Pokemon Brilliant Diamond and Shining Pearl Glalie is a Ice Type Face Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Glalie can be found with Inner Focus, Ice Body and Moody as an Ability and has a Medium Fast growth rate with a 2 HP EV Yield. We recommend the Nature, based on 480 combined Base Stats.
Glalie Stats and Abilities
Based on Glalie Base IVs we consider this pokemon C-Tier choice. Glalie Highest IV Stat is and the Lowest being .
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| E | HP | 80 | 270 | 364 |
| D | Attack | 80 | 148 | 284 |
| E | Defense | 80 | 148 | 284 |
| D | Special Attack | 80 | 148 | 284 |
| E | Special Defense | 80 | 148 | 284 |
| D | Speed | 80 | 148 | 284 |
| C | Total | 480 |
| Glalie | Detail |
|---|---|
| Best Nature |
↑ +10% ↓ -10% |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 2 HP |
| Growth Rate | Medium Fast |
| Catch Rate | 75 (9.8% with PokéBall, full HP) |
| Egg Groups | Fairy, Mineral |
| Egg Cycles | 20 (4,884–5,140 steps) |
| Abilities | Description |
|---|---|
Inner Focus Ability 1 | Inner Focus prevents the Pokémon from flinching, for example when attacked by a move like Headbutt. |
Ice Body Ability 2 | A Pokémon with Ice Body will recover 1/16 of its maximum HP during hail, after each turn. It also grants immunity to the hailstorm damage, if not already immune. |
Moody Hidden Ability | Raises one stat and lowers another. |
How To Evolve Glalie in BDSP
Snorunt can evolve into Froslass On Female Pokémon, use Dawn Stone or Glalie (Level 42).
| Base Form | Evolution Requirement | First Evolution |
|---|---|---|
|
Snorunt
| Level 42 → |
Glalie
|
|
Snorunt
| On Female Pokémon, use
Dawn Stone ![]() → |
Froslass
|
Evolution ChartWhere To Find Glalie in BDSP
Glalie has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
20 - 5% |
Snorunt
Lv. 34-36
| |
|
20 - 5% |
Snorunt
Lv. 33-34
| |
|
20 - 5% |
Snorunt
Lv. 34-36
| |
|
Start |
Glalie
Lv. 16-63
| |
|
Start |
Snorunt
Lv. 16-63
| |
|
Start |
Glalie
Lv. 16-63
| |
|
Start |
Snorunt
Lv. 16-63
| |
|
Start |
Glalie
Lv. 16-63
| |
|
Start |
Snorunt
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Glalie Weakness
Glalie is a Ice Type pokemon. This will cause Glalie to take More Damage from Fighting, Rock, Steel, Fire Type Moves, and Less Damage from Ice Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage | |
| Immune to Damage |
What pokemon is Glalie Weak Against?
What pokemon is Glalie Strong Against?
Type Weakness ChartBest Moves Glalie in BDSP
Best Moveset for Glalie Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 68 |
Blizzard
| | Special | 165 | 70 | 5 | May freeze opponent. |
| 61 |
Crunch
| | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
| 1 |
Freeze-Dry
| | Special | 105 | 100 | 20 | May freeze opponent. Super-effective against Water types. |
| 54 |
Headbutt
| | Physical | 70 | 100 | 15 | May cause flinching. |
Best Moveset for Glalie TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM64 |
Explosion
| | Physical | 250 | 100 | 5 | User faints. |
| TM68 |
Giga Impact
| | Physical | 150 | 90 | 5 | User must recharge next turn. |
| TM15 |
Hyper Beam
| | Special | 150 | 90 | 5 | User must recharge next turn. |
| TM14 |
Blizzard
| | Special | 165 | 70 | 5 | May freeze opponent. |
Glalie Level Up Moves
List of Moves Glalie can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Freeze-Dry
|
Power:
105 Acc: 100
PP: 20
May freeze opponent. Super-effective against Water types.
|
| 1 |
Sheer Cold
|
Power: —
Acc: —
PP: 5
One-Hit-KO, if it hits.
|
| 1 |
Powder Snow
|
Power:
60 Acc: 100
PP: 25
May freeze opponent.
|
| 1 |
Astonish
|
Power: 30
Acc: 100
PP: 15
May cause flinching.
|
| 1 |
Leer
|
Power: —
Acc: 100
PP: 30
Lowers opponent's Defense.
|
| 1 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| 15 |
Ice Shard
|
Power:
60 Acc: 100
PP: 30
User attacks first.
|
| 20 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| 25 |
Icy Wind
|
Power:
82.5 Acc: 95
PP: 15
Lowers opponent's Speed.
|
| 30 |
Frost Breath
|
Power:
90 Acc: 90
PP: 10
Always results in a critical hit.
|
| 35 |
Bite
|
Power: 60
Acc: 100
PP: 25
May cause flinching.
|
| 40 |
Ice Fang
|
Power:
97.5 Acc: 95
PP: 15
May cause flinching and/or freeze opponent.
|
| 47 |
Hail
|
Power: —
Acc: —
PP: 10
Non-Ice types are damaged for 5 turns.
|
| 54 |
Headbutt
|
Power: 70
Acc: 100
PP: 15
May cause flinching.
|
| 61 |
Crunch
|
Power: 80
Acc: 100
PP: 15
May lower opponent's Defense.
|
| 68 |
Blizzard
|
Power:
165 Acc: 70
PP: 5
May freeze opponent.
|
Glalie TM Moves
List of Moves Glalie can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM03 |
Water Pulse
|
Power: 60
Acc: 100
PP: 20
May confuse opponent.
|
| TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Non-Ice types are damaged for 5 turns.
|
| TM12 |
Taunt
|
Power: —
Acc: 100
PP: 20
Opponent can only use moves that attack.
|
| TM13 |
Ice Beam
|
Power:
135 Acc: 100
PP: 10
May freeze opponent.
|
| TM14 |
Blizzard
|
Power:
165 Acc: 70
PP: 5
May freeze opponent.
|
| TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
Halves damage from Special attacks for 5 turns.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
The user's party is protected from status conditions.
|
| TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
Power is doubled if opponent is underground from using Dig.
|
| TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
May lower opponent's Special Defense.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM41 |
Torment
|
Power: —
Acc: 100
PP: 15
Opponent cannot use the same move in a row.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM64 |
Explosion
|
Power: 250
Acc: 100
PP: 5
User faints.
|
| TM66 |
Payback
|
Power: 50
Acc: 100
PP: 10
Power doubles if the user was attacked first.
|
| TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
Lowers opponent's Accuracy.
|
| TM72 |
Avalanche
|
Power:
90 Acc: 100
PP: 10
Power doubles if user took damage first.
|
| TM74 |
Gyro Ball
|
Power: —
Acc: 100
PP: 5
The slower the user, the stronger the attack.
|
| TM79 |
Dark Pulse
|
Power: 80
Acc: 100
PP: 15
May cause flinching.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
Lowers opponent's Speed.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
Click/Tap ICE Pokemon similar to Glalie.















