
Diablo 4 Necromancer Aspects List
List of all 41 Necromancer Legendary Aspects in Diablo 4, these Aspects are exclusive to the Necromancer class. Which includes the Offensive, Defensive, Mobility, Resource, and Utility Aspects.
Best Necromancer Aspects To Use
Tier | Aspect | Effect |
---|---|---|
? Tier
| When a segment of Bone Prison is destroyed or expires, it deals [X] damage in an area around itself. | |
? Tier
| Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within 10 seconds by [20 - 40%] , stacking up to 5 times. | |
? Tier
| Critical Strikes from Sever have a [10 - 20%] chance to spawn a pool of Blight under the target that deals [20 - 60%] bonus damage. This effect can only happen once every 3 seconds. | |
? Tier
| Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2 - 0.5] seconds. | |
? Tier
| Lucky Hit: Up to a 10% chance to generate [30 - 50] Essence when hitting a Vulnerable enemy with your Bone Skills. | |
? Tier
| Each time one of your Summoning Minions damages an enemy, they gain [10 - 14%] Attack Speed for 3 seconds, up to [30 - 42%] . | |
? Tier
| Gain [10 - 20%] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [30 - 60%] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. | |
? Tier
| While your have 7 or more Minions, your Minions gain [15 - 20%] increased Damage Reduction. | |
? Tier
| When Blood Lance hits an enemy that is already lanced, it has a [10 - 20%] chance to Fire a Blood Lance at a Nearby enemy. | |
? Tier
| Bone Prison spawns a pool of Blight that deals [50 - 100%] bonus damage over 6 seconds. | |
? Tier
| While at full Life, Blood Orbs grant [10 - 20] Essence. | |
? Tier
| Whenever your Blood Skills Overpower you gain [20 - 50%] Attack Speed for 4 seconds. | |
? Tier
| Your Skeletons gain increased damage while alive, up to [20 - 30%] after 10 seconds. | |
? Tier
| The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1% per Essence, up to [30 - 40%] . | |
? Tier
| Each time that Bone Storm damages an enemy, gain a Barrier equal to [2 - 5%] of your Base Life for 10 seconds. | |
? Tier
| Bone Spirit deals increased damage based on distance traveled, up to [15 - 25%] . | |
? Tier
| You deal [30 - 40%] increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. | |
? Tier
| Consuming a Corpse has a [20 - 30%] chance to spawn a Blood Orb. | |
? Tier
| Blight's defiled area, when spawned, Pulls in enemies around the affected area. | |
? Tier
| Critical Strikes with Bone Skills increase your Essence Regeneration by [20 - 30%] for 4 seconds. | |
? Tier
| Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects: Enemies damaged by Bone Storm take [X] Shadow Damage over 2 seconds. Blood Wave desecrates the ground it travels over, dealing [X] Shadow damage over 4 seconds. | |
? Tier
| Each percent of your Maximum Life you Heal beyond 100% grants you 0.5% bonus Overpower damage on your next Overpowering attack, up to a [20.0 - 60.0%] bonus. | |
? Tier
| You deal [50 - 120%] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. | |
? Tier
| Your maximum number of Skeletal Warriors is increased by 2. | |
? Tier
| Blood Lance deals [15 - 25%] increased damage to its primary target per lanced enemy. | |
? Tier
| Blood Surge's nova echoes again after a short delay, dealing [70 - 60%] less damage. | |
? Tier
| Blood Mist leaves a trail that lasts for 4 seconds and deals [X] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active. | |
? Tier
| Consuming a Corpse increases the damage of your next Core Skill by [5 - 10%] , up to [25 - 50%] . | |
? Tier
| Every 10 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for 8% over 6 seconds. | |
? Tier
| Blood Orbs reduce your Ultimate Cooldown by [0.5 - 1.0] seconds. | |
? Tier
| After Decompose spawns a Corpse, gain [10 - 20] Essence. | |
? Tier
| Your Golem has a [1 - 4%] chance to reduce its active Cooldown by 2 seconds and a [0.5 - 2%] chance to spawn a Corpse each time it damages an enemy with its normal attack. | |
? Tier
| Bone Storm consumes up to 8 Corpses to increase its duration by up to [X] seconds. | |
? Tier
| You gain [3.0 - 5.0] Maximum Essence per active Minion. | |
? Tier
| Decompose can chain up to 2 addtional targets. When Decompose spawns a Corpse, it has a [30 - 60%] chance to spawn a Corpse under all afflicted targets. | |
? Tier
| Your Sacrifice bonuses are increased by [15 - 25%] . | |
? Tier
| Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for [1.5 - 2.5] seconds. Bone Shards from Bone Spear deal [50 - 100%] bonus damage to Vulnerable enemies and pierce them. | |
? Tier
| Blood Wave fires two additional waves, each dealing [50 - 60%] less damage then the previous. | |
? Tier
| Enemies afflicted by your Iron Maiden have a [15 - 25%] chance to be Stunned for 1 second when they deal direct damage. | |
? Tier
| While Army of the Dead is active, your Minions gain [70 - 100%] Attack Speed and take 90% reduced damage. | |
? Tier
| Your maximum number of Skeletal Mages is increased by 2. |
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