Common in most of Kanto's water. Goldeen evolves into Seaking at level 33, but neither form is competitive in Red & Blue.
335HP45Attack67Defense60Speed63Sp.Def50Sp.Atk50
Goldeen
Seaking
Weak to
Special
Balanced
63Speed · Below Avg

Is Goldeen Good in Red & Blue Playthrough?

Goldeen is one of the weaker Water-types available. Seaking improves things slightly but neither one is worth a team slot when better Water options are everywhere.

StrongGoodEvenToughBadTTETEESSTGEEEBrockGym 1MistyGym 2SurgeGym 3ErikaGym 4KogaGym 5GoldeenCatchableSeakingEvolveSabrinaGym 6BlaineGym 7GiovanniGym 8LoreleiE4BrunoE4AgathaE4LanceE4BlueChamp*
Brock
Gym 1
Tough

Brock's typing presses Goldeen's defenses.

Risky
Geodude
Lv 12
RockGround
Rock Head
TackleDefense Curl
Avoid
Onix
Lv 14
RockGround
Rock Head
TackleScreechBide
Misty
Gym 2
Tough

Misty's typing presses Goldeen's defenses.

Risky
Staryu
Lv 18
Water
Illuminate
TackleWater Gun
Risky
Starmie
Lv 21
WaterPsychic
Illuminate
TackleWater GunBubble Beam
Lt. Surge
Gym 3
Even

Goldeen trades roughly evenly with Lt. Surge's team.

Even
Voltorb
Lv 21
Electric
Soundproof
TackleScreechSonic Boom
Even
Pikachu
Lv 18
Electric
Static
Thunder ShockGrowlThunder WaveQuick Attack
Risky
Raichu
Lv 24
Electric
Static
Thunder ShockGrowlThunderbolt
Erika
Gym 4
Tough

Erika's team hits Goldeen's weaknesses hard.

Risky
Victreebel
Lv 29
GrassPoison
Chlorophyll
Razor LeafWrapPoison PowderSleep Powder
Even
Tangela
Lv 24
Grass
Chlorophyll
ConstrictBind
Risky
Vileplume
Lv 29
GrassPoison
Chlorophyll
Petal DancePoison PowderMega DrainSleep Powder
Koga
Gym 5
Even

Goldeen trades roughly evenly with Koga's team.

You Win
Koffing
Lv 37
Poison
Levitate
TackleSmogSludgeSmokescreen
Even
Muk
Lv 39
Poison
Stench
DisablePoison GasMinimizeSludge
You Win
Koffing
Lv 37
Poison
Levitate
TackleSmogSludgeSmokescreen
Risky
Weezing
Lv 43
Poison
Levitate
SmogSludgeToxicSelf Destruct
Sabrina
Gym 6
Even

Seaking trades roughly evenly with Sabrina's team.

Even
Kadabra
Lv 38
Psychic
Synchronize
DisablePsybeamRecoverPsychic
Even
Mr Mime
Lv 37
Psychic
Soundproof
ConfusionBarrierLight ScreenDouble Slap
You Win
Venomoth
Lv 38
BugPoison
Shield Dust
Poison PowderLeech LifeStun SporePsybeam
Risky
Alakazam
Lv 43
Psychic
Synchronize
PsybeamRecoverPsywaveReflect
Blaine
Gym 7
Strong

Seaking resists most of Blaine's coverage and hits back hard.

Easy KO
Growlithe
Lv 42
Fire
Intimidate
EmberLeerTake DownAgility
Easy KO
Ponyta
Lv 40
Fire
Run Away
Tail WhipStompGrowlFire Spin
You Win
Rapidash
Lv 42
Fire
Run Away
Tail WhipStompGrowlFire Spin
You Win
Arcanine
Lv 47
Fire
Intimidate
RoarEmberFire BlastTake Down
Giovanni
Gym 8
Strong

Seaking resists most of Giovanni's coverage and hits back hard.

Easy KO
Rhyhorn
Lv 45
GroundRock
Lightning Rod
StompTail WhipFury AttackHorn Drill
Easy KO
Dugtrio
Lv 42
Ground
Sand Veil
GrowlDigSand AttackSlash
Easy KO
Nidoqueen
Lv 44
PoisonGround
Poison Point
ScratchTail WhipBody SlamPoison Sting
You Win
Nidoking
Lv 45
PoisonGround
Poison Point
TackleHorn AttackPoison StingThrash
Easy KO
Rhydon
Lv 50
GroundRock
Lightning Rod
StompTail WhipFissureHorn Drill
Lorelei
Elite Four
Tough

Lorelei's typing presses Seaking's defenses.

