Mixed
Balanced
500High
60Moderate
CTier

As a Water-type, Wailord fills a straightforward role. Only weak to Electric and Grass. Known as the Float Whale Pokémon. A competitive option since Gen 3. Relies on priority moves or Scarf to keep up.

Wailord's spread is anchored by HP, with balanced defenses backing it up. Defense is the clear weak point. Worth 2 HP EVs per KO, and the standard growth curve keeps leveling painless.

Base Stats
500High
HP170
S
Attack90
B
Defense45
D
Sp. Atk90
B
Sp. Def45
D
Speed60
C
Total500
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Wailord yields +2 HP
HP+2AtkDefSpASpDSpe
Details
Catch60ChallengingFluctuating1.64M XP14.5m / 47'07"398kg / 877.4 lbs175Base XP
Pokedex Entries

It is among the largest of all POKéMON. It herds prey in a pack then swallows the massed prey in one gulp.

Fire Red / Leaf Green

Wailord Weakness

Good

Electric and Grass-type moves hit Wailord for super-effective damage. It resists 4 types, giving it decent defensive coverage. With 170 HP and balanced defenses, Wailord can afford to eat a neutral hit or two.

Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCriticali
None
¼xResisti
None
0xImmunei
None
2Weak
4Resist
0Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Water VeilPrevents burns.
ObliviousPrevents infatuation and protects against captivate.
PressureHAIncreases the PP cost of moves targetting the Pokémon by one.

Wailord is the evolved form of Wailmer. Breeding produces Wailmer eggs, and they're takes forever to hatch. Evolving from Wailmer gave Wailord the biggest boost in HP (+40), bringing the total to 500 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wailmer
Water
Wailord
Water
HP
130
170+40
ATK
70
90+20
DEF
35
45+10
SP.ATK
70
90+20
SP.DEF
35
45+10
SPE
60
60
BST
400D-Tier
500C-Tier+100
ROLE
Balanced
Balanced
TYPE
Mixed
Mixed
Breeding
Easy

Breed with Wailord to get Wailmer eggs easily using 102 partners from the Ground and Water2 egg groups. Notable egg moves include Curse, Double-Edge, Fissure and 5 more.

Egg Groups
GroundWater2
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Egg Moves
8moves
Breed With (best first)
gyaradosraichupikachunidokinggolduckampharosrhydonoctillerydewgongarbokquagsiremagikarp

This build takes hits and hits back. Leftovers provides passive recovery each turn, Waterveil supports the gameplan, and max Sp. Atk and Speed EVs mean Wailord doesn't crumble to chip damage. Plus the remaining moves backing it up.

Best Build

Special Sweeper
Ability
Waterveil
Item
LeftoversSUSTAIN
Nature
Mild+SPA
EVs

Best Wailord Moveset

  • Self Destruct
  • Ice Beam
  • Water SpoutSTAB
  • Hydro PumpSTAB

Don't skip the egg moves. Wailord picks up Curse and Double-Edge only through breeding, and both fill gaps the natural movepool can't. STAB runs through Water Spout and Hydro Pump while Rock and Ghost coverage and more adds range.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 1
Rollout
309020Rock
Lv 1
Splash
40Normal
Lv 1
Water Gun
4010025Water
Lv 5
Growl
10040Normal
Lv 10
Water Gun
4010025Water
Lv 14
Rollout
309020Rock
Lv 19
Whirlpool
358515Water
Lv 23
Astonish
3010015Ghost
Lv 28
Water Pulse
6010020Water
Lv 32
Mist
30Ice
Lv 37
Rest
10Psychic
Lv 44
Water Spout
1501005Water
Lv 52
Amnesia
20Psychic
Lv 59
Hydro Pump
120805Water

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
TM
Dive
6010010Water
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM42
Facade
7010020Normal
TM21
Frustration
10020Normal
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM05
Roar-6
20Normal
HM06
Rock Smash
2010015Fighting
TM39
Rock Tomb
609510Rock
TM43
Secret Power
7010020Normal
HM04
Strength
8010015Normal
HM03
Surf
9510015Water
TM06
Toxic
8510Poison
TM03
Water Pulse
6010020Water
HM07
Waterfall
8010015Water

Egg Moves

Src
Egg
Curse
10Ghost
Egg
Double-Edge
12010015Normal
Egg
Fissure
305Ground
Egg
Sleep Talk
10Normal
Egg
Snore
4010015Normal
Egg
Swagger
9015Normal
Egg
Thrash
12010020Normal
Egg
Tickle
10020Normal

Tutor Moves

Src
Tutor
Body Slam
8510015Normal
Tutor
Double-Edge
12010015Normal
Tutor
Mimic
10Normal
Tutor
Substitute
10Normal

No wild encounters for Wailord in FireRed & LeafGreen. Bring Wailmer over from Ruby, then level through the stages. Each step in the chain is laid out below.

How to Obtain Wailord in FireRed & LeafGreen

  1. Wailmer
    Step 1Obtain Wailmer

    Available in:

    Then trade to FireRed & LeafGreen to continue the evolution chain.

  2. Wailord
    Step 2Wailord
  • Wailord has a 500 base stat total and ranks as C-Tier — a situational pick that fills a niche. It works best as a balanced. Base 170 HP is where it shines.

  • Watch for Jolteon (Electric) and Exeggutor (Grass) when using Wailord. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Wailmer evolves into Wailord at level 40. Wailord is the fully evolved form. At 500 BST, it's got solid stats to work with.

  • Water Veil prevents burns — that's the one you want on Wailord. Pressure is the hidden ability. Niche, but it has its uses. Oblivious works too if your team needs something different.

  • Wailord fills the balanced role. It's a mixed attacker — base 90 Attack and 90 Sp. Atk. At base 60 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • Wailord appears in 14 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Wailord first appeared in Ruby & Sapphire and has been available in 14 games across 7 generations. Obtainable through wild encounters in most titles where it appears.