Hoppip is transfer-only in Ruby & Sapphire. Chlorophyll doubles Speed in sun, and B-Tier Jumpluff uses it for fast Sleep Powder support.
Ability 1ChlorophyllAbility 1Doubles Speed during strong sunlight.
250HP35Attack35Defense40Speed50Sp.Def55Sp.Atk35
Hoppip
Skiploom
Jumpluff
Weak to
Mixed
Balanced
50Speed · Slow

Is Hoppip Good in Ruby & Sapphire Playthrough?

Not native to Hoenn. Trade from Colosseum. AbilityChlorophyll for sun speed on a Grass/Flying line with terrible stats. Even under Ruby's sun, Jumpluff can't deal damage. The speed without power formula hasn't changed.

StrongGoodEvenToughBadGGTTTBEGEEETTRoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6Tate & LizaGym 7WallaceGym 8HoppipTradeSidneyE4PhoebeE4GlaciaE4DrakeE4StevenChamp*
Roxanne
Gym 1
Good

Hoppip has the type edge here and should clean up Roxanne's team.

You Win
Geodude
Lv 14
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Even
Nosepass
Lv 15
Rock
Sturdy
TackleHardenRock ThrowRock Tomb
Brawly
Gym 2
Good

Hoppip has the type edge here and should clean up Brawly's team.

Even
Machop
Lv 17
Fighting
Guts
LeerKarate ChopSeismic TossBulk Up
You Win
Makuhita
Lv 18
Fighting
Thick Fat
Arm ThrustKnock OffSand AttackBulk Up
Wattson
Gym 3
Tough

Wattson's team hits Hoppip's weaknesses hard.

Avoid
Magnemite
Lv 22
ElectricSteel
Magnet Pull
SupersonicSonic BoomThunder ShockThunder Wave
Risky
Voltorb
Lv 20
Electric
Soundproof
RolloutSelf DestructSparkSonic Boom
Avoid
Magneton
Lv 23
ElectricSteel
Magnet Pull
SupersonicSonic BoomShock WaveThunder Wave
Flannery
Gym 4
Tough

Flannery's team hits Hoppip's weaknesses hard.

Risky
Slugma
Lv 26
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Risky
Slugma
Lv 26
Fire
Magma Armor
FlamethrowerRock SlideLight ScreenSunny Day
Avoid
Torkoal
Lv 28
Fire
White Smoke
OverheatBody SlamFlailAttract
Norman
Gym 5
Tough

Norman's typing presses Hoppip's defenses.

Risky
Slaking
Lv 28
Normal
Truant
EncoreFacadeYawnFeint Attack
Risky
Vigoroth
Lv 30
Normal
Vital Spirit
SlashFeint AttackFacadeEncore
Risky
Slaking
Lv 31
Normal
Truant
Focus PunchSlack OffFacadeFeint Attack
Winona
Gym 6
Bad

Winona's Pokemon outpace and outclass Hoppip here.

Avoid
Swellow
Lv 31
NormalFlying
Guts
Quick AttackAerial AceDouble TeamEndeavor
Even
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Avoid
Skarmory
Lv 32
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Avoid
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Even

Hoppip trades roughly evenly with Tate & Liza's team.

Even
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
Even
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Wallace
Gym 8
Good

Hoppip has the type edge here and should clean up Wallace's team.

Easy KO
Luvdisc
Lv 40
Water
Swift Swim
Water PulseAttractSweet KissFlail
Easy KO
Whiscash
Lv 42
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 40
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Seaking
Lv 42
Water
Swift Swim
Water PulseRain DanceFury AttackHorn Drill
Even
Milotic
Lv 43
Water
Marvel Scale
Water PulseTwisterRecoverIce Beam
Sidney
Elite Four
Even

Hoppip trades roughly evenly with Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarTake DownSand AttackCrunch
Even
Shiftry
Lv 48
GrassDark
Chlorophyll
Fake OutDouble TeamSwaggerExtrasensory
Even
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
You Win
Sharpedo
Lv 48
WaterDark
Rough Skin
CrunchSwaggerSurfSlash
Risky
Absol
Lv 49
Dark
Pressure
Aerial AceSnatchSwords DanceSlash
Phoebe
Elite Four
Even

Hoppip trades roughly evenly with Phoebe's team.

Even
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseFuture Sight
Risky
Banette
Lv 49
Ghost
Insomnia
Shadow BallSpiteWill O WispFeint Attack
Even
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallPsychicAttractFeint Attack
Risky
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicToxicSkill Swap
Risky
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamConfuse RayEarthquake
Glacia
Elite Four
Even

Hoppip trades roughly evenly with Glacia's team.

