Volt Absorb gives Lanturn an Electric immunity on top of Water/Electric's single Ground weakness at A-Tier in Ruby & Sapphire.
Ability 1Volt AbsorbAbility 1Absorbs electric moves, healing for 1/4 max HP.Ability 2IlluminateAbility 2Doubles the wild encounter rate.
460HP125Attack58Defense58Speed67Sp.Def76Sp.Atk76
Chinchou
Lanturn
Weak to
Special
Support
67Speed · Below Avg

Is Lanturn Good in Ruby & Sapphire Playthrough?

AbilityVolt Absorb turns Electric attacks into healing. Water/Electric handles Winona, Wallace, and most Water trainers. Native to Hoenn via underwater encounters. The massive HP and dual coverage make Lanturn one of RS's underrated team options.

StrongGoodEvenToughBadSGTSTGGGEEGGGRoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6Tate & LizaGym 7ChinchouCatchableLanturnEvolveWallaceGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4StevenChamp*
Roxanne
Gym 1
Strong

Chinchou resists most of Roxanne's coverage and hits back hard.

Easy KO
Geodude
Lv 14
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Easy KO
Nosepass
Lv 15
Rock
Sturdy
TackleHardenRock ThrowRock Tomb
Brawly
Gym 2
Good

Chinchou has the type edge here and should clean up Brawly's team.

You Win
Machop
Lv 17
Fighting
Guts
LeerKarate ChopSeismic TossBulk Up
You Win
Makuhita
Lv 18
Fighting
Thick Fat
Arm ThrustKnock OffSand AttackBulk Up
Wattson
Gym 3
Tough

Wattson's typing presses Chinchou's defenses.

Even
Magnemite
Lv 22
ElectricSteel
Magnet Pull
SupersonicSonic BoomThunder ShockThunder Wave
Risky
Voltorb
Lv 20
Electric
Soundproof
RolloutSelf DestructSparkSonic Boom
Risky
Magneton
Lv 23
ElectricSteel
Magnet Pull
SupersonicSonic BoomShock WaveThunder Wave
Flannery
Gym 4
Strong

Chinchou resists most of Flannery's coverage and hits back hard.

Easy KO
Slugma
Lv 26
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Easy KO
Slugma
Lv 26
Fire
Magma Armor
FlamethrowerRock SlideLight ScreenSunny Day
You Win
Torkoal
Lv 28
Fire
White Smoke
OverheatBody SlamFlailAttract
Norman
Gym 5
Tough

Norman's typing presses Chinchou's defenses.

Risky
Slaking
Lv 28
Normal
Truant
EncoreFacadeYawnFeint Attack
Even
Vigoroth
Lv 30
Normal
Vital Spirit
SlashFeint AttackFacadeEncore
Risky
Slaking
Lv 31
Normal
Truant
Focus PunchSlack OffFacadeFeint Attack
Winona
Gym 6
Good

Chinchou has the type edge here and should clean up Winona's team.

You Win
Swellow
Lv 31
NormalFlying
Guts
Quick AttackAerial AceDouble TeamEndeavor
Easy KO
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
You Win
Skarmory
Lv 32
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Even
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Good

Chinchou has the type edge here and should clean up Tate & Liza's team.

You Win
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
You Win
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Wallace
Gym 8
Good

Lanturn has the type edge here and should clean up Wallace's team.

You Win
Luvdisc
Lv 40
Water
Swift Swim
Water PulseAttractSweet KissFlail
Risky
Whiscash
Lv 42
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 40
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Seaking
Lv 42
Water
Swift Swim
Water PulseRain DanceFury AttackHorn Drill
Even
Milotic
Lv 43
Water
Marvel Scale
Water PulseTwisterRecoverIce Beam
Sidney
Elite Four
Even

Lanturn trades roughly evenly with Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarTake DownSand AttackCrunch
Even
Shiftry
Lv 48
GrassDark
Chlorophyll
Fake OutDouble TeamSwaggerExtrasensory
Even
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
You Win
Sharpedo
Lv 48
WaterDark
Rough Skin
CrunchSwaggerSurfSlash
Even
Absol
Lv 49
Dark
Pressure
Aerial AceSnatchSwords DanceSlash
Phoebe
Elite Four
Even

Lanturn trades roughly evenly with Phoebe's team.

Even
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseFuture Sight
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallSpiteWill O WispFeint Attack
You Win
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallPsychicAttractFeint Attack
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicToxicSkill Swap
Risky
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamConfuse RayEarthquake
Glacia
Elite Four
Good

Lanturn has the type edge here and should clean up Glacia's team.