Risky
Dewgong
Lv 54
WaterIce
Thick Fat
GrowlAurora BeamRestTake Down
Risky
Cloyster
Lv 53
WaterIce
Shell Armor
SupersonicClampAurora BeamSpike Cannon
Even
Slowbro
Lv 54
WaterPsychic
Oblivious
GrowlWater GunWithdrawAmnesia
Even
Jynx
Lv 56
IcePsychic
Oblivious
Double SlapIce PunchBody SlamThrash
Risky
Lapras
Lv 56
WaterIce
Water Absorb
Body SlamConfuse RayBlizzardHydro Pump
Bruno
Elite Four
Good

Seaking has the type edge here and should clean up Bruno's team.

Easy KO
Onix
Lv 53
RockGround
Rock Head
Rock ThrowRageSlamHarden
You Win
Hitmonchan
Lv 55
Fighting
Keen Eye
Ice PunchThunder PunchMega PunchCounter
You Win
Hitmonlee
Lv 55
Fighting
Limber
Jump KickFocus EnergyHigh Jump KickMega Kick
Easy KO
Onix
Lv 56
RockGround
Rock Head
Rock ThrowRageSlamHarden
You Win
Machamp
Lv 58
Fighting
Guts
LeerFocus EnergyFissureSubmission
Agatha
Elite Four
Even

Seaking trades roughly evenly with Agatha's team.

Risky
Gengar
Lv 56
GhostPoison
Cursed Body
Confuse RayNight ShadeHypnosisDream Eater
You Win
Golbat
Lv 56
PoisonFlying
Inner Focus
SupersonicConfuse RayWing AttackHaze
Even
Haunter
Lv 55
GhostPoison
Levitate
Confuse RayNight ShadeHypnosisDream Eater
Even
Arbok
Lv 58
Poison
Intimidate
BiteGlareScreechAcid
Risky
Gengar
Lv 60
GhostPoison
Cursed Body
Confuse RayNight ShadeToxicDream Eater
Lance
Elite Four
Even

Seaking trades roughly evenly with Lance's team.

Risky
Gyarados
Lv 58
WaterFlying
Intimidate
Dragon RageLeerHydro PumpHyper Beam
Even
Dragonair
Lv 56
Dragon
Shed Skin
AgilitySlamDragon RageHyper Beam
Even
Dragonair
Lv 56
Dragon
Shed Skin
AgilitySlamDragon RageHyper Beam
You Win
Aerodactyl
Lv 60
RockFlying
Rock Head
SupersonicBiteTake DownHyper Beam
Risky
Dragonite
Lv 62
DragonFlying
Inner Focus
AgilitySlamBarrierHyper Beam
Blue
Champion
Even

Seaking trades roughly evenly with Blue's team.

You Win
Pidgeot
Lv 61
NormalFlying
Keen Eye
WhirlwindWing AttackSky AttackMirror Move
Even
Alakazam
Lv 59
Psychic
Synchronize
PsybeamRecoverPsychicReflect
Easy KO
Rhydon
Lv 61
GroundRock
Lightning Rod
Tail WhipFury AttackHorn DrillLeer
Risky
Gyarados
Lv 61
WaterFlying
Intimidate
Dragon RageLeerHydro PumpHyper Beam
You Win
Arcanine
Lv 63
Fire
Intimidate
RoarEmberLeerTake Down
Risky
Venusaur
Lv 65
GrassPoison
Overgrow
Razor LeafGrowthMega DrainSolar Beam

Catchable

Available after Badge 5
Type
Water
Tier
F

Catch Goldeen in Pallet Town (Good Rod fishing, Lv 10, common).

View Goldeen locations

Evolve Goldeen to Seaking

Level 33
Type
Water
Tier
E

Goldeen evolves into Seaking at Level 33. Your Goldeen should hit Level 33 before you reach Sabrina, at typical leveling pace.

View Seaking locations

Recommended Moves

How to Get Goldeen in Red & Blue

Goldeen is the fishing king of this stretch, 96 encounters across 25 locations on a Good Rod or Super Rod. Drop a line in nearly any water and the goldfish bites.

