Stats & Training
Lanturn's spread is anchored by HP, with special bulk backing it up. Attack is the clear weak point. Worth 2 HP EVs per KO, and the slow 1.25M XP grind keeps leveling painless.
The light it emits is so bright that it can illuminate the sea’s surface from a depth of over three miles.
It blinds prey with an intense burst of light. With the prey incapacitated, the Pokémon swallows it in a single gulp.
Lanturn Weakness
Lanturn's Water/Electric typing leaves it vulnerable to Grass and Ground. It resists 5 types, giving it decent defensive coverage. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart. With 125 HP and balanced defenses, Lanturn can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Grass, Ground |
| 0.5x (Resist) | Fire, Water, Ice, Flying |
| 0.25x (Resist) | Steel |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Whiscash WaterGround | C | |
Chikorita Grass | D | |
Obtain MethodNew Bark Town Gift | ||
Bellsprout GrassPoison | D | |
Whiscash WaterGround | C | |
Available Moves Moves
Damage vs Lanturn View Whiscash builds →Mud Bomb 2x43-51% Mud-Slap 2x17-21% | ||
Carnivine Grass | C | |
Available Moves Moves
Damage vs Lanturn View Carnivine builds →Vine Whip 2x43-51% Bullet Seed 2x24-30% | ||
Wooper WaterGround | D | |
Obtain MethodRuins Of Alph Surfing | ||
Oddish GrassPoison | D | |
Available Moves Moves
Damage vs Lanturn View Oddish builds →Bullet Seed 2x17-21% Absorb 2x17-21% | ||
Chikorita Grass | D | |
Obtain MethodNew Bark Town Gift Available Moves Moves
Damage vs Lanturn View Chikorita builds →Razor Leaf 2x31-39% Bullet Seed 2x17-21% | ||
Whiscash WaterGround | C | |
Available Moves Moves
Damage vs Lanturn View Whiscash builds →Mud Bomb 2x44-52% Mud-Slap 2x17-21% | ||
Carnivine Grass | C | |
Available Moves Moves
Damage vs Lanturn View Carnivine builds →Solar Beam 2x85-101%KO Energy Ball 2x65-77% Vine Whip 2x44-52% Bullet Seed 2x26-31% | ||
Wooper WaterGround | D | |
Obtain MethodRuins Of Alph Surfing Available Moves Moves
Damage vs Lanturn View Wooper builds →Mud Bomb 2x23-28% Mud Shot 2x20-24% | ||
Oddish GrassPoison | D | |
Available Moves Moves
Damage vs Lanturn View Oddish builds →Solar Beam 2x77-91% Energy Ball 2x59-70% Bullet Seed 2x17-21% Absorb 2x17-21% | ||
Chikorita Grass | D | |
Obtain MethodNew Bark Town Gift Available Moves Moves
Damage vs Lanturn View Chikorita builds →Solar Beam 2x56-66% Energy Ball 2x44-52% Magical Leaf 2x29-35% Razor Leaf 2x33-38% | ||
Whiscash WaterGround | C | |
Available Moves Moves
Damage vs Lanturn View Whiscash builds →Mud Bomb 2x41-49% Mud-Slap 2x14-17% | ||
Carnivine Grass | C | |
Available Moves Moves
Damage vs Lanturn View Carnivine builds →Solar Beam 2x82-97% Energy Ball 2x63-74% Vine Whip 2x43-51% Bullet Seed 2x27-31% | ||
Onix RockGround | C | |
Wooper WaterGround | D | |
Obtain MethodRuins Of Alph Surfing Available Moves Moves
Damage vs Lanturn View Wooper builds →Dig 2x43-51% Mud Bomb 2x21-26% Mud Shot 2x19-23% | ||
Oddish GrassPoison | D | |
Available Moves Moves
Damage vs Lanturn View Oddish builds →Solar Beam 2x72-86% Energy Ball 2x55-66% Mega Drain 2x27-31% Bullet Seed 2x16-20% | ||
Whiscash WaterGround | C | |
Available Moves Moves
Damage vs Lanturn View Whiscash builds →Mud Bomb 2x40-47% Mud-Slap 2x13-16% | ||
Carnivine Grass | C | |
Available Moves Moves
Damage vs Lanturn View Carnivine builds →Solar Beam 2x80-94% Energy Ball 2x59-70% Vine Whip 2x41-49% Bullet Seed 2x23-28% | ||
Graveler RockGround | C | |
Onix RockGround | C | |
Wooper WaterGround | D | |