Risky
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchHailIce Beam
You Win
Sealeo
Lv 50
IceWater
Thick Fat
SurfBody SlamHailIce Ball
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDiveHailBlizzard
Risky
Glalie
Lv 52
Ice
Inner Focus
Shadow BallCrunchHailIce Beam
Even
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamBlizzardSheer Cold
Drake
Elite Four
Tough

Drake's team hits Hoppip's weaknesses hard.

Risky
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectCrunch
Risky
Altaria
Lv 54
DragonFlying
Natural Cure
Take DownDragon BreathDragon DanceRefresh
Risky
Flygon
Lv 53
GroundDragon
Levitate
DigDragon BreathFlySandstorm
Risky
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathSand Attack
Avoid
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawFlyCrunch
Steven
Champion
Tough

Steven's team hits Hoppip's weaknesses hard.

Avoid
Skarmory
Lv 57
SteelFlying
Keen Eye
ToxicAerial AceSpikesSteel Wing
You Win
Claydol
Lv 55
GroundPsychic
Levitate
ReflectLight ScreenAncient PowerEarthquake
Even
Aggron
Lv 56
SteelRock
Sturdy
ThunderEarthquakeSolar BeamDragon Claw
Risky
Cradily
Lv 56
RockGrass
Suction Cups
Giga DrainAncient PowerSludge BombConfuse Ray
Risky
Armaldo
Lv 56
RockBug
Battle Armor
Water PulseAncient PowerAerial AceSlash
Avoid
Metagross
Lv 58
SteelPsychic
Clear Body
EarthquakePsychicMeteor MashHyper Beam

Trade

Transfer-only
Type
GrassFlying
Tier
F

Hoppip cannot be caught in this game. It must be traded in from a compatible game where it appears in the wild. Cross-region trading typically becomes available after defeating the Elite Four.

View Hoppip locations

How to Get Hoppip in Ruby & Sapphire

Other grass-flyers take Hoppip's place in Ruby and Sapphire, so it never appears. You begin the Jumpluff line by trading one over.

How to Obtain Hoppip in RS

  1. Hoppip
    Step 1Hoppip ✓
    CARTRIDGE TRADE
    Available
    Catch in FireRed & LeafGreen via Walking · Memorial Pillar, then trade to the current game via link cable.
    LATER APPEARANCE
    Not Tradeable
    Appears in Gold & Silver via Walking · Route 33. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    from Crystal
    Not Tradeable
    Appears in Crystal via Walking · Route 11. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Diamond & Pearl via Pokeradar · Route 205. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Platinum via Pokeradar · Route 205. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in HeartGold & SoulSilver via Walking · Safari Zone. Forward-only transfer — no path back to this game from a later one.
  2. Skiploom
    Step 2Evolve into Skiploom
  3. Jumpluff
    Step 3Evolve into Jumpluff

How to Get Shiny Hoppip in Ruby & Sapphire

Nowhere in Hoenn does Hoppip drift, so find a shiny at Five Isle Meadow in FireRed or LeafGreen and float it over by trade. See every game where Shiny Hoppip can be hunted

Normal vs Shiny
Normal Hoppip in Ruby & SapphireNormal
Shiny Hoppip in Ruby & Sapphire Shiny
Color ShiftPinktoGreen
Shiny TierB Tier Shiny

Shiny Hoppip Evolution

3 Forms
Showing shiny artworkView Full Evolution Chart

Hoppip Weakness

Hoppip's Grass/Flying typing leaves it vulnerable to Ice, Fire, Poison, Flying, and Rock. Ice hits land at 4x, so they're the biggest threat. It shrugs off Ground-type attacks completely.

Hoppip Weakness and Resistance Chart
DamageTypes
4x (Critical)Ice
2x (Weak)Fire, Poison, Flying, Rock
0.5x (Resist)Water, Fighting
0.25x (Resist)Grass
0x (Immune)Ground
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Hoppip Weak Against

Vulnerable
5Weak
3Resist
1Immune
Score-5
4xCritical
½xResist
¼xResist
0xImmune

What is Hoppip Strong Against

6Strong
1Resisted
0Immune
Score+5
½xResisted
0xImmune
None

Best Pokemon Against Hoppip

Rayquaza
Rayquaza
DragonFlying
S
B
Blaziken
Blaziken
FireFighting
B
Walrein
Walrein
IceWater
C
C