Even
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchHailIce Beam
You Win
Sealeo
Lv 50
IceWater
Thick Fat
SurfBody SlamHailIce Ball
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDiveHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallCrunchHailIce Beam
Even
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamBlizzardSheer Cold
Drake
Elite Four
Good

Lanturn has the type edge here and should clean up Drake's team.

You Win
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectCrunch
You Win
Altaria
Lv 54
DragonFlying
Natural Cure
Take DownDragon BreathDragon DanceRefresh
You Win
Flygon
Lv 53
GroundDragon
Levitate
DigDragon BreathFlySandstorm
You Win
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathSand Attack
You Win
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawFlyCrunch
Steven
Champion
Good

Lanturn has the type edge here and should clean up Steven's team.

You Win
Skarmory
Lv 57
SteelFlying
Keen Eye
ToxicAerial AceSpikesSteel Wing
Even
Claydol
Lv 55
GroundPsychic
Levitate
ReflectLight ScreenAncient PowerEarthquake
You Win
Aggron
Lv 56
SteelRock
Sturdy
ThunderEarthquakeSolar BeamDragon Claw
Even
Cradily
Lv 56
RockGrass
Suction Cups
Giga DrainAncient PowerSludge BombConfuse Ray
You Win
Armaldo
Lv 56
RockBug
Battle Armor
Water PulseAncient PowerAerial AceSlash
Risky
Metagross
Lv 58
SteelPsychic
Clear Body
EarthquakePsychicMeteor MashHyper Beam

Catch Chinchou

Available after Badge 7
Type
WaterElectric
Tier
E

Catch Chinchou on Route 124 (Surf, Lv 20-30, common).

View Chinchou locations

Evolve Chinchou to Lanturn

Level 27
Type
WaterElectric
Tier
A

Chinchou evolves into Lanturn at Level 27. Your Chinchou should hit Level 27 before you reach Wallace, at typical leveling pace.

Recommended Moves

  • STARTING (Lv 27)
    • LV 27ElectricSparkPower 98Accuracy 100%PP 20
    • LV 27ElectricThunder WavePower —Accuracy 100%PP 20
  • After Brawly
  • After Norman
  • After Tate & Liza
    • LV 50WaterHydro PumpPower 180Accuracy 80%PP 5

How to Get Lanturn in Ruby & Sapphire

Lanturn is the level-27 evolution of a Chinchou caught surfing the eastern routes. There is no wild Lanturn to hook on its own.

Wild Lanturn may be holding when caught:

Yellow Shard (5% chance) A shard from an ancient item. Can be sold cheaply.

Catch Chinchou at any of these 2 spots to eventually evolve into Lanturn.

Encountered via Surfing

  1. 1
    Catch Chinchou
  2. 2
    Evolve Lanturnat Lv.27
Badge 6
Surf
Badge 7
Badge 8

How to Obtain Lanturn in RS

To get Lanturn, start by catching Chinchou through surfing encounters at Lv. 20-30. The chain covers 1 catchable stage before reaching the final form.

  1. Lanturn
    Step 2Lanturn ✓
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Chinchou egg.

How to Get Shiny Lanturn in Ruby & Sapphire

Surf Route 124 or Route 126 in search of a shiny Chinchou, then level it into Lanturn, which never appears wild itself. Compare Shiny Lanturn odds across every game

Normal vs Shiny
Normal Lanturn in Ruby & SapphireNormal
Shiny Lanturn in Ruby & Sapphire Shiny
Color ShiftBluetoPurple
Shiny TierC Tier Shiny

Shiny Lanturn Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Ruby & Sapphire Shiny Lanturn Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Ruby & Sapphire

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Curious how fast a hunt could go? Work out your Ruby & Sapphire shiny odds for Lanturn.

Lanturn Weakness

Lanturn's Water/Electric typing leaves it vulnerable to Grass and Ground. It resists 5 types, giving it decent defensive coverage. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart. With 125 HP and balanced defenses, Lanturn can afford to eat a neutral hit or two.

Lanturn Weakness and Resistance Chart
DamageTypes
2x (Weak)Grass, Ground
0.5x (Resist)Fire, Water, Ice, Flying
0.25x (Resist)Steel
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Lanturn Weak Against

Good
2Weak
5Resist
1Immune
Score+2
4xCritical
None
¼xResist
0xImmune

What is Lanturn Strong Against

5Strong
2Resisted
0Immune
Score+3
½xResisted
0xImmune
None

Best Pokemon Against Lanturn

B
Vileplume
Vileplume
GrassPoison
C
Cacturne
Cacturne
GrassDark
B
Shiftry
Shiftry
GrassDark
C
Roselia
Roselia
GrassPoison
C

Lanturn Evolutions

Lanturn is the evolved form of Chinchou. Breeding produces Chinchou eggs, and they take an average time to hatch. Evolving from Chinchou gave Lanturn the biggest boost in HP (+50), bringing the total to 460 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Chinchou
WaterElectric
Lanturn
WaterElectric
HP
75
125+50
ATK
38
58+20
DEF
38
58+20
SP.ATK
56
76+20
SP.DEF
56
76+20
SPE
67
67
BST
330E-Tier
460A-Tier+130
ROLE
Balanced
Support
TYPE
Utility
Special

Breeding

Very Easy

Breed with Lanturn to get Chinchou eggs easily using 17 partners from the Water 2 egg group. Notable egg moves include Amnesia, Flail, Screech.

