
Diablo 4 Rogue Builds List
The Best Builds for the Rogue Class in Diablo 4 include the Twisting Blades Build and among the Weakest, but can be fun to play are the Poison Trap Build.
Best Rogue Builds in D4
In Diablo 4 we rank the Twisting Blades, and Flurry Builds as among the best Rogue builds in diablo 4 current meta.
Poison Trap Rogue Build
The Poison Trap Rogue Build is ranked as a A-Tier Build and uses Puncture, Rapid Fire, Dash, Poison Trap, Concealment, Death Trap Skills.
Build Ranking | Stat Priority | Gems | Specialization |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() A Tier | 1. All Damage2. Damage to Trapped3. Damage to Poisoned4. Damage to Crowd Controlled Enemies5. Vulnerable Damage |
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This build focuses on the Puncture,
Rapid Fire,
Poison Trap skills. 48 Points from leveing and 10 points from completing Renown Challenges for total of 58 Skill Points.
Category | Skills |
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Paragon | Effect |
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Aspect | Slots To Use | Effect |
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![]() Aspect of Repeating
Offensive
| ![]() ![]() ![]() ![]() ![]() ![]() | Rapid Fire has a [25%] chance to ricochet to another target. |
![]() Smiting Aspect
Offensive
| ![]() ![]() ![]() ![]() ![]() ![]() | You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration. |
![]() Infiltrator's Aspect
Offensive
| ![]() ![]() ![]() ![]() ![]() ![]() | Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poision Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5-8] seconds per trap placed. |
![]() Edgemaster's Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
![]() Aspect of the Expectant
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10%], up to 30%. |
![]() Rapid Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Basic Skills gain [15-30%] Attack Speed. |
![]() Accelerating Aspect
Offensive
| ![]() ![]() ![]() ![]() ![]() ![]() | Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds. |
![]() Mangler's Aspect
Utility
| ![]() ![]() ![]() ![]() ![]() ![]() | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for 2 seconds. |
![]() Exploiter's Aspect
Utility
| ![]() ![]() ![]() ![]() ![]() ![]() | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] increased damage to them. |
![]() Aspect of Quickening Fog
Utility
| ![]() ![]() ![]() ![]() ![]() ![]() | You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Dazed this way, up to [0.75-1.05] seconds. |
![]() Aspect of Might
Defensive
Codex | ![]() ![]() ![]() ![]() ![]() | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. |
Twisting Blades Rogue Build
The Twisting Blades Rogue Build is ranked as a S-Tier Build and uses Puncture, Twisting Blades, Dash, Shadow Step, Concealment, Shadow Imbuement Skills.
Build Ranking | Stat Priority | Gems | Specialization |
---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() S Tier | 1. Damage to Close2. Damage to Dazed3. Damage to Stunned4. Damage to Crowd Controlled Enemies |
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Combo Points
+30% Damage
+20% Movement Speed +60% Damage
+40% Movement Speed +90% Damage
+60% Movement Speed |
This build focuses on the Puncture,
Twisting Blades skills. 48 Points from leveing and 10 points from completing Renown Challenges for total of 58 Skill Points.
Category | Skills |
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Paragon | Effect |
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Aspect | Slots To Use | Effect |
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![]() Bladedancer's Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Twisting Blades orbit for a short time after they return to you, dealing [10-15%] of Twisting Blades' return damage per hit. Based on the distance the blades returned, the orbit damage increases up to [20-30%] of the return damage. |
![]() Edgemaster's Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
![]() Aspect of the Expectant
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10%], up to 30%. |
![]() Rapid Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Basic Skills gain [15-30%] Attack Speed. |
![]() Accelerating Aspect
Offensive
| ![]() ![]() ![]() ![]() ![]() ![]() | Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds. |
![]() Aspect of Retribution
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Distant Enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal [20-40%] increased damage to Stunned enemies. |
![]() Vengeful Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Lucky Hit: Making an enemy Vulnerable has up to a [30-50%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%. |
![]() Exploiter's Aspect
Utility
| ![]() ![]() ![]() ![]() ![]() ![]() | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] increased damage to them. |
![]() Aspect of Might
Defensive
Codex | ![]() ![]() ![]() ![]() ![]() | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. |
![]() Cheat's Aspect
Defensive
Codex | ![]() ![]() ![]() ![]() ![]() | You take [15.0-25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds. |
![]() Ravager's Aspect
Mobility
| ![]() ![]() | Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1-6%] for 2 seconds, up to [5-30%] . |
Penetrating Shot Rogue Build
The Penetrating Shot Rogue Build is ranked as a A-Tier Build and uses Puncture, Penetrating Shot, Dash, Smoke Grenade, Poison Trap, Poison Imbuement Skills.
