Diablo 4 Necromancer Aspects List
List of all 42 Necromancer Legendary Aspects in Diablo 4, these Aspects are exclusive to the Necromancer class. Which includes the Offensive, Defensive, Mobility, Resource, and Utility Aspects.
Best Necromancer Aspects To Use
We rank the Aspect of Decay (Offensive), Aspect of Shielding Storm (Defensive), and Aspect of Explosive Mist (Offensive) as among the best Necromancer Aspects to use.
Aspect of Decay
Necromancer • Offensive
A
Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within 10 seconds by [25-45%] , stacking up to 5 times.
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Aspect of Shielding Storm
Necromancer • Defensive
A
Each time that Bone Storm damages an enemy, gain a Barrier equal to [2-5%] of your Base Life for 10 seconds.
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Aspect of Explosive Mist
Necromancer • Offensive
B
Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2-0.5] seconds.
➔
Aspect of the Embalmer
Necromancer • Defensive
B
Consuming a Corpse has a [20-30%] chance to spawn a Blood Orb.
➔
Blood Getter's Aspect
Necromancer • Utility
B
Your maximum number of Skeletal Warriors is increased by 2.
➔
Osseous Gale Aspect
Necromancer • Offensive
B
Bone Storm consumes up to 8 Corpses to increase its duration by up to [5-10] seconds.
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Aspect of Grasping Veins
Necromancer • Offensive
Codex
C
Gain [10-20%] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [20-40%] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils.
➔
Aspect of Hardened Bones
Necromancer • Defensive
C
While your have 7 or more Minions, your Minions gain [15-20%] increased Damage Reduction.
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Aspect of Rathma's Chosen
Necromancer • Offensive
C
Whenever your Blood Skills Overpower you gain [20-50%] Attack Speed for 4 seconds.
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Aspect of Serration
Necromancer • Offensive
C
The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1% per Essence, up to [30-40%] .
➔
Aspect of the Void
Necromancer • Utility
C
Blight's defiled area, when spawned, Pulls in enemies around the affected area.
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Aspect of Torment
Necromancer • Resource
Codex
C
Critical Strikes with Bone Skills increase your Essence Regeneration by [90-170%] for 4 seconds.
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Aspect of Ultimate Shadow
Necromancer • Offensive
C
Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects: Enemies damaged by Bone Storm take [X] Shadow Damage over 2 seconds. Blood Wave desecrates the ground it travels over, dealing [.43-.48] Shadow damage over 4 ...
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Blighted Aspect
Necromancer • Offensive
Codex
C
You deal [50-120%] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times.
➔
Coldbringer's Aspect
Necromancer • Utility
C
Every 8 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for 8% over 6 seconds.
➔
Fastblood Aspect
Necromancer • Resource
Codex
C
Blood Orbs reduce your Ultimate Cooldown by [1-1.5] seconds.
➔
Splintering Aspect
Necromancer • Offensive
Codex
C
Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for [1.5-2.5] seconds. Bone Shards from Bone Spear deal [75-125%] bonus damage to Vulnerable enemies and pierce them.
➔
Unyielding Commander's Aspect
Necromancer • Offensive
Codex
C
While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take 90% reduced damage.
➔
Viscous Aspect
Necromancer • Utility
C
Your maximum number of Skeletal Mages is increased by 2.
➔
Aspect of Empowering Reaper
Necromancer • Offensive
Codex
D
Critical Strikes from Sever have a [10-20%] chance to spawn a pool of Blight under the target that deals [20-60%] bonus damage. This effect can only happen once every 3 seconds.
➔
Aspect of Exposed Flesh
Necromancer • Resource
D
Lucky Hit: Up to a 10% chance to generate [30-50] Essence when hitting a Vulnerable enemy.
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Aspect of Frenzied Dead
Necromancer • Offensive
D
Each time one of your Summoning Minions damages an enemy, they gain [10-14%] Attack Speed for 3 seconds, up to [30-42%] .
➔
Aspect of Hungry Blood
Necromancer • Offensive
D
When Blood Lance hits an enemy that is already lanced, it has a [13-23%] chance to fire a Blood Lance at a Nearby enemy.
➔
Aspect of Potent Blood
Necromancer • Resource
Codex
D
While at full Life, Blood Orbs grant [10-20] Essence.
➔
Aspect of Reanimation
Necromancer • Offensive
Codex
D
Your Skeletons gain increased damage while alive, up to [30-40%] after 10 seconds.
➔
Aspect of Untimely Death
Necromancer • Offensive
D
Each percent of your Maximum Life you Heal beyond 100% grants you 0.5% bonus Overpower damage on your next Overpowering attack, up to a [20.0-60.0%] bonus.
➔
Blood Seeker's Aspect
Necromancer • Offensive
Codex
D
Blood Lance deals [15-25%] increased damage to its primary target per lanced enemy.
➔
Blood-Bathed Aspect
Necromancer • Offensive
Codex
D
Blood Surge's nova echoes again after a short delay, dealing [60-50%] less damage.
➔
Blood-Soaked Aspect
Necromancer • Offensive
D
Blood Mist leaves a trail that lasts for 4 seconds and deals [.24-.31] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active.
➔
Requiem Aspect
Necromancer • Resource
Codex
D
You gain [3.0-5.0] Maximum Essence per active Minion.
➔
Sacrificial Aspect
Necromancer • Offensive
Codex
D
Your Sacrifice bonuses are increased by [15-25%] .
➔
Aspect of Bursting Bones
Necromancer • Offensive
Codex
?
When a segment of Bone Prison is destroyed or expires, it deals [.045-.06] damage in an area around itself.
➔
Aspect of Plunging Darkness
Necromancer • Offensive
Codex
?
Bone Prison spawns a pool of Blight that deals [75-125%] bonus damage over 6 seconds.
➔
Aspect of Swelling Curse
Necromancer • Offensive
Codex
?
Bone Spirit deals increased damage based on distance traveled, up to [15-25%] .
➔
Aspect of the Damned
Necromancer • Offensive
Codex
?
You deal [40-50%] increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden.
➔
Cadaverous Aspect
Necromancer • Offensive
?
Consuming a Corpse increases the damage of your next Core Skill by [5-10%] , up to [25-50%] .
➔
Flesh-Rending Aspect
Necromancer • Resource
Codex
?
After Decompose spawns a Corpse, gain [20-40] Essence.
➔
Hulking Aspect
Necromancer • Resource
Codex
?
Your Golem has a [2-5%] chance to reduce its active Cooldown by 2 seconds and a [2-2.5%] chance to spawn a Corpse each time it damages an enemy with its normal attack.
➔
Rotting Aspect
Necromancer • Offensive
?
Decompose can chain up to 2 addtional targets. When Decompose spawns a Corpse, it has a [30-60%] chance to spawn a Corpse under all afflicted targets.
➔
Tidal Aspect
Necromancer • Offensive
?
Blood Wave fires two additional waves, each dealing [50-60%] less damage then the previous.
➔
Torturous Aspect
Necromancer • Utility
Codex
?
Enemies afflicted by your Iron Maiden have a [15-25%] chance to be Stunned for 1 second when they deal direct damage.
➔
Gore Quills Aspect
Necromancer • Offensive
New
?
Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals [20 - 50%] of normal damage and prioritizes targeting un-lanced enemies.
➔
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