Nothing about Lanturn screams competitive powerhouse, and that's fine. Water/Electric means only weak to Grass and Ground. A competitive option since Gen 2. Relies on priority moves or Scarf to keep up.
Lanturn's spread is anchored by HP, with special bulk backing it up. Attack is the clear weak point. Worth 2 HP EVs per KO, and the slow 1.25M XP grind keeps leveling painless.
The light it emits is so bright that it can illuminate the sea’s surface from a depth of over three miles.
It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.
Lanturn Weakness
GoodLanturn's Water/Electric typing leaves it vulnerable to Grass and Ground moves. It resists 5 types, giving it decent defensive coverage. With 125 HP and balanced defenses, Lanturn can afford to eat a neutral hit or two.
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
- Special stat split into Sp.Atk and Sp.Def
Lanturn is the evolved form of Chinchou. Breeding produces Chinchou eggs, and they're average hatch time. Evolving from Chinchou gave Lanturn the biggest boost in HP (+50), bringing the total to 460 stats.
How to Evolve
Breed with Lanturn to get Chinchou eggs easily using 9 partners from the Water2 egg group. Notable egg moves include Flail, Screech, Supersonic.
Leftovers and an ability form the backbone. Lanturn invests flexible EVs EVs to play its attacker role properly, and a nature nature pushes higher. Thunderbolt handles the heavy lifting on offense. Double STAB rounds it out.
Best Build
Best Lanturn Moveset
- Confuse Ray
- Thunder Wave
- Thunderbolt
- Surf
Recommended Teammates
You'll want to breed for Flail and Screech on Lanturn. These egg moves aren't just nice to have. Combined with STAB from Zap Cannon and Hydro Pump, they expand what Lanturn can actually threaten in practice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
16 encounter spots for Lanturn at decent spawn rates starting from late-game fishing spots. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.
Where To Catch Lanturn in Gold & Silver
To get Lanturn, start by catching Chinchou through fishing encounters at Lv. 20-40. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch ChinchouMODERATENew Bark TownGoldGood RodLv.20UncommonMidCityMODERATENew Bark TownSilverGood RodLv.20UncommonMidCityMODERATEOlivine City - HarborSilverGood RodLv.20UncommonMidCityMODERATEOlivine City - HarborGoldGood RodLv.20UncommonMidCityMODERATEUnion Cave - B2FSilverGood RodLv.20UncommonMidCaveMODERATEUnion Cave - B2FGoldGood RodLv.20UncommonMidCaveMODERATEPallet TownGoldGood RodLv.20UncommonMidCityMODERATEPallet TownSilverGood RodLv.20UncommonMidCityMODERATERoute 26SilverGood RodLv.20UncommonMidRouteMODERATERoute 26GoldGood RodLv.20UncommonMidRouteMODERATERoute 27SilverGood RodLv.20UncommonMidRouteMODERATERoute 27GoldGood RodLv.20UncommonMidRouteMODERATEVermilion City - CityGoldGood RodLv.20UncommonMidCityMODERATEVermilion City - CitySilverGood RodLv.20UncommonMidCityMODERATEVermilion City - HarborGoldGood RodLv.20UncommonMidCityMODERATEVermilion City - HarborSilverGood RodLv.20UncommonMidCityEASYNew Bark TownGoldSuper RodLv.40CommonLateCityEASYNew Bark TownSilverSuper RodLv.40CommonLateCityEASYOlivine City - HarborSilverSuper RodLv.40CommonLateCityEASYOlivine City - HarborGoldSuper RodLv.40CommonLateCityEASYUnion Cave - B2FSilverSuper RodLv.40CommonLateCaveEASYUnion Cave - B2FGoldSuper RodLv.40CommonLateCaveEASYPallet TownGoldSuper RodLv.40CommonLateCityEASYPallet TownSilverSuper RodLv.40CommonLateCityEASYRoute 26SilverSuper RodLv.40CommonLateRouteEASYRoute 26GoldSuper RodLv.40CommonLateRouteEASYRoute 27SilverSuper RodLv.40CommonLateRouteEASYRoute 27GoldSuper RodLv.40CommonLateRouteEASYVermilion City - CitySilverSuper RodLv.40CommonLateCityEASYVermilion City - CityGoldSuper RodLv.40CommonLateCityEASYVermilion City - HarborGoldSuper RodLv.40CommonLateCityEASYVermilion City - HarborSilverSuper RodLv.40CommonLateCity
Step 2Lanturn ✓MODERATENew Bark TownGoldSuper RodLv.40UncommonLateCityMODERATENew Bark TownSilverSuper RodLv.40UncommonLateCityMODERATEOlivine City - HarborGoldSuper RodLv.40UncommonLateCityMODERATEOlivine City - HarborSilverSuper RodLv.40UncommonLateCityMODERATEUnion Cave - B2FGoldSuper RodLv.40UncommonLateCaveMODERATEUnion Cave - B2FSilverSuper RodLv.40UncommonLateCaveMODERATEPallet TownGoldSuper RodLv.40UncommonLateCityMODERATEPallet TownSilverSuper RodLv.40UncommonLateCityMODERATERoute 26GoldSuper RodLv.40UncommonLateRouteMODERATERoute 26SilverSuper RodLv.40UncommonLateRouteMODERATERoute 27SilverSuper RodLv.40UncommonLateRouteMODERATERoute 27GoldSuper RodLv.40UncommonLateRouteMODERATEVermilion City - CitySilverSuper RodLv.40UncommonLateCityMODERATEVermilion City - CityGoldSuper RodLv.40UncommonLateCityMODERATEVermilion City - HarborGoldSuper RodLv.40UncommonLateCityMODERATEVermilion City - HarborSilverSuper RodLv.40UncommonLateCityor evolve from Chinchou (Step 1)
Don't let Lanturn's 460 base stat total fool you. Volt Absorb is what makes it tick — it punches way above its weight class. We rate it C-Tier as a support.
Chinchou evolves into Lanturn at level 27. Lanturn is the fully evolved form. It sits at 460 BST in its evolved form.
Lanturn fills the support role. It's a special attacker with base 76 Sp. Atk. At base 67 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.
Lanturn appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Lanturn first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through wild encounters in most titles where it appears.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A