Build Ranking | Stat Priority | Gems | Specialization |
---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() A Tier | 1. All Damage2. Damage to Trapped3. Damage to Poisoned4. Damage to Crowd Controlled Enemies5. Vulnerable Damage |
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Combo Points
+30% Damage
+10% Knockdown chance +60% Damage
+20% Knockdown chance +90% Damage
+30% Knockdown chance |
This build focuses on the Puncture,
Penetrating Shot skills. 48 Points from leveing and 10 points from completing Renown Challenges for total of 58 Skill Points.
Category | Skills |
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Paragon | Effect |
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Aspect | Slots To Use | Effect |
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![]() Trickshot Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal [10-25%] of Penetrating Shot's Base damage and do not split. |
![]() Smiting Aspect
Offensive
| ![]() ![]() ![]() ![]() ![]() ![]() | You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration. |
![]() Aspect of the Umbral
Resource
Codex | ![]() | Restore [1-4] of your Primary Resource when you Crowd Control an enemy. |
![]() Edgemaster's Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
![]() Aspect of the Expectant
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10%], up to 30%. |
![]() Rapid Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Basic Skills gain [15-30%] Attack Speed. |
![]() Accelerating Aspect
Offensive
| ![]() ![]() ![]() ![]() ![]() ![]() | Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds. |
![]() Aspect of Explosive Verve
Utility
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18%] increased Movement Speed for 3 seconds. |
![]() Exploiter's Aspect
Utility
| ![]() ![]() ![]() ![]() ![]() ![]() | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] increased damage to them. |
![]() Aspect of Quickening Fog
Utility
| ![]() ![]() ![]() ![]() ![]() ![]() | You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Dazed this way, up to [0.75-1.05] seconds. |
![]() Aspect of Might
Defensive
Codex | ![]() ![]() ![]() ![]() ![]() | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. |
Flurry Rogue Build
The Flurry Rogue Build is ranked as a A-Tier Build and uses Puncture, Flurry, Dash, Shadow Step, Poison Trap, Poison Imbuement Skills.
Build Ranking | Stat Priority | Gems | Specialization |
---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() A Tier | 1. All Damage2. Damage to Trapped3. Damage to Poisoned4. Damage to Crowd Controlled Enemies5. Vulnerable Damage6. Damage with Dual-Wielded Weapons |
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Combo Points
+30% Attack Speed
+25% Damage
+1.5 Second Bonus +30% Attack Speed
+50% Damage
+3 Second Bonus +30% Attack Speed
+75% Damage
+4.5 Second Bonus |
This build focuses on the Puncture,
Flurry skills. 48 Points from leveing and 10 points from completing Renown Challenges for total of 58 Skill Points.
Category | Skills |
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Paragon | Effect |
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Aspect | Slots To Use | Effect |
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![]() Aspect of Encircling Blades
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Flurry damages enemies in a circle around you and deals [8-15%] increased damage. |
![]() Edgemaster's Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
![]() Aspect of Retribution
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Distant Enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal [20-40%] increased damage to Stunned enemies. |
![]() Aspect of the Expectant
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10%], up to 30%. |
![]() Rapid Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Basic Skills gain [15-30%] Attack Speed. |
![]() Accelerating Aspect
Offensive
| ![]() ![]() ![]() ![]() ![]() ![]() | Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds. |
![]() Vengeful Aspect
Offensive
Codex | ![]() ![]() ![]() ![]() ![]() ![]() | Lucky Hit: Making an enemy Vulnerable has up to a [30-50%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%. |
![]() Exploiter's Aspect
Utility
| ![]() ![]() ![]() ![]() ![]() ![]() | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] increased damage to them. |
![]() Mangler's Aspect
Utility
| ![]() ![]() ![]() ![]() ![]() ![]() | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for 2 seconds. |
![]() Aspect of Might
Defensive
Codex | ![]() ![]() ![]() ![]() ![]() | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. |
![]() Ravager's Aspect
Mobility
| ![]() ![]() | Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1-6%] for 2 seconds, up to [5-30%] . |
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