How To Get Subterranean Aspect

The Subterranean Aspect is not a Codex which means you will have to find it and extract it from Legendary Equipment that will randomly drop from enemies. The Subterranean Aspect has a chance to appear on the following equipment slots:

1H Weapon
2H Weapon (+100%)
Amulet (+50%)

You can boost your chances of acquiring the Subterranean Aspect by target farming monsters known to have a higher drop rate for the type of equipment where this aspect is typically found on. The following monster have a higher chance to drop equipment that can be found with the Subterranean Aspect:

Best Skills To Use with Subterranean Aspect

Poison Creeper
Druid Companion Active
Lucky Hit Chance: 28%
Cooldown: 20
Good Synergy
Passive: A poison creeper periodically emerges from the ground every 7 seconds and applies {36% / 40% / 43% / 47% / 50%} Poisoning damage over 6 seconds to an enemy in the area.
Active: Vines strangle all surrounding enemies, Immobilizing them for 2 seconds and Poisoning them for {90% / 99% / 108% / 117% / 126%} damage over 2 seconds.
Poison Creeper's Immobilize duration is increased by 1 second.
Poison Creeper's active Poisoning duration is increased by 3 seconds.
Your Critical Strike Chance is increased by 20% against enemies strangled by Poison Creeper.
Druid Core Active
Spirit Cost: 30
Lucky Hit Chance: 20%
Average Synergy
Crush enemies between 2 pillars of earth, dealing up to {75% / 83% / 90% / 98% / 105%} damage.
After Landslide damages enemies 4 times, the next hit will Immobilize enemies for 3 seconds.
When you strike an Immobilized or Stunned enemy with Landslide, an additional pillar of earth is formed.
When you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit.
Druid Wrath Active
Lucky Hit Chance: 50%
Cooldown: 12
Average Synergy
Shapeshift into a Werewolf and perform an infectious bite on the target dealing {28% / 31% / 34% / 36% / 39%} damage, and applying an additional {110% / 115% / 121% / 126% / 132%} Poisoning damage over 6 seconds.
Infected enemies spread Rabies to other surrounding targets.
Rabies' Poisoning damage also increases over the lifetime of the disease, dealing 30% bonus damage at max duration.
Rabies spreads 100% faster.
Rabies deals its total Poisoning damage in 4 seconds instead of 6.

All Aspects by Type and Slot

Popular Guides