
Diablo 4 Druid Aspects List
List of all 40 Druid Legendary Aspects in Diablo 4, these Aspects are exclusive to the Druid class. Which includes the Offensive, Defensive, Mobility, Resource, and Utility Aspects.
Best Druid Aspects To Use
Tier | Aspect | Slots | Effect |
---|---|---|---|
C Tier
| ![]() ![]() ![]() ![]() ![]() | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes [X] of your active Earthen Bulwark's Barrier. | |
C Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Your Core Skills deal up to [20-40%] increased damage based on your amount of Fortify. | |
C Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | When you have Fortify your Earth Skills gain +2 Ranks. | |
C Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Landslide's earth pillars each strike a second time and deal an additional [6-12%] bonus damage per hit. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% for the duration. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Gain 1 additional Companion. In addition, your Companion Skills deal [10-20%] bonus damage. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Trample now summons 6 Landslide pillars of earth during its duration that deal [70-80%] normal damage. Trample is now also a Nature Magic and Earth Skill. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal [X] damage over 2 seconds. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Your Companions gain the bonuses from the Bestial Rampage Key Passive. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | The Earthen Might Key Passive also applies to your Storm Skills. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Blood Howl increases Critical Strike Chance by [5.0-10.0%]. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Earth Spike launches in a line and has a [1.5-2.5] second Cooldown. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Pulverize creates a shockwave that travels forward, dealing [60-100%] of its damage to targets in the path. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() | When you use a Shapeshifting Skill that changes your form, gain [X] Life. If you are at full Life, gain the same amount as Fortify. | |
D Tier
| ![]() ![]() ![]() ![]() ![]() | Gain [10.0-15.0%] Damage Reduction while Shapeshifted into a Werewolf. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Boulder is now a Core Skill and costs 60 Spirit to cast dealing [80-100%] of normal damage. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Casting a Storm Skill grants your Earth Skills [30.0-45.0%] Critical Strike Damage for 4 seconds.\n\nCasting an Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0-12.0%] for 4 seconds. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Damage from Earth Skills Slow enemies hit by [25-50%] for 5 seconds. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [75-100%] additional damage and can spread Rabies. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | While dashing, Shred seeks out Neaby Poisoned enemies instantly dealing [60-90%] of the Poisoning damage to them. | |
? Tier
| ![]() | Lucky Hit: Wind Shear has up to a [5-10%] chance to fully restore your Spirit. | |
? Tier
| ![]() | Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150%] of the Poisoning damage and consume the Poisoning. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilze Poisoned enemies for [2-4] seconds. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Hurricane damage is increased by [7.0-15.0%] each second while active. | |
? Tier
| ![]() | After killing an enemy with Shred, your next Werewolf Skill generates [20-30%] more Spirit and deals [20-30%] increased damage. | |
? Tier
| ![]() | Increases your Maximum Spirit by [30-50] and Spirit Generation by 20% while Grizzly Rage is active. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Earth Skills deal [30-40%] more Critical Strike Damage to Crowd Controlled enemies. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Grizzly Rage now Shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() | Gain [15-25%] bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing [.7-.8] Lightning damage. | |
? Tier
| ![]() | When you are struck as a Werebear you have a [20-30%] chance to gain 1 Spirit. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Lucky Hit: Up to a [10-20%] chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Critical Strikes with Storm Skills that you cast charge the air around you for [1.0-2.0] seconds causing a Lightning Bolt to periodically hit an enemy in the area for [X] Lightning damage. This duration can be extended by additional Critical Strikes. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Core Skills deal an additional [6.0-8.0%] damage for each active Companion. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Tornado will seek up to [1-3] targets. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | Critical Strikes with Shred deal [20-30%] of the damage dealt as Lightning damage to the target and surrounding enemies. | |
? Tier
| ![]() ![]() ![]() ![]() ![]() ![]() | When the Nature's Fury Key Passive triggers a free Skill, your non Ultimate Cooldowns of the opposite type are reduced by [4-8] seconds. |
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