How To Get The Butcher's Cleaver

The The Butcher's Cleaver Unique Axe will only drop from Level 85+ Monsters.

You can further increase your chances of the The Butcher's Cleaver Drop by slaying Cannibals, Fallen, Goatmen in Nightmare Dungeons. Since these monster types have a higher drop rate of Unique Axe Equipment.

Best Malignant Hearts To Use With The Butcher's Cleaver

The best malignant heart to use with The Butcher's Cleaver is Caged Heart of The Clipshot, which is a Devious Type Socket.

Best Skills To Use with The Butcher's Cleaver

The strongest skill synergy with the The Butcher's Cleaver Unique Axe in D4 are Puncture, and there is also a strong passive synergy with Crushing Earth.

Rogue Basic Active
Lucky Hit Chance: 35%
Requires Dual Wielded Weapons.
Average Synergy
Throw blades a short distance, dealing {21% / 23% / 25% / 27% / 29%} damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.
Gain 2 Energy when Puncture damages a Crowd Controlled enemy.
Punture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.
Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.
Necromancer Curse Active
Essence Cost: 10
Average Synergy
Curse the target area. Enemies afflicted by Decrepify are Slowed by {40% / 43% / 46% / 49% / 51%} and deal {20% / 21% / 22% / 23% / 24%} less damage for 10 seconds.
Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to be Stunned for 2 seconds.
Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 15% chance to reduce your active Cooldowns by 1 second.
When you or your Minions hit an enemy afflicted with Decrepify below 10% Life, they are instantly killed. Does not work on Bosses.
Ball Lightning
Sorceress Mastery Active
Mana: 50
Lucky Hit Chance: 5%
Average Synergy
Discharge a ball of lightning that slowly moves forward, continually zapping enemies for {18% / 20% / 22% / 23% / 25%} damage.
Ball Lightning's damage rate is increased by 200% of your Attack Speed Bonus.
After hitting Close enemies 50 times with Ball Lightning, your next cast of it Stuns enemies hit for 1 second.
If an enemy is hit at least 4 times by a cast of Ball Lightning, a Crackling Energy is formed. Can only happen once per cast.
Enchantment Effect:
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
Rogue Agility Active
Charge: 2
Charge Cooldown: 13
Lucky Hit Chance: 25%
Cooldown: 12 seconds
Average Synergy
Leap backwards and throw caltrops on the ground, dealing {40% / 43% / 46% / 49% / 52%} damage and Slowing enemies by {50% / 53% / 56% / 59% / 62%} . Lasts 6 seconds.
Enemies take x5% increased damage from you each second they are in Caltrops.
You have 5% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.
Caltrops now deal Cold damage and Chills enemies for 20% per second.