Stats & Training
Lanturn's spread is anchored by HP, with special bulk backing it up. Attack is the clear weak point. Worth 2 HP EVs per KO, and the slow 1.25M XP grind keeps leveling painless.
It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.
The light it emits is so bright that it can illuminate the sea’s surface from a depth of over three miles.
Lanturn Weakness
Lanturn's Water/Electric typing leaves it vulnerable to Grass and Ground. It resists 5 types, giving it decent defensive coverage. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart. With 125 HP and balanced defenses, Lanturn can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Grass, Ground |
| 0.5x (Resist) | Fire, Water, Ice, Flying |
| 0.25x (Resist) | Steel |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
In FireRed & LeafGreen, Magneton's Thunderbolt hits Lanturn for 42-50%. Claydol deals 79-93% with Earthquake.
A | ||
Recommended Build AbilityNatural Cure ItemLeftovers NatureTimid Moves
Damage vs Lanturn View Starmie builds →Rapid Spin9-11% Ice Beam11-13% Thunderbolt22-27% Surf17-20% | ||
A | ||
Recommended Build AbilityMagnetpull ItemMagnet NatureModest Moves
Damage vs Lanturn View Magneton builds →Thunderbolt42-50% | ||
Claydol GroundPsychic | A | |
Recommended Build AbilityLevitate ItemLeftovers NatureAdamant Moves
Damage vs Lanturn View Claydol builds →Rapid Spin13-16% Earthquake 2x79-93% Explosion66-77% Psychic19-22% | ||
B | ||
Recommended Build AbilityPressure ItemLeftovers NatureTimid Moves
Damage vs Lanturn View Moltres builds →Flamethrower20-23% | ||
B | ||
Recommended Build AbilityBlaze ItemLeftovers NatureHasty Moves
Damage vs Lanturn View Charizard builds →Fire Blast22-26% | ||
FireRed & LeafGreen Evolution
Lanturn is the evolved form of Chinchou. Breeding produces Chinchou eggs, and they're average hatch time. Evolving from Chinchou gave Lanturn the biggest boost in HP (+50), bringing the total to 460 stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Lanturn to get Chinchou eggs easily using 17 partners from the Water2 egg group. Notable egg moves include Amnesia, Flail, Screech.
FireRed & LeafGreen Lanturn Best Moveset
This build takes hits and hits back. Leftovers provides passive recovery each turn, Voltabsorb supports the gameplan, and max HP and Sp. Atk EVs mean Lanturn doesn't crumble to chip damage. Plus the remaining moves backing it up.
Best Build
Lanturn best EVs are HP and Sp. Atk
Special Tank Moveset
- Thunderbolt
- Hydro Pump
- Thunder Wave
- Ice Beam
Recommended Teammates
Moves
You'll want to breed for Amnesia and Flail on Lanturn. These egg moves aren't just nice to have. Combined with STAB from Hydro Pump and Thunder, they expand what Lanturn can actually threaten in practice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Lanturn in FireRed & LeafGreen
Lanturn can't be caught in FireRed & LeafGreen. Transfer Chinchou from Gold, Crystal, or Ruby and evolve through the 2-stage line to get it. The step cards below map the full chain.
How to Obtain Lanturn in FireRed & LeafGreen
Step 1Obtain ChinchouCatch in the wild in:
Then trade to FireRed & LeafGreen to continue the evolution chain.
Also found in:
Step 2Lanturn ✓
Lanturn Guide
In FireRed & LeafGreen, Don't let Lanturn's 460 base stat total fool you. Volt Absorb is what makes it tick. It punches way above its weight class. We rate it C-Tier as a support. Thunderbolt with Leftovers is the standard set.
In FireRed & LeafGreen, Run Volt Absorb on Lanturn. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Lanturn also gets Illuminate and Water Absorb, but they don't compare.
In FireRed & LeafGreen, Lanturn fills the support role. It's a special attacker with base 76 Sp. Atk. At base 67 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.
In FireRed & LeafGreen, run Thunderbolt, Hydro Pump, Thunder Wave, and Ice Beam on Lanturn. Thunderbolt is the most common pick at 20% usage. Thunderbolt provides reliable STAB damage.
Game Availability
Lanturn first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through wild encounters in most titles where it appears.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves