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Best Barbarian Aspects To Use

List of Barbarian Legendary Aspects
Tier Aspect Slots Effect
C Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Whenever you deal direct damage while Berserking, inflict [20-30%] of the Base damage dealt as additional Bleeding damage over 5 seconds.
C Tier
Ring
Your Shout Skills generate [2.0-4.0] Fury per second while active.
C Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Each point of Fury you generate while at Maximum Fury grants your next Core Skill [1-2%] increased damage, up to [15-30%] .
C Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Each point of Fury generated while at Maximum Fury grants [X] Fortify.
C Tier
Ring
Whenever you cast a Shout Skill, its Cooldown is reduced by [1.0-1.9] seconds per Nearby enemy, up to a maximum of 6 seconds.
C Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Gain [2.0-4.0%] Damage Reduction for each Nearby Bleeding enemy up to [10-20%] maximum.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Lucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind has up to a [40-50%] chance to summon an Ancient to perform the same Skill. Can only happen once every 5 seconds.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Hammer of the Ancients quakes outwards, dealing [32-50%] of its damage to enemies.
D Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Lucky Hit: Direct damage against Bleeding enemies has up to a [20-30%] chance to Stun them for 2 seconds.
D Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Leap creates an Earthquake that deals [X] Physical damage over 4 seconds. While standing in Earthquakes, you gain [5-15%] increased Damage Reduction.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
After spending 100 Fury, your next Weapon Mastery Skills deals [82-100%] increased damage.
D Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Whirlwind periodically Pulls enemies to you.
D Tier
Boots
Amulet (+50%)
Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Whirlwind's Critical Strike Chance is increased by [3-8%] for each second it is channeled, up to [9-24%] .
D Tier
Ring
Gain [20-36%] increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active.
D Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Gain [12-20%] increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.
D Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Lucky Hit: Damaging an enemy with a Core Skill has up to a [22-40%] chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Stunning a Bleeding enemy deals [22-40%] of their total Bleeding amount to them as Physical damage.
D Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [32-50%] chance to Stun them for 2 seconds.
? Tier
Ring
You gain [3-6] Fury per second while Berserking.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
While Berserking, you deal [X] Fire damage every second to\nsurrounding enemies.
? Tier
Ring
Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
After swapping weapons 6 times, gain [X] Fortify.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Iron Skin grants Unstoppable, and [10-20%] Damage Reduction.
? Tier
Ring
Killing an enemy with a Core Skill refunds [10.0-20.0%] of its base Fury cost. Can only happen once per Skill cast.
? Tier
Ring
Killing an enemy while Berserking has a 40% chance to grant [16-32%] increased Cooldown Reduction to your Brawling Skills for 2 seconds.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [X] damage to surrounding enemies.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Gain [X] Thorns while Berserking.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
After generating 100 Fury, your next Core Skill creates a Dust Devil that deals [X] damage to enemies behind the target.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Whirlwind leaves behind Dust Devils that deal [X] damage to surrounding enemies.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Ground Stomp creates an Earthquake damaging enemies for [X] Physical Damage over 4 seconds. While standing in Earthquake, you deal [5-15%] increased damage.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
After swapping weapons 10 times, your next attack will Overpower and deal [30-50%] increased Overpower damage.
? Tier
Ring
Lucky Hit: You have up to a [30-50%] chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Lucky Hit: Up to a 35% chance to gain [X] Fortify whenever you deal direct damage while Berserking.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals [15-20%] increased damage, up to [225-300%] .
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Casting Double Swing twice within 1.5 seconds creates a Dust Devil that deals [X] damage to enemies behind the target.
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