25 locations to catch Goldeen

Encountered via fishing with a Rod

Badge 1
Badge 2
Badge 3
Badge 4
Badge 5
Badge 6
Badge 7
Badge 8
Post-Game

Where To Catch Goldeen in RB

The line opens with Goldeen at Lv. 10-15 via fishing encounters. 2 catchable stages total, with locations listed for each one below.

  1. Goldeen
    Step 1Goldeen ✓
    Celadon City
    Lv.10Good Rod
    Rate 50%
    Cerulean Cave - 1F
    Lv.10Good Rod
    Rate 50%
    Cerulean Cave - B1F
    Lv.10Good Rod
    Rate 50%
    Cerulean City
    Lv.10Good Rod
    Rate 50%
    Cerulean Gym
    Lv.10Good Rod
    Rate 50%
    Cinnabar Island
    Lv.10Good Rod
    Rate 50%
    Fuchsia City
    Lv.10Good Rod
    Rate 50%
    Pallet Town
    Lv.10Good Rod
    Rate 50%
    Route 10
    Lv.10Good Rod
    Rate 50%
    Route 11
    Lv.10Good Rod
    Rate 50%
    Route 12
    Lv.10Good Rod
    Rate 50%
    Route 13
    Lv.10Good Rod
    Rate 50%
    Route 17
    Lv.10Good Rod
    Rate 50%
    Route 18
    Lv.10Good Rod
    Rate 50%
    Route 19
    Lv.10Good Rod
    Rate 50%
    Route 20
    Lv.10Good Rod
    Rate 50%
    Route 21
    Lv.10Good Rod
    Rate 50%
    Route 22
    Lv.10Good Rod
    Rate 50%
    Route 23
    Lv.10Good Rod
    Rate 50%
    Route 24
    Lv.10Good Rod
    Rate 50%
    Route 25
    Lv.10Good Rod
    Rate 50%
    Route 6
    Lv.10Good Rod
    Rate 50%
    Safari Zone - Center
    Lv.10Good Rod
    Rate 50%
    Safari Zone - East
    Lv.10Good Rod
    Rate 50%
    Safari Zone - North
    Lv.10Good Rod
    Rate 50%
    Safari Zone - West
    Lv.10Good Rod
    Rate 50%
    Seafoam Islands - B3F
    Lv.10Good Rod
    Rate 50%
    Seafoam Islands - B4F
    Lv.10Good Rod
    Rate 50%
    Vermilion City - City
    Lv.10Good Rod
    Rate 50%
    Vermilion City - Harbor
    Lv.10Good Rod
    Rate 50%
    Viridian City
    Lv.10Good Rod
    Rate 50%
    Route 22
    Lv.15Super Rod
    Rate 50%
    Cerulean City
    Lv.15Super Rod
    Rate 33%
    Cerulean Gym
    Lv.15Super Rod
    Rate 33%
    Route 24
    Lv.15Super Rod
    Rate 33%
    Route 25
    Lv.15Super Rod
    Rate 33%
    Cinnabar Island
    Lv.15Super Rod
    Rate 25%
    Fuchsia City
    Lv.15Super Rod
    Rate 25%
    Route 12
    Lv.15Super Rod
    Rate 25%
    Route 13
    Lv.15Super Rod
    Rate 25%
    Route 17
    Lv.15Super Rod
    Rate 25%
    Route 18
    Lv.15Super Rod
    Rate 25%
    Route 19
    Lv.15Super Rod
    Rate 25%
    Route 20
    Lv.15Super Rod
    Rate 25%
    Route 21
    Lv.15Super Rod
    Rate 25%
    Seafoam Islands - B3F
    Lv.15Super Rod
    Rate 25%
    Seafoam Islands - B4F
    Lv.15Super Rod
    Rate 25%

Bring the right balls: check Goldeen catch odds in the Red & Blue Catch Rate Calculator before you throw.

Goldeen Weakness

Type-wise, Goldeen takes extra damage from Electric and Grass. Few weaknesses and 3 resistances make the typing clean. Just 2 weak spots to worry about, which keeps teambuilding straightforward.

