Stats & Training
Lanturn's spread is anchored by HP, with special bulk backing it up. Attack is the clear weak point. Worth 2 HP EVs per KO, and the slow 1.25M XP grind keeps leveling painless.
Lanturn’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”
Lanturn’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”
Lanturn Weakness
Lanturn's Water/Electric typing leaves it vulnerable to Grass and Ground. It resists 5 types, giving it decent defensive coverage. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart. With 125 HP and balanced defenses, Lanturn can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Grass, Ground |
| 0.5x (Resist) | Fire, Water, Ice, Flying |
| 0.25x (Resist) | Steel |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Snivy Grass | D | |
Obtain MethodAspertia City Gift | ||
Sewaddle BugGrass | D | |
Snivy Grass | D | |
Obtain MethodAspertia City Gift Available Moves Moves
Damage vs Lanturn View Snivy builds →Energy Ball 2x40-48% Vine Whip 2x27-33% | ||
Sunkern Grass | D | |
Available Moves Moves
Damage vs Lanturn View Sunkern builds →Energy Ball 2x35-43% Mega Drain 2x19-24% Absorb 2x11-14% | ||
Whimsicott Grass | C | |
Available Moves Moves
Damage vs Lanturn View Whimsicott builds →Energy Ball 2x55-66% Mega Drain 2x27-33% | ||
Lilligant Grass | C | |
Available Moves Moves
Damage vs Lanturn View Lilligant builds →Energy Ball 2x71-84% Mega Drain 2x34-40% | ||
Sewaddle BugGrass | D | |
Available Moves Moves
Damage vs Lanturn View Sewaddle builds →Energy Ball 2x37-44% Razor Leaf 2x34-40% | ||
Snivy Grass | D | |
Obtain MethodAspertia City Gift Available Moves Moves
Damage vs Lanturn View Snivy builds →Energy Ball 2x40-48% Leaf Tornado 2x30-37% Vine Whip 2x24-29% | ||
Sunkern Grass | D | |
Available Moves Moves
Damage vs Lanturn View Sunkern builds →Energy Ball 2x34-40% Razor Leaf 2x24-29% Mega Drain 2x18-22% Absorb 2x12-15% | ||
Whimsicott Grass | C | |
Available Moves Moves
Damage vs Lanturn View Whimsicott builds →Energy Ball 2x55-65% Mega Drain 2x27-31% | ||
Lilligant Grass | C | |
Available Moves Moves
Damage vs Lanturn View Lilligant builds →Energy Ball 2x73-87% Mega Drain 2x35-41% | ||
Maractus Grass | C | |
Available Moves Moves
Damage vs Lanturn View Maractus builds →Energy Ball 2x69-82% Giga Drain 2x59-70% Needle Arm 2x49-58% Mega Drain 2x32-39% | ||
Sandslash Ground | C | |
Available Moves Moves
Damage vs Lanturn View Sandslash builds →Dig 2x72-85% Sand Tomb 2x32-39% | ||
Krokorok GroundDark | D | |
Available Moves Moves
Damage vs Lanturn View Krokorok builds →Dig 2x61-73% Sand Tomb 2x28-34% Mud-Slap 2x10-12% | ||
Roserade GrassPoison | B | |
Available Moves Moves
Damage vs Lanturn View Roserade builds →Energy Ball 2x77-91% Magical Leaf 2x51-60% Mega Drain 2x35-41% | ||
Leavanny BugGrass | C | |
Available Moves Moves
Damage vs Lanturn View Leavanny builds →Energy Ball 2x49-58% Razor Leaf 2x49-58% | ||
Whimsicott Grass | C | |
Available Moves Moves
Damage vs Lanturn View Whimsicott builds →Energy Ball 2x53-63% Mega Drain 2x25-30% | ||
Lilligant Grass | C | |
Available Moves Moves
Damage vs Lanturn View Lilligant builds →Energy Ball 2x69-82% Mega Drain 2x32-39% | ||
Maractus Grass | C | |
Available Moves Moves
Damage vs Lanturn View Maractus builds →Energy Ball 2x68-80% Giga Drain 2x57-67% Needle Arm 2x47-56% Mega Drain 2x31-37% | ||
Roserade GrassPoison | B | |
Available Moves Moves
Damage vs Lanturn View Roserade builds →Energy Ball 2x75-89% Magical Leaf 2x51-61% Mega Drain 2x35-42% | ||
Leavanny BugGrass | C | |
Available Moves Moves
Damage vs Lanturn View Leavanny builds →Leaf Blade 2x78-93% Energy Ball 2x48-57% Razor Leaf 2x50-59% | ||
Whimsicott Grass | C | |
Available Moves Moves
Damage vs Lanturn View Whimsicott builds →Energy Ball 2x53-63% Mega Drain 2x24-28% | ||
Lilligant Grass | C | |
Available Moves Moves
Damage vs Lanturn View Lilligant builds →Energy Ball 2x69-82% Mega Drain 2x32-38% | ||
Maractus Grass | C | |
Available Moves Moves
Damage vs Lanturn View Maractus builds →Petal Dance 2x89-104%KO Energy Ball 2x66-78% Giga Drain 2x56-66% Needle Arm 2x46-55% | ||
Roserade GrassPoison | B | |
Available Moves Moves
Damage vs Lanturn View Roserade builds →Energy Ball 2x78-92% Magical Leaf 2x53-63% Mega Drain 2x35-42% | ||
Gliscor Ground | B | |
Available Moves Moves
Damage vs Lanturn View Gliscor builds →Dig 2x68-80% Bulldoze 2x52-61% | ||
Virizion GrassFighting | C | |
Obtain MethodRoute 11 Interact Encounter Available Moves Moves
Damage vs Lanturn View Virizion builds →Energy Ball 2x59-70% Giga Drain 2x50-59% Magical Leaf 2x41-48% | ||
Tangrowth Grass | C | |
Available Moves Moves
