Don't let the raw stats fool you. Volt Absorb heals when hit by Electric moves, and that completely changes the math for Lanturn. Only weak to Grass and Ground. A competitive option since Gen 2. Relies on priority moves or Scarf to keep up.
Lanturn's spread is anchored by HP, with special bulk backing it up. Attack is the clear weak point. Worth 2 HP EVs per KO, and the slow 1.25M XP grind keeps leveling painless.
Lanturn’s light can shine up from great depths. It is nicknamed the Deep-Sea Star.
Lanturn Weakness
GoodLanturn's Water/Electric typing leaves it vulnerable to Grass and Ground moves. It resists 5 types, giving it decent defensive coverage. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart. With 125 HP and balanced defenses, Lanturn can afford to eat a neutral hit or two.
Lanturn is the evolved form of Chinchou. Breeding produces Chinchou eggs, and they're average hatch time. Evolving from Chinchou gave Lanturn the biggest boost in HP (+50), bringing the total to 460 stats.
How to Evolve
This is a pure walling set. Heavy-Duty Boots provides hazard immunity on every switch-in so Lanturn sticks around, and the Calm nature reinforces special wall. Rest handles sustain while Voltabsorb does work passively.
Best Build
Best Lanturn Moveset
- Volt Switch
- Scald
- Ice Beam
- Rest
Recommended Teammates
Without TMs, Lanturn's movepool is bare bones. With them, you get Normal and Ice coverage and more on top of Hydro Pump and Thunder for STAB. The natural kit handles basics, but TMs are doing the real work.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Don't let Lanturn's 460 base stat total fool you. Volt Absorb is what makes it tick — it punches way above its weight class. We rate it B-Tier as a support.
Chinchou evolves into Lanturn at level 27. Lanturn is the fully evolved form. It sits at 460 BST in its evolved form.
Run Volt Absorb on Lanturn. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Lanturn also gets Illuminate and Water Absorb, but they don't compare.
Lanturn fills the support role. It's a special attacker with base 76 Sp. Atk. At base 67 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.
Lanturn appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Lanturn first appeared in Gold & Silver and has been available in 17 games across 8 generations. Obtainable through wild encounters in most titles where it appears.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