Goldeen Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice
Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split

What is Goldeen Weak Against

Avg
2Weak
3Resist
0Immune
Score-1
4xCritical
None
½xResist
¼xResist
None
0xImmune
None

What is Goldeen Strong Against

3Strong
3Resisted
0Immune
Score0
½xResisted
0xImmune
None

Best Pokemon Against Goldeen

Pikachu
Pikachu
Electric
C
Bulbasaur
Bulbasaur
GrassPoison
C

Goldeen Evolutions

Goldeen starts a line toward Seaking. Can't breed this Water type (335 stats), so keep the evolution path going. Evolving adds up to 115 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Goldeen
Water
Seaking
Water
HP
45
80+35
ATK
67
92+25
DEF
60
65+5
SP.ATK
35
65+30
SP.DEF
50
80+30
SPE
63
68+5
BST
320F-Tier
450E-Tier+130
ROLE
Balanced
Balanced
TYPE
Physical
Physical
Breeding not available · Introduced in Gen 2

RB Goldeen Best Moveset

Water pre-evolution with stats too low for any format. MoveSurf exists but can't threaten from the unevolved Special. Heading toward Seaking, which isn't much better.

Best Build

Experimental
Utility
Ability
Unknown
Item
None
Best Nature for Goldeen
HardyNEUTRAL

Utility Moveset

  • Horn Attack
  • PeckCoverage

Moves List

TMs carry this one. Goldeen learns Surf and Waterfall naturally for STAB, but the offensive range comes almost entirely from technical machines. Flying and Normal and beyond give it real matchup play.

Level-Up Moves

Lv 1
Peck
S3510035Flying
Lv 1
Tail Whip
——10030Normal
Lv 19
Supersonic
——5520Normal
Lv 24
Horn Attack
S6510025Normal
Lv 30
Fury Attack
D158520Normal
Lv 37
Waterfall
—12010015Water
Lv 45
Horn Drill
——305Normal
Lv 54
Agility
C——30Psychic

TM Moves

All 17 TMs are obtainable before the Elite Four

TM
TM34D——10Normal
TM14
BlizzardPokémon Mansionbadge 6
D110905Ice
TM11D9710020Water
TM32
Double TeamSafari Zonebadge 3
———15Normal
TM10
Double-EdgeRocket Hideoutbadge 3
C12010015Normal
TM07
Horn DrillCeladon Department Storebadge 3
——305Normal
TM13D9510010Ice
TM31
MimicSaffron Citybadge 5
D——10Normal
TM20
RageRoute 15badge 3
D2010020Normal
TM44
RestS.S. Annebadge 2
C——10Psychic
TM40
Skull BashSafari Zonebadge 4
C10010010Normal
TM50
SubstituteRocket Game Cornerbadge 3
C——10Normal
HM03
SurfSafari Zonebadge 4
C14210015Water
TM39
SwiftRoute 12 Gate 2Fbadge 2
D60—20Normal
TM09
Take DownSilph Co.badge 3
D908520Normal
TM06C—9010Poison
TM12
Water GunMt. Moonbadge 1
D6010025Water

Tutor Moves

Goldeen can't learn any Tutor moves

Base Stats

Base Stats
Avg
HP45
D
Attack67
C
Defense60
C
Sp. Atk50
D
Sp. Def50
D
Speed63
C
Total335
Details
Catch Rate
Easy225 / 255
Growth Rate
Medium Fast1M XP
Height0.6 m
Weight15.0 kg
Base XP64
EV Yield
HPAtk+1DefSpASpDSpe
Attack training source
Pokedex Entry

Its tail fin billows like an elegant ballroom dress, giving it the nickname of the Water Queen.

Pokemon Red / Pokemon Blue

Goldeen Red & Blue Guide

  • How do I catch Goldeen in the Red & Blue Safari Zone?

    See the Locations section above for where to find Goldeen in Red & Blue.

    Safari rules: You can only use Safari Balls. No battling. Two tactical items shift the catch/flee trade-off:

    • Throw bait to keep Goldeen from fleeing (flee rate cut to 1/4) but it becomes harder to catch (catch factor halved).
    • Throw a rock to make Goldeen easier to catch (catch factor doubled) but it flees twice as often.
    • Each effect lasts 2-6 random turns; throwing one cancels the other.
  • For Red & Blue, you can run Goldeen through the first few routes without issues. 335 BST won't carry you far though. Get it to Seaking as fast as you can.

Game Availability

One of the original 151, Goldeen has appeared in 19 games: most mainline games. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.

Explore

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