Special
Support
460Average
67Moderate
BTier

Don't let the raw stats fool you. Volt Absorb heals when hit by Electric moves, and that completely changes the math for Lanturn. Only weak to Grass and Ground. A competitive option since Gen 2. Relies on priority moves or Scarf to keep up.

Lanturn's spread is anchored by HP, with special bulk backing it up. Attack is the clear weak point. Worth 2 HP EVs per KO, and the slow 1.25M XP grind keeps leveling painless.

Base Stats
460Above
HP125
A
Attack58
D
Defense58
D
Sp. Atk76
C
Sp. Def76
C
Speed67
C
Total460
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Lanturn yields +2 HP
HP+2AtkDefSpASpDSpe
Details
Catch75ChallengingSlow1.25M XP1.2m / 3'11"22.5kg / 49.6 lbs161Base XP
Pokedex Entries

Lanturn’s light can shine up from great depths. It is nicknamed the Deep-Sea Star.

Brilliant Diamond / Shining Pearl

Lanturn Weakness

Good

Lanturn's Water/Electric typing leaves it vulnerable to Grass and Ground moves. It resists 5 types, giving it decent defensive coverage. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart. With 125 HP and balanced defenses, Lanturn can afford to eat a neutral hit or two.

4xCriticali
None
¼xResisti
0xImmunei
2Weak
5Resist
2Immune
Scorei+2
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Volt AbsorbAbsorbs electric moves, healing for 1/4 max HP.
IlluminateDoubles the wild encounter rate.
Water AbsorbHAAbsorbs water moves, healing for 1/4 max HP.
Volt Absorb grants Electric immunity · Water Absorb grants Water immunity

Lanturn is the evolved form of Chinchou. Breeding produces Chinchou eggs, and they're average hatch time. Evolving from Chinchou gave Lanturn the biggest boost in HP (+50), bringing the total to 460 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Chinchou
WaterElectric
Lanturn
WaterElectric
HP
75
125+50
ATK
38
58+20
DEF
38
58+20
SP.ATK
56
76+20
SP.DEF
56
76+20
SPE
67
67
BST
330B-Tier
460B-Tier+130
ROLE
Balanced
Support
TYPE
Utility
Special
Breeding
Very Easy

Breed with Lanturn to get Chinchou eggs easily from the Water2 egg group. Notable egg moves include Agility, Amnesia, Flail and 5 more.

Egg Groups
Water2
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
8moves

Volt Switch keeps your team's momentum going. Lanturn doesn't need to stay in long, Leftovers provides passive recovery each turn and max HP and Sp. Atk EVs make every visit count. Scald threatens on the way out. Voltabsorb adds passive value.

Best Build

Special Tank
Ability
Voltabsorb
Item
LeftoversSUSTAIN
Nature
Modest+SPA
EVs

Best Lanturn Moveset

  • Volt SwitchSTAB
  • ScaldSTAB
  • Heal Bell
  • Ice Beam

You'll want to breed for Agility and Amnesia on Lanturn. These egg moves aren't just nice to have. Combined with STAB from Hydro Pump and Thunder, they expand what Lanturn can actually threaten in practice.

Level-Up Moves

Lv 1
Eerie Impulse
10015Electric
Lv 1
Electro Ball
10010Electric
Lv 1
Spit Up
10010Normal
Lv 1
Stockpile
20Normal
Lv 1
Supersonic
5520Normal
Lv 1
Swallow
10Normal
Lv 1
Thunder Wave
9020Electric
Lv 1
Water Gun
4010025Water
Lv 12
Bubble Beam
6510020Water
Lv 16
Confuse Ray
10010Ghost
Lv 20
Spark
6510020Electric
Lv 24
Charge
20Electric
Lv 30
Discharge
8010015Electric
Lv 36
Aqua Ring
20Water
Lv 42
Flail
10015Normal
Lv 48
Take Down
908520Normal
Lv 54
Hydro Pump
110805Water

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
110705Ice
TM55
Brine
6510010Water
TM57
Charge Beam
509010Electric
TM21
Dazzling Gleam
8010010Fairy
TM32
Double Team
15Normal
TM58
Endure+4
10Normal
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM68
Giga Impact
150905Normal
TM07
Hail
10Ice
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9010010Ice
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM49
Scald
8010015Water
TM34
Shock Wave
6020Electric
TM82
Sleep Talk
10Normal
TM90
Substitute
10Normal
TM95
Surf
9010015Water
TM87
Swagger
8515Normal
TM25
Thunder
1107010Electric
TM73
Thunder Wave
9020Electric
TM24
Thunderbolt
9010015Electric
TM43
Volt Switch
7010020Electric
TM03
Water Pulse
6010020Water
TM99
Waterfall
8010015Water

Egg Moves

Src
Egg
Agility
30Psychic
Egg
Amnesia
20Psychic
Egg
Flail
10015Normal
Egg
Mist
30Ice
Egg
Psybeam
6510020Psychic
Egg
Screech
8540Normal
Egg
Soak
10020Water
Egg
Whirlpool
358515Water

Tutor Moves

Lanturn can't learn any Tutor moves

Lanturn appears at moderate rates across 8 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Where To Catch Lanturn in Brilliant Diamond & Shining Pearl

Chinchou is your first catch on the way to Lanturn. You'll find walking and fishing encounters from Lv. 15-63 across 16 total spots in the chain.

  1. Chinchou
    Step 1Catch Chinchou
    Route 220
    Shining PearlSuper RodLv.15-2530%EarlyRoute
    EASY
    Route 220
    Brilliant DiamondSuper RodLv.15-2530%EarlyRoute
    EASY
    Fountainspring Cave
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Fountainspring Cave
    Shining PearlGrassLv.58-63PostCavePost-game
    Glacial Cavern
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Glacial Cavern
    Shining PearlGrassLv.58-63PostCavePost-game
    Icy Cave
    Shining PearlGrassLv.58-63PostIcePost-game
    Icy Cave
    Brilliant DiamondGrassLv.58-63PostIcePost-game
  2. Lanturn
    Step 2Lanturn
    Route 220
    Shining PearlSuper RodLv.20-455%MidRoute
    EXTREME
    Route 220
    Brilliant DiamondSuper RodLv.20-455%MidRoute
    EXTREME
    Fountainspring Cave
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Fountainspring Cave
    Shining PearlGrassLv.58-63PostCavePost-game
    Glacial Cavern
    Brilliant DiamondGrassLv.58-63PostCavePost-game
    Glacial Cavern
    Shining PearlGrassLv.58-63PostCavePost-game
    Icy Cave
    Shining PearlGrassLv.58-63PostIcePost-game
    Icy Cave
    Brilliant DiamondGrassLv.58-63PostIcePost-game
    or evolve from Chinchou (Step 1)
  • Don't let Lanturn's 460 base stat total fool you. Volt Absorb is what makes it tick — it punches way above its weight class. We rate it B-Tier as a support.

  • Watch for Exeggutor (Grass) and Golem (Ground) when using Lanturn. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Chinchou evolves into Lanturn at level 27. Lanturn is the fully evolved form. It sits at 460 BST in its evolved form.

  • Run Volt Absorb on Lanturn. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Lanturn also gets Illuminate and Water Absorb, but they don't compare.

  • Lanturn fills the support role. It's a special attacker with base 76 Sp. Atk. At base 67 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • Lanturn appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Lanturn first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through wild encounters in most titles where it appears.