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Necromancer Stats

Stat Effect
Strength
1 Strength = 1 Armor
Dexterity
1 Dexterity = 0.025% Chance to Dodge Attacks
Intelligence
1 Intelligence = 0.05% All Resistances
Willpower
1 Willpower = 0.25% Overpower Damage
1 Willpower = 0.1% Healing Received

Best Necromancer Book of the Dead Upgrades and Sacrifices To Use

The Book of the Dead serves as the Necromancer's exclusive class mechanic, providing exceptional command and personalization options for your undead legion on the battlefield. Utilizing the Book of the Dead, you can summon three distinct types of undead allies: Skeletal Warriors, Skeletal Mages, and the Golem. Each of these summoned entities can be adapted and optimized according to one of three specific specializations.

How To Unlock Book of the Dead?

When Necromancers reach level 5, they automatically learn Raise Skeleton and gain access to the book of the dead.

Best Enchantment Effects
Book of the Dead Summon Upgrades and Sacrifices
Skirmishers
Skeletal Warrior
Sword-wielding skeletal minions that deal 30% increased damage but have 15% reduced life.
Unlock at level: ?
You can raise one additional Skirmisher warrior
Each time you critically strike, your Skirmishers Warriors' next attack Critically Strikes and deals 50% bonus Critical Strike damage. Can only happen every 3 seconds.
Your Critical Strike Chance increased by 5%, but you can no longer raise Skeletal Warriors
Defenders
Skeletal Warrior
Durable Shield-bearers with 15% increased Life.
Unlock at level: ?
Every 8 seconds your Skeletal Defenders negate the next instance of direct damage they would take
Increase the amount of Thorns that Defender Warriors inherit from you from 30% to 50%
You gain 15% Physical Resistance , but you can no longer raise Skeletal Warriors
Reapers
Skeletal Warrior
Wields a powerful scythe that has a special wind-up attack, dealing heavy damage every 10 seconds.
Unlock at level: ?
Reaper attacks against enemies who are Immobilized, Slowed, Stunned or Vulnerable reduce the cooldown of thei powerful wind-up attack by 2 seconds.
Reapers have a 15% chance to carve the flesh off enemies, forming a Corpse.
You deal 10% increased Shadow Damage, but you can no longer raise Skeletal Warriors
Shadow
Skeletal Mage
Shadow Mages wield power from the beyond dealing moderate Shadow Damage.
Unlock at level: 15
Shadow Mage attacks have a 10% chance to Stun for 2 seconds. This cannot happen on the same enemy more than once every 5 seconds.
Shadow Mages fire an additional Shadow Bolt every 6th attack.
Your Maximum Essence is increased by 15% , but you can no longer raise Skeletal Mages.
Cold
Skeletal Mage
Cold Mages attacks will chill enemies eventually freezing them in their tracks.
Unlock at level: 18
Each time your Cold Mages damage enemies with their primary attack, you gain 2 Essence.
Enemies who are frozen by or damaged while Frozen by your Cold Mages' primary attack are made Vulnerable for 3 seconds.
Your deal 15% increased damage to Vulnerable enemies, but you can no longer raise Skeletal Mages.
Bone
Skeletal Mage
Bone Mages use their own bodies as projectiles, dealing heavy damage at the cost of their own life.
Unlock at level: 22
Reduce the Life cost of your Bone Mages' attacks from 15% to 10%. After being alive for 5 seconds, Bone Mages deal 40% increases damage.
Each time a Bone Mage dies from its own attack, they leave behind a corpse and Fortify you for 11% of your base life.
Your overpower damage is increased by 30%, but you can no longer raise Skeletal Mages.
Bone Golem
Golem
A horrid protector that taunts enemies, forcing them to attack the Golem.
Unlock at level: 25
Each time your Bone Golem takes up to 21% of its Maximum Life as damage, The absorbs 15% of damage you would take, and recovers Life when attacking.
Your Bone Golem gains 10% Maximum Life and the amount of Thorns they inherit from you is increased from 30% to 50%
You gain 10% increased Attack Speed, but you lose the ability to summon a Golem.
Blood Golem
Golem
Drains Life from nearby enemies to heal and bolster itself.
Unlock at level: 28
You Blood Golem absorbs 15% of damage you would take.
While Healthy, your Blood Golem gains 25% Damage Reduction and x50 increased damage.
Your Maximum Life is increased by 10%, but you lose the ability to summon a Golem.
Iron Golem
Golem
An amalgamation of steel that slams the ground and stuns enemies
Unlock at level: 32
Every 5th Iron Golem attack causes a shockwave, dealing 16% damage to the primary enemy and to enemies behind them.
Your Iron Golem's slam attack also makes enemies Vulnerable for 3 seconds.
You deal 30% increased Critical Strike Damage, but you lose the ability to summon a Golem.
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