Where to find Goatmen

You can find Goatmen in the Shivta Ruins, Champion's Demise Nightmare Dungeons and other various locations.

Goatmen Map contents
Location Type Subtype Description Show on map
Anica's Claim
Fractured PeaksMalnok Stronghold
Stormclaw's Aspect
Critical Strikes with Shred deal [20-30%] of the damage dealt as Lightning damage to the target and surrounding enemies.
Rimescar Caverns
Fractured PeaksMalnok Stronghold
Aspect of Plunging Darkness
Bone Prison spawns a pool of Blight that deals [75-125%] bonus damage over 6 seconds.
Hoarfrost Demise
Fractured PeaksSeat of the Heavens
Blood-Bathed Aspect
Blood Surge's nova echoes again after a short delay, dealing [60-50%] less damage.
Mercy's Reach
Fractured PeaksSarkova Pass
Blood Seeker's Aspect
Blood Lance deals [15-25%] increased damage to its primary target per lanced enemy.
Oldstones
ScosglenThe Downs
Edgemaster's Aspect
Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Domhainne Tunnels
ScosglenStrand
Aspect of Efficiency
Casting a Basic Skill reduces the Mana cost of your next Core Skill by [15-25%].
Broken Bulwark
ScosglenWestering Lowlands
Ghostwalker Aspect
While Unstoppable and for 4 seconds after, you gain [10-25%] increased Movement Speed and can move freely through enemies.
Shivta Ruins
KehjistanAmber Sands
Clear SpeedAverage
Solo -
C
Glyph -
C
High Level -
B
Group -
C
Wind Striker Aspect
Critical Strikes grant [8.0-16.0%] Movement Speed for 1 second, up to 6 seconds.
Champion's Demise
Dry SteppesUntamed Scraps
Clear SpeedSlow
Solo -
A
Glyph -
F
High Level -
A
Group -
A
Aspect of the Umbral
Restore [1-4] of your Primary Resource when you Crowd Control an enemy.
Forsaken Quarry
Fractured PeaksFrigid Expanse
Aspect of Encircling Blades
Flurry damages enemies in a circle around you and deals [8-15%] increased damage.
Sepulcher of the Forsworn
KehjistanAmber Sands

Goatmen Item Drops

The Goatmen monster has an increased chance to drop 2H Axe, Axe, Staff, Totem equipment types. This is helpful if you are searching for the Unique Drops of that same equipment type. Keep in mind Unique Item are extremely rare.

Unique Equipment will only drop from Level 85+ Monsters and will have an Item Power of 820.

Ancients' Oath
BarbarianUnique Axe
D
  • Damage to Healthy Enemies
  • Damage to Slowed Enemies
  • Vulnerable Damage
  • Damage While Berserking
  • Ranks to Steel Grasp
Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp are Slowed by [55 - 65%] for 3 seconds.
Greatstaff of the Crone
DruidUnique Staff
C
  • Damage to Crowd Controlled Enemies
  • Damage to Close Enemies
  • Damage to Crowd Controlled Enemies
  • Non-Physical Damage
  • Ranks to Claw
Claw is now a Storm Skill and also casts Storm Strike at [X%] normal damage.
Waxing Gibbous
DruidUnique Axe
?
  • Damage to Healthy Enemies
  • Critical Strike Damage
  • Damage to Injured Enemies
  • Life On Kill
  • Ranks to Shred
Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which gaurantees Critical Strikes for [1.0 - 2.5] seconds.
Staff of Endless Rage
SorceressUnique Staff
D
  • Damage to Crowd Controlled Enemies
  • Core Skill Damage
  • Attack Speed for Fireball
  • Lucky Hit: Slow Chance
  • Ranks to Fireball
Every 3rd cast of Fireball launches 2 additional projectiles.
Staff of Lam Esen
SorceressUnique Staff
D
  • Damage to Crowd Controlled Enemies
  • Lightning Damage
  • Damage to Injured Enemies
  • Mana On Kill
  • Ranks to Charged Bolts
Charged Bolts pierce, but deal [35 - 25%] less damage.
The Butcher's Cleaver
AllUnique Axe
?
  • Damage to Healthy Enemies
  • Damage to Crowd Controlled Enemies
  • Critical Strike Damage
  • Critical Strike Chance Against Injured Enemies
  • Damage to Injured Enemies
Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [40 - 75%] for 4 seconds.
Ahavarion Spear of Lycander
AllUnique Staff
New
?
  • Damage to Crowd Controlled Enemies
  • Critical Strike Chance
  • Attack Speed
  • Damage
  • Lucky Hit: Up to a [X]% Chance to Stun
Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.

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