Obtain MethodRuins Of Alph Surfing Available Moves Moves
Damage vs Lanturn View Wooper builds →Dig 2x40-47% Mud Bomb 2x20-23% Mud Shot 2x17-21% | ||
Whiscash WaterGround | C | |
Available Moves Moves
Damage vs Lanturn View Whiscash builds →Mud Bomb 2x39-46% Mud-Slap 2x14-17% | ||
Carnivine Grass | C | |
Available Moves Moves
Damage vs Lanturn View Carnivine builds →Solar Beam 2x80-94% Energy Ball 2x60-71% Vine Whip 2x41-48% Bullet Seed 2x24-29% | ||
Graveler RockGround | C | |
Available Moves Moves
Damage vs Lanturn View Graveler builds →Earthquake 2x85-101%KO Dig 2x69-82% | ||
Onix RockGround | C | |
Wooper WaterGround | D | |
Obtain MethodRuins Of Alph Surfing Available Moves Moves
Damage vs Lanturn View Wooper builds →Earthquake 2x50-59% Dig 2x41-48% Mud Bomb 2x20-23% Mud Shot 2x17-21% | ||
Whiscash WaterGround | C | |
Available Moves Moves
Damage vs Lanturn View Whiscash builds →Mud Bomb 2x38-45% Mud-Slap 2x14-17% | ||
Carnivine Grass | C | |
Available Moves Moves
Damage vs Lanturn View Carnivine builds →Solar Beam 2x77-91% Energy Ball 2x58-69% Vine Whip 2x40-47% Bullet Seed 2x24-28% | ||
Graveler RockGround | C | |
Available Moves Moves
Damage vs Lanturn View Graveler builds →Earthquake 2x84-99% Dig 2x68-80% | ||
Onix RockGround | C | |
Wooper WaterGround | D | |
Obtain MethodRuins Of Alph Surfing Available Moves Moves
Damage vs Lanturn View Wooper builds →Earthquake 2x49-58% Dig 2x40-47% Mud Bomb 2x20-24% Mud Shot 2x16-19% | ||
Whiscash WaterGround | C | |
Available Moves Moves
Damage vs Lanturn View Whiscash builds →Mud Bomb 2x39-46% Mud-Slap 2x14-17% | ||
Carnivine Grass | C | |
Available Moves Moves
Damage vs Lanturn View Carnivine builds →Solar Beam 2x80-94% Energy Ball 2x59-70% Vine Whip 2x41-48% Bullet Seed 2x23-28% | ||
Tangela Grass | C | |
Available Moves Moves
Damage vs Lanturn View Tangela builds →Solar Beam 2x86-102%KO Energy Ball 2x66-78% Vine Whip 2x27-31% Mega Drain 2x30-35% | ||
Gligar Ground | C | |
Wooper WaterGround | D | |
Obtain MethodRuins Of Alph Surfing Available Moves Moves
Damage vs Lanturn View Wooper builds →Earthquake 2x50-59% Dig 2x41-48% Mud Bomb 2x20-24% Mud Shot 2x17-20% | ||
In HeartGold & SoulSilver, Flygon threatens a KO with Earthquake (93-110%).
A | ||
Recommended Build AbilityPressure ItemLeftovers NatureBold Moves
Damage vs Lanturn View Zapdos builds →Thunderbolt22-26% Heat Wave8-9% | ||
Flygon GroundDragon | A | |
Recommended Build AbilityLevitate ItemChoice Scarf NatureJolly Moves
Damage vs Lanturn View Flygon builds →Earthquake 2x93-110%KO Outrage56-65% U Turn22-26% | ||
Roserade GrassPoison | B | |
Recommended Build AbilityNatural Cure ItemBlack Sludge NatureTimid Moves View Roserade builds →
| ||
Garchomp DragonGround | C | |
Ground is super effective against LanturnView Garchomp → | ||
HeartGold & SoulSilver Evolution
Lanturn is the evolved form of Chinchou. Breeding produces Chinchou eggs, and they're average hatch time. Evolving from Chinchou gave Lanturn the biggest boost in HP (+50), bringing the total to 460 stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Lanturn to get Chinchou eggs easily using 19 partners from the Water2 egg group. Notable egg moves include Agility, Amnesia, Flail and 4 more.
HeartGold & SoulSilver Lanturn Best Moveset
Leftovers and Voltabsorb form the backbone. Lanturn invests max HP and Sp. Def EVs to play its defensive wall role properly, and Calm nature pushes Sp. Def higher. Surf handles the heavy lifting on offense. The remaining moves rounds it out.
