Skarner Item Build
Threads of Vibration turns Skarner's tank build into an offensive one, because the durability that keeps him alive is exactly what lets Quaking ramp to the max-health magic damage it ticks across a stationary enemy, every point of health and resistance buying another window for those ticks to keep landing.
Best Skarner Runes
Grasp of the Undying is built for the nonstop fighting on the bridge, where the clumped enemy team offers Skarner easy targets to grab. His whole game is landing Impale on two priority threats in the pile, and the endless 5v5 keeps that opening coming. Stack resolve so he holds the choke while his allies pile in behind the grab.
Resolve
Primary
Grasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
81% · 60.9%84% · 62.5%82% · 61.7%
Keystone plus three minors from Resolve, two from Precision, then three shards — no runebook, no masteries.
Precision
Secondary
91% · 65.4%82% · 61.7%
Skarner Skill Order
Seismic Bastion resumes at 8 and finishes at 13, growing the shield and the shockwave slow together once the boulder is fully ranked at 9. Ixtal's Impact is the cost of that order, holding one rank until 14 even though the wall slam carries his only stun.
Skarner ARAM Abilities
Threads of Vibration is the damage the tank build hides, almost everything he does stacks Quaking, and at max stacks the target bleeds part of its max health as magic damage. Seismic Bastion covers the survival half, a shield plus an earthquake whose shockwave damages and slows anyone near.









































