Pichu is a baby Pokemon from Gen 2 — it can't hold its own in battle yet. The payoff is Raichu, which is where the real competitive value lives. Worth raising if you need one on your team. Only weak to Ground.
Speed and Attack carry most of Pichu's stat budget. Defense's the obvious dump stat. Common in the wild and yields 1 Speed EV. Follows a medium-fast 1M XP curve.
It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.
Pichu Weakness
GoodPichu is weak to Ground-type moves. Few weaknesses and 3 resistances make the typing clean. Lightning Rod grants an additional Electric immunity, reshaping the matchup chart.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
This is the baby stage. Pichu grows into Pikachu by leveling up. Want more? Breed the adults. Baby Pokemon sit in the Undiscovered egg group. Evolving adds up to 280 stat points total.
How to Evolve
Best Build
No build content available for this Pokemon in Gen 4.
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Egg moves make a real difference. Pichu gets Bide and Charge exclusively through breeding, filling gaps that TMs and level-up can't touch. Coverage across 8 types rounds out the picture alongside Volt Tackle and Thunder.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
Event Moves
Pichu is a fixed encounter, not a random spawn. Walk up to it, interact, and the battle starts immediately. Head to Ilex Forest when your team is ready for the fight.
Best Locations
Pichu is meant to evolve into Pikachu. At 205 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Pichu's biggest threats include Golem (Ground), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.
Pichu evolves into Pikachu by leveling up. Pichu is the base form in a 4-stage evolutionary line.
Lightning Rod is what you want on Pichu. Every competitive set worth running is built with that ability in mind. The alternatives (Static) work on paper but Lightning Rod is what makes Pichu worth using.
At base 60 Speed, it won't be moving first often. On offense, Pichu is a physical attacker with base 40 Attack. Defensively? Fragile — can't afford to take many hits.
Pichu appears in 19 games, including Gold & Silver, Crystal, and Ruby & Sapphire.
Available in 19 titles since its debut in Gold & Silver, Pichu spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGSDebut

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
