Blood Mist Stats and Upgrades

Blood Mist
Necromancer Macabre Active
Physical
Lucky Hit Chance: 9%
Cooldown: {24.0 / 23.1 / 22.2 / 21.5 / 20.8}
A
Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal 2% damage to enemies and Heal for {0.5% / 0.5% / 0.6% / 0.6% / 0.7%} of your Maximum Life.
Enhanced
Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds.
Dreadful
Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy.
Ghastly
Blood Mist leaves behind a Corpse every 1 second.

Best Builds To Use with Blood Mist

We have a total of (10) builds that use the Necromancer Blood Mist Skill. You can view the best Blood Mist builds below and the complete guide by Clicking/Tapping them.

Best Aspects To Use with Blood Mist

The best aspects to use with Blood Mist skill in D4 is Aspect of Untimely Death, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Aspect of Untimely Death
NecromancerOffensive
D
Strong Synergy
Each percent of your Maximum Life you Heal beyond 100% grants you 0.5% bonus Overpower damage on your next Overpowering attack, up to a [20.0-60.0%] bonus.
Protecting Aspect
AllDefensive
C
Good Synergy
When hit while not Healthy, a magical bubble is summoned around you for [3-5] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds.
Blood-Soaked Aspect
NecromancerOffensive
D
Good Synergy
Blood Mist leaves a trail that lasts for 4 seconds and deals [.24-.31] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active.
Starlight Aspect
AllResource
D
Good Synergy
Gain [10-20] of your Primary Resource for every 25% of your Life that you Heal.
Aspect of the Crowded Sage
AllDefensive
?
Good Synergy
You Heal for [X] Life per second for each Close enemy, up to [X] Life per second.
Aspect of Shielding Storm
NecromancerDefensive
A
Average Synergy
Each time that Bone Storm damages an enemy, gain a Barrier equal to [2-5%] of your Base Life for 10 seconds.
Ghostwalker Aspect
AllMobility
Codex
A
Average Synergy
While Unstoppable and for 4 seconds after, you gain [10-25%] increased Movement Speed and can move freely through enemies.
Aspect of Explosive Mist
NecromancerOffensive
B
Average Synergy
Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2-0.5] seconds.
Smiting Aspect
AllOffensive
B
Average Synergy
You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.
Wind Striker Aspect
AllMobility
Codex
C
Average Synergy
Critical Strikes grant [8.0-16.0%] Movement Speed for 1 second, up to 6 seconds.
Aspect of Potent Blood
NecromancerResource
Codex
D
Average Synergy
While at full Life, Blood Orbs grant [10-20] Essence.
Craven Aspect
AllMobility
New
?
Average Synergy
You gain [20 - 40%] increased Movement Speed when moving away from Slowed or Chilled enemies.

Best Skills and Passives To Use with Blood Mist

The best skills to use with the Blood Mist skill in D4 is Bone Prison, and there is also a strong passive synergy with Bonded in Essence.

Bonded in Essence
Necromancer Ultimate Passive
A
Strong Synergy
Every 5 seconds, your Skeletal Priest's Healing will Heal your Skeletons for an additional {20% / 40% / 60%} of their Maximum Life.
Rathma's Vigor
Necromancer Key Passive Passive
B
Strong Synergy
Increase your Maximum Life by 10%. After being Healthy for 12 seconds, your next Blood Skill Overpowers.
Death's Defense
Necromancer Ultimate Passive
A
Good Synergy
Your Minions cannot lose more than {65% / 45% / 30%} of their Maximum Life from a single damage instance.
Gruesome Mending
Necromancer Summoning Passive
C
Good Synergy
While below 50% Life, you receive {10% / 20% / 30%} more Healing from all sources.
Drain Vitality
Necromancer Summoning Passive
A
Average Synergy
Lucky Hit: Hitting enemies with Blood Skills has up to a 30% chance to Fortify you for {2% / 5% / 8%} Base Life.
Necrotic Carapace
Necromancer Summoning Passive
A
Average Synergy
When a Corpse is formed from your Skills or your Minions, Fortify for {2% / 4% / 6%} Base Life.
Coalesced Blood
Necromancer Summoning Passive
B
Average Synergy
While Healthy your Blood Skills deal x {6% / 12% / 18%} increased damage.
Inspiring Leader
Necromancer Ultimate Passive
B
Average Synergy
After you have been Healthy for at least 4 seconds, you and your Minions gain + {4% / 8% / 12%} Attack Speed.
Reaper's Pursuit
Necromancer Summoning Passive
B
Average Synergy
Damaging enemies with Darkness Skills increases your Movement Speed by + {5% / 10% / 15%} for 3 seconds.
Tides of Blood
Necromancer Summoning Passive
B
Average Synergy
Your Blood Skills deal {5% / 10% / 15%} increased Overpower damage. This bonus is doubled while you are Healthy.
Golem Mastery
Necromancer Ultimate Passive
C
Average Synergy
Increase the damage and Life of your Golem by {25% / 50% / 75%} .
Skeletal Mage Mastery
Necromancer Curse Passive
C
Average Synergy
Increase the damage and Life of your Skeletal Mages by {20% / 40% / 60%} .
Skeletal Warrior Mastery
Necromancer Macabre Passive
C
Average Synergy
Increase the damage and Life of your Skeletal Warriors by {15% / 30% / 45%} .
Transfusion
Necromancer Summoning Passive
E
Average Synergy
Blood Orbs also Heal your Minions for {20% / 40% / 60%} of the amount.
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