Where to find Aspect of Ancestral Echoes Codex

The Aspect of Ancestral Echoes Codex is Unlocked by completing Ancient Reservoir in Hawezar.

Aspect of Ancestral Echoes Map contents
Location Type Subtype Description Show on map

Best Builds To Use with Aspect of Ancestral Echoes

We have a total of (1) builds that use the Aspect of Ancestral Echoes. You can click/tap any Aspect of Ancestral Echoes build below to view the complete Build.

Best Skills To Use with Aspect of Ancestral Echoes

Leap
Barbarian Brawling Active
Physical
Lucky Hit Chance: 66%
Cooldown: {17.0 / 16.0 / 15.0 / 14.0 / 13.0}
Requires Any
A
Good Synergy
Leap forward and then slam down, dealing {33% / 36% / 39% / 42% / 46%} damage and Knocking Back surrounding enemies on impact.
Enhanced
If Leap doesn't damage any enemies, its Cooldown is reduced by 4 seconds.
Mighty
Enemies damaged by Leap are Slowed by 70% for 5 seconds.
Power
If Leap damages at least one enemy, gain 40 Fury.
Whirlwind
Barbarian Core Active
Physical
Fury Cost: 25 per second
Lucky Hit Chance: 25%
Requires Any
S
Average Synergy
Rapidly attack surrounding enemies for {17% / 19% / 21% / 23% / 24%} damage.
Enhanced
Gain 1 Fury each time Whirlwind deals direct damage to an enemy, or 4 Fury against Elite enemies.
Furious
While using a Slashing weapon, Whirlwind also inflicts 40% of its Base damage as Bleeding damage over 5 seconds.
Violent
After using Whirlwind for 2 seconds, Whirlwind deals x30% increased damage until it is cancelled.
Upheaval
Barbarian Core Active
Physical
Fury Cost: 40
Lucky Hit Chance: 20%
Requires a Two-Handed weapon
B
Average Synergy
Tear into the ground with your weapon and fling debris forward, dealing {70% / 77% / 84% / 91% / 98%} damage.
Enhanced
Upheaval has a 20% chance to Stun all enemies it damages for 2.5 seconds.
Furious
Dealing direct damage to an enemy with a Skill that is not Upheaval causes your next cast of Upheaval to deal x5% increased damage, stacking up to 10 times.
Violent
If Upheaval damages at least 2 enemies or a boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies.

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