Egg Groups
Water 2
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
3moves
Breed With (best first)
gyaradosoctillerymagikarpremoraidwailordrelicanthwailmersharpedowhiscashseakingqwilfishgoldeen

RS Lanturn Best Moveset

Water/Electric with only two weaknesses and Electric healing through AbilityVolt Absorb for a unique type immunity. MoveSurf and MoveThunderbolt for dual TermStab from 76 Sp. Atk. MoveThunder Wave for paralysis. Held ItemLeftovers sustains 125 HP. Electric immunity on a Water-type.

Best Build

Experimental
Special Tank
Ability
Volt Absorb
Item
LeftoversSUSTAIN
Best Nature for Lanturn
Modest+SPA

Lanturn best EVs are HP and Sp. Atk

EVs

Special Tank Moveset

  • ThunderboltSTAB
  • Hydro PumpSTAB
  • Thunder WaveSTAB
  • Ice Beam

Moves List

You'll want to breed for Amnesia and Flail on Lanturn. These egg moves aren't just nice to have. Combined with STAB from Hydro Pump and Thunder, they expand what Lanturn can actually threaten in practice.

Level-Up Moves

Lv 1
Bubble
—3010030Water
Lv 1
Supersonic
——5520Normal
Lv 1
Thunder Wave
B—10020Electric
Lv 5
Supersonic
——5520Normal
Lv 13
Flail
D—10015Normal
Lv 17
Water Gun
D6010025Water
Lv 25
Spark
D9710020Electric
Lv 32
Confuse Ray
D—10010Ghost
Lv 43
Take Down
D908520Normal
Lv 50
Hydro Pump
B180805Water
Lv 61
Charge
D——20Electric

TM Moves

All 23 TMs are obtainable before the Elite Four

TM
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM14D120705Ice
HM08
DiveMossdeep Citybadge 6
C9010010Water
TM32
Double TeamRoute 113badge 2
———15Normal
TM42D7010020Normal
HM05
FlashGranite Cavebadge 1
——7020Normal
TM07
HailShoal Cavebadge 6
———10Ice
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM15
Hyper BeamLilycove Department Storebadge 5
C150905Normal
TM13
Ice BeamAbandoned Shipbadge 2
B9510010Ice
TM17C——10Normal
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM34C90—20Electric
HM03
SurfPetalburg Citybadge 5
A14210015Water
TM25A1807010Electric
TM24
ThunderboltMauville Game Cornerbadge 2
B14210015Electric
TM06
ToxicFiery Pathbadge 4
A—8510Poison
TM03
Water PulsePrize for defeating Wallacenot until badge 8
C9010020Water
HM07
WaterfallCave of Originnot until badge 7
C12010015Water

Egg Moves

Egg
Egg
Amnesia
D——20Psychic
Egg
Flail
D—10015Normal
Egg
Screech
D—8540Normal

Tutor Moves

Lanturn can't learn any Tutor moves

Base Stats

Base Stats
Above
HP125
A
Attack58
D
Defense58
D
Sp. Atk76
C
Sp. Def76
C
Speed67
C
Total460
Details
Catch Rate
Challenging75 / 255
Growth Rate
Slow1.25M XP
Height1.2 m
Weight22.5 kg
Base XP161
Abilities
Volt Absorb
Absorbs electric moves, healing for 1/4 max HP.
Illuminate
Doubles the wild encounter rate.
Volt Absorb grants Electric immunity
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entry

LANTURN is nicknamed “the deep-sea star” for its illuminated antenna. This POKéMON produces light by causing a chemical reaction between bacteria and its bodily fluids inside the antenna.

LANTURN is known to emit light. If you peer down into the dark sea from a ship at night, you can sometimes see this POKéMON’s light rising from the depths where it swims. It gives the sea an appearance of a starlit night.

Lanturn Ruby & Sapphire Guide

  • Lanturn is obtained in Pokemon Ruby & Sapphire by evolving Chinchou under specific conditions.

Game Availability

Lanturn first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through wild encounters in most titles where it appears.

Explore

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