↓

Jayce Item Build

Each of Jayce's cannon shots should take a real bite out of a health bar rather than tickle it, so his build stacks lethality and attack damage. The Abyss opens with a long poke phase before anyone commits, so it rewards burst per shot over sustained fighting, sharpening the range advantage he uses to soften a grouped team ahead of the all-in the single bridge forces.

Standard loadout · Jayce The consensus path — reliable spikes, no dead time.
Starting items 1400g Tear of the Goddess×1Serrated Dirk×1 Core path · click an item for its recipe ››› Boots Ionian Boots of Lucidity79% · 36.8%Mercury's Treads21% · 52.2%
Situational items
vs AP threatsbuy this gameTheir damage is mostly magic — stack magic resist before their second item.MMaw of Malmortius1070.0%
vs stacked resistsbuy this gameWhen resists stack, penetration beats raw stats — swap a damage slot.YYoumuu's Ghostblade1770.6%EEdge of Night2365.2%VVoltaic Cyclosword5362.3%

Best Jayce Runes

Dark Harvest headlines the poke war Jayce dominates on the Abyss, where he chips a grouped team from max range with cannon form between fights. He is threading Shock Blasts across the choke rather than committing early, so build around the mana and cooldowns that keep the long-range poke landing shot after shot.

The pre-game page Dark Harvest · Domination + Precision · keystone + 5 runes + 3 shards
Domination Primary Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Taste of Blood69% · 37.1%Grisly Mementos74% · 38.9%Treasure Hunter67% · 38.2% Keystone plus three minors from Domination, two from Precision, then three shards — no runebook, no masteries.
Precision Secondary Coup de Grace65% · 40.4%Presence of Mind63% · 41.7%
Stat shards OffenseAdaptive Force+9 Adaptive ForceFlexAdaptive Force+9 Adaptive ForceDefenseHealth Scaling+10–180 Health (by level)
Shards give +18Adaptive Force+10–180 Health (by level)
Your power spikes with Hubris into The Collector, and Jayce turns the bridge into a shooting gallery. Acceleration Gate into a Shock Blast is the longest-range poke on the Abyss, chunking the clump before the fight even starts, then he swaps to hammer to knock a diver off his backline. Build the damage that makes every poke count.

Jayce Skill Order

Hyper Charge is what the Abyss order starves: maxed second on the Rift, it collects nothing between the opening allocation and level 14. Thundering Blow and Acceleration Gate take those points instead, ranking at 6, 8, 10, 12 and 13, where range and knockback pay better than a burst of attack speed.

Skill order · Jayce R at 6 / 11 / 16 — always
PriorityRR›QQ›EE›WW›Max Q first; E at level 3.
Lv 123456789101112131415161718
Q1457911max 11
W21415161718max 18
E368101213max 13
Rmax 0
The cannon form pokes the clump from range while the hammer form punishes anyone who dives in, so prioritize Q first to feed that pattern, then E, then W. Points that sharpen both sides keep the pressure on the bridge endless. Weave the Acceleration Gate in to speed each Shock Blast toward the pile.

Jayce ARAM Abilities

Underneath the bully act sits a defensive side. Thundering Blow knocks an enemy back and away from his carry, the Mercury Hammer swap layers on Armor and Magic Resist as he dives, and Hextech Capacitor hands him a speed burst on every weapon change to reposition.

Abilities on the Abyss · Jaycepatch 26.22 · Abyss-tuned numbers · click an ability · all ranks shown
Hextech CapacitorPassivePTo the Skies! / Shock BlastMax 1stQLightning Field / Hyper ChargeMax lastWThundering Blow / Acceleration GateMax 2ndEMercury Cannon / Mercury HammerUltRRank-up levels here match the skill order below.
To the Skies! / Shock BlastPhysical damageMax 1stStatLV 1rank 1LV 4rank 2LV 5rank 3LV 7rank 4LV 9rank 5LV 11MAXDamagevaries per rank+135% bonus ADlv 16360lv 4116110lv 5168160lv 7221210lv 9273260lv 11326310Cooldown-2 per ranklv 116slv 414slv 512slv 710slv 98slv 116sConstant at every rankCost40same at all ranks
Abyss changeloghow the Abyss re-balances Jayce: entries touching the selected ability light upDamage dealt+5%champion tuning

Jayce Base Stats

Base stats · JaycePatch 26.22
Base statslevel 1 · +per levelAD59+4.25AS0.658+3%MS335Range125HP590+109HP56+0.6Armor22+5MR30+1.3MP375+45MP56+0.8
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