Fossil Pokémon in Red & Blue
Red & Blue have 5 fossil Pokémon. Beat the Super Nerd on Mt. Moon B2F and take the Helix Fossil for Omanyte or the Dome Fossil for Kabuto, never both: he keeps the other. A Pewter Museum scientist gives Old Amber, for Aerodactyl, after Cut clears a way to the back door.
All 5 fossil Pokémon in Red & Blue, across 3 fossil lines
The Helix Fossil revives Omanyte, which evolves into Omastar, and the Dome Fossil revives Kabuto, which evolves into Kabutops. Your Mt. Moon pick allows one line per save, while Old Amber gives everyone Aerodactyl.
- #0139

Omastar
Rock/Water typeHelix Fossil: Mt. Moon B2F, after you beat the Super Nerd: take this or the Dome Fossil (he keeps the other) - #0141

Kabutops
Rock/Water typeDome Fossil: Mt. Moon B2F, after you beat the Super Nerd: take this or the Helix Fossil (he keeps the other) - #0142

Aerodactyl
Rock/Flying typeOld Amber: Pewter Museum of Science back room, from a scientist (Cut clears the path to the back door)
| Caught | Type | Details | ||
|---|---|---|---|---|
| #0138 | Rock/Water type | |||
| #0139 | Rock/Water type | |||
| #0140 | Rock/Water type | |||
| #0141 | Rock/Water type | |||
| #0142 | Rock/Flying type |
How to find and revive every fossil in Red & Blue
Hold on to what you collect: nothing gets revived until the Pokémon Lab on Cinnabar Island. And think before you choose at Mt. Moon, since the fossil you leave stays with the Super Nerd.
What each fossil revives into
Pick one: Helix Fossil or Dome Fossil
The other fossil
Mt. Moon B2F: pick one fossil2
- Helix Fossil
- Dome Fossil
- Beat the Super Nerd who guards them.
TipHe keeps the one you leave

Pewter Museum of Science: a gift1
- Old Amber
You needCut
- Clear the path to the back door.
- Inside, talk to the scientist.

Where to revive them
- Pokémon Lab, Cinnabar IslandRevived at Lv. 30
- Give your fossil to the scientist.
- Walk out, then come back and talk to him again.

Stats compared in Red & Blue
- HP
- 70
- Attack
- 60
- Defense
- 125 (highest of the 3)
- Speed
- 55
- Special
- 115 (highest of the 3)
Top stat Defense 125 Weak to Electric Grass Fighting Ground
- HP
- 60
- Attack
- 115 (highest of the 3)
- Defense
- 105
- Speed
- 80
- Special
- 70
Top stat Attack 115 Weak to Electric Grass Fighting Ground
- HP
- 80 (highest of the 3)
- Attack
- 105
- Defense
- 65
- Speed
- 130 (highest of the 3)
- Special
- 60
Top stat Speed 130 Weak to Water Electric Ice Rock