Damage vs Lanturn View Tangrowth builds →Energy Ball 2x70-83% Giga Drain 2x58-69% Bulldoze 2x35-42% Vine Whip 2x40-47% | ||
Vibrava GroundDragon | D | |
Available Moves Moves
Damage vs Lanturn View Vibrava builds →Earth Power 2x38-45% Dig 2x53-63% Bulldoze 2x41-48% Sand Tomb 2x25-30% | ||
Roserade GrassPoison | B | |
Available Moves Moves
Damage vs Lanturn View Roserade builds →Energy Ball 2x78-92% Magical Leaf 2x52-62% Mega Drain 2x36-42% | ||
Gliscor Ground | B | |
Available Moves Moves
Damage vs Lanturn View Gliscor builds →Dig 2x68-80% Bulldoze 2x51-60% | ||
Virizion GrassFighting | C | |
Obtain MethodRoute 11 Interact Encounter Available Moves Moves
Damage vs Lanturn View Virizion builds →Energy Ball 2x60-71% Giga Drain 2x50-59% Magical Leaf 2x41-48% | ||
Tangrowth Grass | C | |
Available Moves Moves
Damage vs Lanturn View Tangrowth builds →Energy Ball 2x70-83% Giga Drain 2x59-69% Bulldoze 2x36-42% Vine Whip 2x41-48% | ||
Vibrava GroundDragon | D | |
Available Moves Moves
Damage vs Lanturn View Vibrava builds →Earth Power 2x38-45% Dig 2x54-63% Bulldoze 2x41-48% Sand Tomb 2x24-29% | ||
In Black 2 & White 2, Garchomp can KO Lanturn with Earthquake (110-129%). Excadrill threatens a KO with Earthquake (113-133%). Breloom deals 40-47% with Bullet Seed.
Garchomp DragonGround | S | |
Recommended Build AbilityRough Skin ItemFocus Sash NatureJolly Moves
Damage vs Lanturn View Garchomp builds →Earthquake 2x110-129%KO Outrage66-77% | ||
Excadrill GroundSteel | A | |
Recommended Build AbilitySandforce ItemChoice Scarf NatureJolly Moves
Damage vs Lanturn View Excadrill builds →Earthquake 2x113-133%KO Rapid Spin19-22% Rock Slide28-33% | ||
Breloom GrassFighting | B | |
Recommended Build AbilityTechnician ItemLife Orb NatureAdamant Moves
Damage vs Lanturn View Breloom builds →Mach Punch31-37% Bullet Seed 2x40-47% | ||
Black 2 & White 2 Evolution
Lanturn is the evolved form of Chinchou. Breeding produces Chinchou eggs, and they're average hatch time. Evolving from Chinchou gave Lanturn the biggest boost in HP (+50), bringing the total to 460 stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Lanturn to get Chinchou eggs easily using 21 partners from the Water2 egg group. Notable egg moves include Agility, Amnesia, Brine and 7 more.
Black 2 & White 2 Lanturn Best Moveset
Leftovers and Voltabsorb form the backbone. Lanturn invests spread EVs to play its defensive wall role properly, and Calm nature pushes Sp. Def higher. Surf handles the heavy lifting on offense. Double STAB rounds it out.
Best Build
Lanturn best EVs are Sp. Atk and Defense
Special Attacker Moveset
- Surf
- Ice Beam
- Thunder
- Scald
Recommended Teammates
Moves
You'll want to breed for Agility and Amnesia on Lanturn. These egg moves aren't just nice to have. Combined with STAB from Hydro Pump and Thunder, they expand what Lanturn can actually threaten in practice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
How to Get Lanturn in Black 2 & White 2
moderate rates is the best you'll get on Lanturn in endgame fishing spots. Use the sort toggle below. Best shows where the odds peak, Earliest shows where you can access it soonest in your playthrough.
Where To Catch Lanturn in Black 2 & White 2
Chinchou is your first catch on the way to Lanturn. You'll find fishing encounters from Lv. 40-70 across 6 total spots in the chain.
Step 1Catch ChinchouUndella BayBlack 2Super Rod Lv.40-60 Water60%LateAnyShaking spotUndella BayBlack 2Super Rod Lv.40-70 Water60%LateAnyUndella BayWhite 2Super Rod Lv.40-60 Water60%LateAnyShaking spotUndella BayWhite 2Super Rod Lv.40-70 Water60%LateAny
Step 2Lanturn ✓Undella BayWhite 2Super Rod Lv.50-70 WaterRarePostAnyShaking spotUndella BayBlack 2Super Rod Lv.50-70 WaterRarePostAnyShaking spotor evolve from Chinchou (Step 1)
Lanturn Guide
In Black 2 & White 2, Don't let Lanturn's 460 base stat total fool you. Volt Absorb is what makes it tick. It punches way above its weight class. We rate it C-Tier as a support. Surf with Leftovers is the standard set.
In Black 2 & White 2, Run Volt Absorb on Lanturn. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Lanturn also gets Illuminate and Water Absorb, but they don't compare.
In Black 2 & White 2, Lanturn fills the support role. It's a special attacker with base 76 Sp. Atk. At base 67 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.
In Black 2 & White 2, Lanturn's hidden ability is Water Absorb. Absorbs water moves, healing for 1/4 max HP. Better than the standard options for competitive play.
Game Availability
Lanturn first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through wild encounters in most titles where it appears.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
