
How to evolve
HeartGold & SoulSilverOnly in other games Galarian Mr. Mime, Mr. Rime
Is Mime Jr. Good in HeartGold & SoulSilver Playthrough?
Breed-only baby form of Mr. Mime. Pure Psychic in Gen 4 with AbilitySoundproof. Mr. Mime is available directly in Kanto. Skip the baby stage.
Mime Jr. has the type edge here and should clean up Falkner's team.
Mime Jr. has the type edge here and should clean up Bugsy's team.
Mr. Mime has the type edge here and should clean up Whitney's team.
Mr. Mime resists most of Morty's coverage and hits back hard.
Mr. Mime has the type edge here and should clean up Chuck's team.
Mr. Mime trades roughly evenly with Jasmine's team.
Mr. Mime has the type edge here and should clean up Pryce's team.
Mr. Mime has the type edge here and should clean up Clair's team.
Mr. Mime resists most of Brock's coverage and hits back hard.
Mr. Mime has the type edge here and should clean up Misty's team.
Mr. Mime has the type edge here and should clean up Lt. Surge's team.
Mr. Mime has the type edge here and should clean up Erika's team.
Mr. Mime resists most of Janine's coverage and hits back hard.
Mr. Mime trades roughly evenly with Sabrina's team.
Mr. Mime trades roughly evenly with Blaine's team.
Mr. Mime has the type edge here and should clean up Blue's team.
Mr. Mime trades roughly evenly with Will's team.
Mr. Mime has the type edge here and should clean up Koga's team.
Mr. Mime resists most of Bruno's coverage and hits back hard.
Mr. Mime has the type edge here and should clean up Karen's team.
Mr. Mime has the type edge here and should clean up Lance's team.
Hatch
Hatch Mime Jr from an Egg you breed on Route 34.
Recommended Moves
- STARTING (Lv 1)
- LV 1PsychicConfusionPower 75Accuracy 100%PP 25
- After Bugsy
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Goldenrod Department Store
- TM25ElectricThunderPower 120Accuracy 70%PP 10Goldenrod Department Store
- TM24ElectricThunderboltPower 95Accuracy 100%PP 15Goldenrod Game Corner
- LV 25PsychicPsybeamPower 98Accuracy 100%PP 20
- After Morty
- TM30GhostShadow BallPower 80Accuracy 100%PP 15Prize for defeating Morty
- After Chuck
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Prize for defeating Chuck
- LV 39PsychicPsychicPower 135Accuracy 100%PP 10
Evolve Mime Jr. to Mr. Mime
Usually ready to evolve before you reach Whitney, at typical party pace.
Recommended Moves
- After Bugsy
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Goldenrod Department Store
- TM52FightingFocus BlastPower 120Accuracy 70%PP 5Goldenrod Department Store
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Goldenrod Department Store
- TM25ElectricThunderPower 120Accuracy 70%PP 10Goldenrod Department Store
- TM24ElectricThunderboltPower 95Accuracy 100%PP 15Goldenrod Game Corner
- LV 25PsychicPsybeamPower 98Accuracy 100%PP 20
- After Chuck
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Prize for defeating Chuck
- LV 39PsychicPsychicPower 135Accuracy 100%PP 10
How to Get Mime Jr. in HeartGold & SoulSilver
Mime Jr. doesn't appear in the wild, so the 2-stage path to Mime Jr. starts at the nursery. Catch Mr. Mime first, breed for Mime Jr., then evolve through the chain.
Wild Mime Jr. may be holding when caught:
Catch Mr. Mime at any of these 3 spots to eventually evolve into Mime Jr..
Encountered via tall grass encounters
- 1Catch Mime Jr.
- 2
How to Obtain Mime Jr. in HGSS
Step 1Mime Jr. ✓Breed from Mr. Mime at the Day Care.
Step 2Catch or Evolve into Mr. MimeCeladon City - Game CornerLv.15Gift from NPCLimitedPurchase: 3,333 coinsSafari Zone - ForestLv.16-17FloorRate 20%Morning/dayRoute 21Lv.28-30GrassRate 10%DayRoute 21Lv.28GrassRate 5%Morning/nightor evolve from Mime Jr. (Step 1)
How to Get Shiny Mime Jr. in HeartGold & SoulSilver
Mime Jr. hatches from a bred Mr. Mime, so breed the line Masuda-style with a foreign parent for a shiny. Compare Shiny Mime Jr. odds across every game
HeartGold & SoulSilver Shiny Mime Jr. Calculator
1 MethodThe only route here is Masuda Method, about 1 in 1,639 on each try.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 173-- | -- |
| 25%one in four | 472-- | -- |
| 50%coin flip | 1,136-- | -- |
| 90%very likely | 3,773-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
For time estimates and charm math, open the HeartGold & SoulSilver shiny odds calculator with Mime Jr. already selected.
