
Diablo 4 Druid
The Druid is a shape-shifting melee/caster damage dealer that can transform between a werewolf and or a werebear. below we explain what each spirit boon effect does, and what bonuses you will receive from each of the main stats Strength, Intelligence, Willpower, and Dexterity.
Druid Guides
You can navigate all of our Druid Class Guides using the links below. before you click/tap any of the links, scroll just a little further and view how the Druid Spirit Boon work in D4
Best Spirit Boon

Deer Spirit Boon
Prickleskin
: Gain {.15} Thorns.Gift of the Stag
: Gain +10 Maximum Spirit.Wariness
: Take 10% reduced damage from Elites.Advantageous Beast
: Reduce the duration of Control Impairing Effects by 15%.
Eagle Spirit Boon
Scythe Talons
: Gain +5% increased Critical Strike Chance.Iron Feather
: Gain x14% Maximum Life.Swooping Attacks
: Gain +10% Attack Speed.Avian Wrath
: Gain x30% Critical Strike Damage.
Wolf Spirit Boon
Packleader
: Lucky Hit: Critical Strikes have up to a 20% chance to reset the Cooldowns of your Companion Skills.Energize
: Lucky Hit: Dealing damage has up to a 15% chance to restore 10 SpiritBolster
: Fortify for 15% of your Maximum Life when you use a Defensive SkillCalamity
: Extend the duration of Ultimate Skills by 25%.
Snake Spirit Boon
Obsidian Slam
: Every 20th kill will cause your next Earth Skill to Overpower.Overload
: Lucky Hit: Dealing Lightning damage has up to a 40% chance to cause the target to emit a static discharge, dealing .25% Lightning damage to surrounding enemies.Masochistic
: Critical Strikes with Shapeshifting Skills Heal you for 3% Maximum Life (requires a Lucky Hit chance of 75%).Calm Before the Storm
: Lucky Hit: Nature Magic Skills have up to a 10% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds.Stats
Table of Primary Stats (Strength, Dexterity, Intelligence, Willpower) and how they effect the Druid Class.
Stat | Effect |
---|---|
Strength | 1 Strength = 1 Armor |
Dexterity | 1 Dexterity = 0.025% Chance to Dodge Attacks |
Intelligence | 1 Intelligence = 0.05% All Resistances |
Willpower | 1 Willpower = 0.25% Overpower Damage 1 Willpower = 0.1% Healing Received |
Table of Druid Class Stats found on Weapons and Armor. These stats are exclusive to the Druid Class in D4.
Popular Aspects Used
The TOP 5 popular Aspects used in Druid Builds are
),
),
),
),
).
1.
Aspect of Disobedience (
2.
Edgemaster's Aspect (
3.
Aspect of Might (
4.
Exploiter's Aspect (
5.
Accelerating Aspect (

Aspect of Disobedience
Codex
All • Defensive

S
You gain [0.25-0.50%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [25.00-50.00%] .





➔

Edgemaster's Aspect
Codex
All • Offensive

S
Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.






➔

Aspect of Might
Codex
All • Defensive

A
Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds.





➔

Exploiter's Aspect
All • Utility
A
You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] increased damage to them.






➔

Accelerating Aspect
All • Offensive
A
Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds.






➔

Popular Unique Items Used
The TOP 5 popular Unique Items used in Druid Builds are
,
,
.
1.
Raiment of the Infinite (Unique Chest Armor)2.
Penitent Greaves (Unique Boots)3.
Harlequin Crest (Unique Helm)
Raiment of the Infinite
Sorceress • Unique Chest Armor
S
- Intelligence
- Damage to Close Enemies
- Damage to Stunned Enemies
- Ranks to Glass Cannon
After using Teleport, Close Enemies are Pulled to you and Stunned for [2 - 3] seconds, but Teleport's Cooldown is increased by 20%.
➔

Penitent Greaves
All • Unique Boots
B
- Dodge Chance While Evading
- Movement Speed
- Crowd Control Duration
- Reduced Duration of Enemy Slow
- Cold Resistance
You leave behind a trail of frost that Chills enemies. You deal [7 - 10%] more damage to Chilled enemies.
➔

Harlequin Crest
All • Unique Helm
S
- Maximum Life
- Cooldown Reduction
- Crafting Material Find
Gain [X%] Damage Reduction. In addition, gain +2 Ranks to all Skills.
➔

Popular Paragons Used
The TOP 3 popular Legendary Paragon Boards used in Druid Builds are
),
),
). The TOP 3 popular Rare Paragon Glyphs for the Druid are
),
),
).
1.
Burning Instinct (
2.
Enchantment Master (
3.
Exploit Weakness (
1.
Combat (
2.
Marshal (
3.
Enchanter (

Burning Instinct
Sorceress • Legendary Board
S
- Your Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have.
➔

Enchantment Master
Sorceress • Legendary Board
S
- Your Enchantments are 20% stronger.
➔

Exploit Weakness
Rogue • Legendary Board
S
- Whenever you deal damage to a Vulnerable enemy, they take 1% increased damage from you for 6 seconds, up to 15%.
➔