Best Build
Lanturn best EVs are HP and Sp. Def
Wall Moveset
- Surf
- Thunder Wave
- Confuse Ray
- Ice Beam
Recommended Teammates
Moves
You'll want to breed for Agility and Amnesia on Lanturn. These egg moves aren't just nice to have. Combined with STAB from Hydro Pump and Thunder, they expand what Lanturn can actually threaten in practice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
How to Get Lanturn in HeartGold & SoulSilver
moderate rates across 20 locations for Lanturn in late-game fishing spots. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Lanturn in HeartGold & SoulSilver
The path to Lanturn starts with Chinchou at Lv. 20-40 via fishing encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch ChinchouNew Bark TownHeartGoldGood Rod Lv.20 City20%MidNew Bark TownSoulSilverGood Rod Lv.20 City20%MidRoute 41HeartGoldGood Rod Lv.20 Route20%MidRoute 41SoulSilverGood Rod Lv.20 Route20%MidPallet TownHeartGoldGood Rod Lv.20 City20%MidPallet TownSoulSilverGood Rod Lv.20 City20%MidRoute 26HeartGoldGood Rod Lv.20 Route20%MidRoute 26SoulSilverGood Rod Lv.20 Route20%MidRoute 27HeartGoldGood Rod Lv.20 Route20%MidRoute 27SoulSilverGood Rod Lv.20 Route20%MidVermilion City - CitySoulSilverGood Rod Lv.20 City20%MidVermilion City - CityHeartGoldGood Rod Lv.20 City20%MidCinnabar Island - GymHeartGoldGood Rod Lv.20 Water16%MidCinnabar Island - GymSoulSilverGood Rod Lv.20 Water16%MidRoute 47HeartGoldGood Rod Lv.20 RouteRareMidRoute 47SoulSilverGood Rod Lv.20 RouteRareMidRoute 20HeartGoldGood Rod Lv.20 RouteRareMidRoute 20SoulSilverGood Rod Lv.20 RouteRareMidRoute 21HeartGoldGood Rod Lv.20 RouteRareMidRoute 21SoulSilverGood Rod Lv.20 RouteRareMidNew Bark TownHeartGoldSuper Rod Lv.40 City40%LateNew Bark TownSoulSilverSuper Rod Lv.40 City40%LateRoute 41HeartGoldSuper Rod Lv.40 Route40%LateRoute 41SoulSilverSuper Rod Lv.40 Route40%LateCinnabar Island - GymHeartGoldSuper Rod Lv.40 Water40%LateCinnabar Island - GymSoulSilverSuper Rod Lv.40 Water40%LatePallet TownSoulSilverSuper Rod Lv.40 City40%LatePallet TownHeartGoldSuper Rod Lv.40 City40%LateRoute 26HeartGoldSuper Rod Lv.40 Route40%LateRoute 26SoulSilverSuper Rod Lv.40 Route40%LateRoute 27HeartGoldSuper Rod Lv.40 Route40%LateRoute 27SoulSilverSuper Rod Lv.40 Route40%LateVermilion City - CitySoulSilverSuper Rod Lv.40 City40%LateVermilion City - CityHeartGoldSuper Rod Lv.40 City40%LateRoute 47HeartGoldSuper Rod Lv.40 RouteCommonLateRoute 47SoulSilverSuper Rod Lv.40 RouteCommonLateRoute 20HeartGoldSuper Rod Lv.40 RouteCommonLateRoute 20SoulSilverSuper Rod Lv.40 RouteCommonLateRoute 21HeartGoldSuper Rod Lv.40 RouteCommonLateRoute 21SoulSilverSuper Rod Lv.40 RouteCommonLate
Step 2Lanturn ✓New Bark TownHeartGoldSuper Rod Lv.40 City10%LateNew Bark TownSoulSilverSuper Rod Lv.40 City10%LateRoute 41HeartGoldSuper Rod Lv.40 Route10%LateRoute 41SoulSilverSuper Rod Lv.40 Route10%LatePallet TownHeartGoldSuper Rod Lv.40 City10%LatePallet TownSoulSilverSuper Rod Lv.40 City10%LateRoute 26HeartGoldSuper Rod Lv.40 Route10%LateRoute 26SoulSilverSuper Rod Lv.40 Route10%LateRoute 27HeartGoldSuper Rod Lv.40 Route10%LateRoute 27SoulSilverSuper Rod Lv.40 Route10%LateVermilion City - CityHeartGoldSuper Rod Lv.40 City10%LateVermilion City - CitySoulSilverSuper Rod Lv.40 City10%LateRoute 47HeartGoldSuper Rod Lv.40 RouteRareLateRoute 47SoulSilverSuper Rod Lv.40 RouteRareLateRoute 20HeartGoldSuper Rod Lv.40 RouteRareLateRoute 20SoulSilverSuper Rod Lv.40 RouteRareLateRoute 21HeartGoldSuper Rod Lv.40 RouteRareLateRoute 21SoulSilverSuper Rod Lv.40 RouteRareLateCinnabar Island - GymHeartGoldSuper Rod Lv.40 Water4%LateCinnabar Island - GymSoulSilverSuper Rod Lv.40 Water4%Lateor evolve from Chinchou (Step 1)
Lanturn Guide
In HeartGold & SoulSilver, Don't let Lanturn's 460 base stat total fool you. Volt Absorb is what makes it tick. It punches way above its weight class. We rate it C-Tier as a support. Surf with Leftovers is the standard set.
In HeartGold & SoulSilver, Run Volt Absorb on Lanturn. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Lanturn also gets Illuminate and Water Absorb, but they don't compare.
In HeartGold & SoulSilver, Lanturn fills the support role. It's a special attacker with base 76 Sp. Atk. At base 67 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.
In HeartGold & SoulSilver, run Surf, Thunder Wave, Confuseray, and Ice Beam on Lanturn. Surf is the most common pick at 15% usage. Surf provides reliable STAB damage.
Game Availability
Lanturn first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through wild encounters in most titles where it appears.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves