Legendary Pokémon in Red & Blue
Red & Blue hold 4 legendaries: Articuno, Zapdos and Moltres, which you can catch during the story, and Mewtwo, who waits for the post-game. Both versions get all four, so you won’t need a trade. Mewtwo sits on B1F of Cerulean Cave at Lv. 70, well above the Lv. 50 birds.
Red & Blue legendary list: all 4 legendaries
Save the Master Ball from Silph Co. in Saffron City for Mewtwo, the strongest catch in Red & Blue. Mew is left off, since it counts as a mythical, not a legendary.
How to get every legendary in Red & Blue
The birds can all be caught during the main story, each in a different part of Kanto. Mewtwo is the one that waits for the post-game, deep in Cerulean Cave.
How to catch Mewtwo and the birds in Red & Blue
Every catch here is a one-time battle: run or knock the legendary out and it’s gone, so save right before you step up to it.
Before you battle
- The three legendary birds are all Lv. 50, and Mewtwo is Lv. 70
- You get one battle with each legendary: run away or knock it out and it is gone for good
- Save right before each battle, so you can reload if you knock it out by mistake
Articuno- Level
- 50
- Where
- Seafoam Islands, on B4F (the bottom floor)
- Needs
- SurfStrength
- Surf along Route 20 to the Seafoam Islands
- Push boulders down the holes with Strength: they dam the fast currents on the lower floors so you can Surf through
- Articuno waits on B4F, the bottom floor of the cave
Zapdos- Level
- 50
- Where
- Power Plant, off Route 10
- Needs
- Surf
- On Route 10, Surf to the Power Plant: Surf is the only HM you need to get there
- Walk through to the far end of the plant: Zapdos stands in the room with the exit
TipSome Poke Balls on the floor are really Voltorb or Electrode that jump into battle
Moltres- Level
- 50
- Where
- Victory Road, on 2F
- Needs
- 8 BadgesStrength
- When
- On the road to the Elite Four at Indigo Plateau
- Pass the guards who check your Gym Badges along Route 23: you need all 8 to reach Victory Road
- Inside the cave, use Strength to push the boulders out of your way
- Moltres waits on 2F, partway through Victory Road
Mewtwo- Level
- 70
- Where
- Cerulean Cave, on B1F (the bottom floor)
- Needs
- Hall of FameSurf
- When
- After you enter the Hall of Fame
- Enter the Hall of Fame: the guard who blocks Cerulean Cave is gone afterwards
- Go to the cave mouth at the northwest corner of Cerulean City, with Surf: you need it to reach Mewtwo
- Work down to B1F, the bottom floor, where Mewtwo waits
TipIf you kept the Master Ball from Silph Co. in Saffron City, use it here: it catches any wild Pokémon without fail
Stats compared in Red & Blue
- HP
- 90
- Attack
- 85
- Defense
- 100 (highest of the 4)
- Speed
- 85
- Special
- 125
Top stat Special 125 Weak to Fire Electric Rock
- HP
- 90
- Attack
- 90
- Defense
- 85
- Speed
- 100
- Special
- 125
Top stat Special 125 Weak to Ice Rock
- HP
- 90
- Attack
- 100
- Defense
- 90
- Speed
- 90
- Special
- 125
Top stat Special 125 Weak to Water Electric Ice Rock
- HP
- 106 (highest of the 4)
- Attack
- 110 (highest of the 4)
- Defense
- 90
- Speed
- 130 (highest of the 4)
- Special
- 154 (highest of the 4)
Top stat Special 154 Weak to Bug
Mew, the Red & Blue mythical
Any Mew a Red or Blue player received can still move into Gold, Silver or Crystal through the Time Capsule.
Legendary sets in Red & Blue
The bird set can be complete before your Elite Four run, with Moltres partway through Victory Road. Mewtwo has to wait, because Cerulean Cave’s guard only steps aside once you reach the Hall of Fame.
More Pokémon lists for Red & Blue
Alakazam, Machamp, Golem and Gengar sit on the Trade evolutions list, since each evolves only through a trade.