Combat
Rogue • Rare Glyph
S
- Description:For every 5 Intelligence purchased within range, all damage you deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
- Radius Bonus:Skills that Critically Strike restore 12% of their Energy cost.
- Radius Requirement:25 Intelligence
➔

Marshal
Barbarian • Rare Glyph
S
- Description:Grants +25 - 125% (5% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:After casting a Shout Skill, the active Cooldown of every other Shout Skill is reduced by 1.2 seconds.
- Radius Requirement:40 Strength
➔

Enchanter
Sorceress • Rare Glyph
A
- Description:For every 5 Intelligence purchased within range, you deal +2 - 10% (0.4% Per Level) increased Non-Physical damage.
- Radius Bonus:For each Skill equipped in your Enchantment Slots, gain 13.3% Resistance to that Skill's element.
- Radius Requirement:40 Intelligence
➔

Popular Skills Used
The TOP 5 popular Skills used in Druid Builds are
),
),
),
),
).
1.
Frost Nova (
2.
Teleport (
3.
Fire Bolt (
4.
Ice Armor (
5.
Puncture (

Frost Nova
Sorceress •
Defensive Active




Cold
Cooldown: {24.0 / 22.8 / 21.6 / 20.6 / 19.7}
S
Unleash a torrent of frost, Freezing enemies around you for 3 seconds.
Enhanced
Mystical
Shimmering

Killing enemies Frozen by Frost Nova reduces its Cooldown by 1 seconds, up to 4 seconds per cast.

Frost Nova makes enemies Vulnerable for 4 seconds, increased to 6 seconds against Bosses.

Frost Nova generates Mana per enemy hit.
Enchantment Effect:
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.➔

Teleport
Sorceress •
Defensive Active




Lightning
Lucky Hit Chance: 65%
Cooldown: {11.0 / 10.5 / 9.9 / 9.4 / 8.8}
S
Transform into lightning, becoming Unstoppable and surging to the target location, dealing {25% / 28% / 30% / 32% / 35%} damage around you upon arrival.
Enhanced
Mystical
Shimmering

Teleport's Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.

For 4 seconds after Teleporting, Crackling Energy hits 2 additional enemies.

After Teleporting, you gain 30% Damage Reduction for 3 seconds.
Enchantment Effect:
Evade is replaced with a short range Teleport on a {17.0 / 16.1 / 15.3 / 14.4 / 13.6} second Cooldown.➔

Fire Bolt
Sorceress •
Basic Active




Fire
Lucky Hit Chance: 35%
A
Hurl a flaming bolt, dealing {18% / 19% / 20% / 21% / 22%} damage and Burning for {44% / 48% / 52% / 56% / 60%} damage over 8 seconds.
Enhanced
Flickering
Glinting

Fire Bolt pierces through Burning enemies.

Fire Bolt generates 2 Mana when hitting a Burning enemy.

Critical Strikes with Fire Bolt increase the Burning damage you deal to the enemy by 20% for 4 seconds.
Enchantment Effect:
Direct damage from Skills applies additional {23% / 26% / 28% / 30% / 33%} Burning damage over 8 seconds.➔

Ice Armor
Sorceress •
Defensive Active


Cooldown: 20
A
A Barrier of ice forms around you for 6 seconds, absorbing {30% / 33% / 36% / 39% / 42%} of your Base Life in damage. While Ice Armor is active, 5% of your damage dealt is added to its Barrier.
Enhanced
Mystical
Shimmering

While Ice Armor is active, your Mana Regeneration is increased by 25%.

Damage against Vulnerable enemies contributes 50% more to Ice Armor's Barrier.

Enemies that hit you while Ice Armor is active have a 15% chance to become Frozen for 3 seconds.
Enchantment Effect:
Upon getting hit, you have a 5% chance apply Ice Armor.➔

Puncture
Rogue •
Basic Active




Physical
Lucky Hit Chance: 35%
Requires Dual Wielded Weapons.
S
Throw blades a short distance, dealing {21% / 23% / 25% / 27% / 29%} damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.
Enhanced
Fundamental
Primary

Gain 2 Energy when Puncture damages a Crowd Controlled enemy.

Punture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.

Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.
➔

Popular Passives Used
The TOP 5 popular Passives used in Druid Builds are
),
),
),
),
).
1.
Align the Elements (
2.
Protection (
3.
Exploit (
4.
Malice (
5.
Glass Cannon (

Align the Elements
Sorceress •
Conjuration Passive


A
You gain {3% / 6% / 9%} Damage Reduction against Elites for each second you haven't taken damage from one, up to 40%.
➔

Protection
Sorceress •
Conjuration Passive


S
Using a Cooldown grants {10% / 20% / 30%} of your Maximum Life as a Barrier for 3 seconds.
➔

Exploit
Rogue •
Subterfuge Passive


S
You deal x {6% / 12% / 18%} increased damage to Healthy and injured enemies.
➔

Malice
Rogue •
Subterfuge Passive


C
You deal x {3% / 6% / 9%} increased damage to Vulnerable enemies.
➔

Glass Cannon
Sorceress •
Defensive Passive


A
You deal x {6% / 12% / 18%} increased damage, but take x {3% / 6% / 9%} more damage.
➔

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