Hoppip Evolutions

Three stages ahead. Hoppip grows into Skiploom, then pushes on to Jumpluff. Check the evolution methods below. For breeding, average hatch time with a decent partner pool via two egg groups. The evolved forms gain up to 210 total stats over Hoppip. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Hoppip
#187Hoppip
18
Transfer Only
Skiploom
#188Skiploom
27
Transfer Only
Jumpluff
#189Jumpluff
Stat Comparison 3 Stages
Hoppip
GrassFlying
Skiploom
GrassFlying
Jumpluff
GrassFlying
HP
35
55+20
75+20
ATK
35
45+10
55+10
DEF
40
50+10
70+20
SP.ATK
35
45+10
55+10
SP.DEF
55
65+10
95+30
SPE
50
80+30
110+30
BST
250F-Tier
340E-Tier+90
460B-Tier+120
ROLE
Balanced
Balanced
Pivot
TYPE
Utility
Utility
Utility

Breeding

Very Easy

Breed Hoppip easily with 27 breeding partners from the Fairy and Grass egg groups. Pass egg moves like Amnesia, Confusion, Double-Edge and 4 more to offspring.

Egg Groups
FairyGrass
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
7moves
Breed With (best first)
raichuazumarilltogeticpikachuvenusaurmeganiumglalieludicoloshiftryjumpluffbreloomcacturne

RS Hoppip Best Moveset

Grass/Flying pre-evolution with MoveSleep Powder as the only competitive tool. AbilityChlorophyll doubles Speed in sun but stats are too low for sun sweeping. Jumpluff is two evolutions away.

Best Build

Experimental
Wall
Ability
Chlorophyll
Item
Sitrus BerryRECOVERY
Best Nature for Hoppip
Timid+SPE

Hoppip best EVs are Sp. Def and Speed

EVs

Wall Moveset

  • Leech SeedSTAB
  • SubstituteUtility
  • Sunny Day
  • Solar BeamSTAB

Moves List

You'll want to breed for Amnesia and Confusion on Hoppip. These egg moves aren't just nice to have. Combined with STAB from Solar Beam and Giga Drain, they expand what Hoppip can actually threaten in practice.

Level-Up Moves

Lv 1
Splash
D——40Normal
Lv 5
Synthesis
D——5Grass
Lv 5
Tail Whip
——10030Normal
Lv 10
Tackle
D3510035Normal
Lv 13
Poison Powder
D—7535Poison
Lv 15
Stun Spore
C—7530Grass
Lv 17
Sleep Powder
C—7515Grass
Lv 20
Leech Seed
B—9010Grass
Lv 25
Cotton Spore
——8540Grass
Lv 30
Mega Drain
D6010010Grass

TM Moves

All 16 TMs are obtainable before the Elite Four

TM
TM40D90—20Flying
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM09
Bullet SeedRoute 104
D1510030Grass
TM32
Double TeamRoute 113badge 2
———15Normal
TM42D7010020Normal
HM05
FlashGranite Cavebadge 1
——7020Normal
TM19
Giga DrainRoute 123badge 5
D1121005Grass
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM17C——10Normal
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM22
Solar BeamSafari Zonebadge 5
B18010010Grass
TM11
Sunny DayScorched Slabbadge 5
B——5Fire
TM06
ToxicFiery Pathbadge 4
C—8510Poison

Egg Moves

Egg
Egg
Amnesia
D——20Psychic
Egg
Confusion
—5010025Psychic
Egg
Double-Edge
D12010015Normal
Egg
Encore
A—1005Normal
Egg
Helping Hand+5
———20Normal
Egg
Psych Up
D——10Normal
Egg
Reflect
C——20Psychic

Tutor Moves

Hoppip can't learn any Tutor moves

Base Stats

Base Stats
Below
HP35
F
Attack35
F
Defense40
D
Sp. Atk35
F
Sp. Def55
D
Speed50
D
Total250
Details
Catch Rate
Guaranteed255 / 255
Growth Rate
Medium Slow1.06M XP
Height0.4 m
Weight0.5 kg
Base XP50
Abilities
Chlorophyll
Doubles Speed during strong sunlight.
EV Yield
HPAtkDefSpASpD+1Spe
Special Defense training source
Pokedex Entry

This POKéMON drifts and floats with the wind. If it senses the approach of strong winds, HOPPIP links its leaves with other HOPPIP to prepare against being blown away.

Pokemon Ruby / Pokemon Sapphire

Hoppip Ruby & Sapphire Guide

  • Hoppip isn't catchable in Ruby & Sapphire. Catch one in FireRed or LeafGreen, then trade it to Ruby & Sapphire.

Game Availability

Available in 16 titles since its debut in Gold & Silver, Hoppip spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.

Explore

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