Mime Jr. Weakness
Mime Jr.'s Psychic typing leaves it vulnerable to Bug, Ghost, and Dark. Filter reduces SE moves damage, further improving the defensive spread. Mime Jr.'s special bulk (base 90 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Bug, Ghost, Dark |
| 0.5x (Resist) | Fighting, Psychic |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Mime Jr. Weak Against
VulnerableBest Pokemon Against Mime Jr.
Absol Dark | C | |
Available Moves Moves
Damage vs Mime Jr. View Absol builds →Sucker Punch 2x225-265%KO X-Scissor 2x150-177%KO Shadow Claw 2x132-155%KO | ||
Tyranitar RockDark | S | |
Available Moves Moves
Damage vs Mime Jr. View Tyranitar builds →Crunch 2x231-272%KO Shadow Claw 2x134-158%KO | ||
Houndoom DarkFire | C | |
Available Moves Moves
Damage vs Mime Jr. View Houndoom builds →Dark Pulse 2x114-135%KO Shadow Ball 2x76-90% | ||
Weavile DarkIce | B | |
Available Moves Moves
Damage vs Mime Jr. View Weavile builds →Night Slash 2x184-216%KO X-Scissor 2x140-164%KO Shadow Claw 2x122-144%KO | ||
Cacturne GrassDark | B | |
Available Moves Moves
Damage vs Mime Jr. View Cacturne builds →Sucker Punch 2x202-237%KO Pin Missile 2x25-29% | ||
Honchkrow Dark | B | |
Available Moves Moves
Damage vs Mime Jr. View Honchkrow builds →Night Slash 2x189-223%KO Shadow Ball 2x74-87% | ||
Drapion PoisonDark | C | |
Available Moves Moves
Damage vs Mime Jr. View Drapion builds →Crunch 2x164-193%KO X-Scissor 2x109-129%KO Shadow Ball 2x47-56% | ||
Pinsir Bug | C | |
Available Moves Moves
Damage vs Mime Jr. View Pinsir builds →X-Scissor 2x217-256%KO Thief 2x74-87% | ||
Shiftry GrassDark | C | |
Available Moves Moves
Damage vs Mime Jr. View Shiftry builds →Dark Pulse 2x98-116%KO X-Scissor 2x119-141%KO Shadow Ball 2x66-78% | ||
Armaldo RockBug | C | |
Obtain MethodEvolve Anorith (Pewter City Gift) | ||
Scyther Bug | C | |
Available Moves Moves
Damage vs Mime Jr. View Scyther builds →X-Scissor 2x195-230%KO Night Slash 2x113-133%KO | ||
Mismagius Ghost | C | |
Available Moves Moves
Damage vs Mime Jr. View Mismagius builds →Shadow Ball 2x110-130%KO Dark Pulse 2x74-87% | ||
Banette Ghost | C | |
Available Moves Moves
Damage vs Mime Jr. View Banette builds →Shadow Claw 2x178-209%KO Sucker Punch 2x134-158%KO | ||
Yanmega Bug | B | |
Available Moves Moves
Damage vs Mime Jr. View Yanmega builds →Bug Buzz 2x136-160%KO Shadow Ball 2x80-95% Night Slash 2x84-99% | ||
Mime Jr. Evolutions
This is the baby stage. Mime Jr. grows into Mr. Mime after learning Mimic. Want more? Breed the adults. Baby Pokemon sit in the Undiscovered egg group. The evolved forms gain up to 150 total stats over Mime Jr. View every chain in the Evolution Chart.
How to Evolve
Breeding
HGSS Mime Jr. Best Moveset
70 Sp. Atk gives some special output for a baby stage, and AbilityFilter reduces super-effective damage by 25%. The moveset needs Mr. Mime's stats to function.
Best Build
Mime Jr. best EVs are HP and Speed
Bulky Support Moveset
- Calm Mind
- Psychic
- Thunderbolt
- Thunder Wave
Recommended Teammates
Moves List
The natural movepool does the job, and breeding can pass Charm and Confuse Ray on to Mime Jr. As well. Pair those with Future Sight and Psychic for STAB and coverage across 8 types for reach, and the kit fills out nicely.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 26 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
Mime Jr. HeartGold & SoulSilver Guide
In HeartGold & SoulSilver, Mime Jr. has 310 BST, so weigh it against what your team already covers.
Game Availability
Available in 13 titles since its debut in Diamond & Pearl, Mime Jr. Spans 6 generations of Pokemon games. It's accessible through catching or hatching as a base form in a solid number of games.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DPDebut

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
