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Best Rogue Aspects To Use

List of Rogue Legendary Aspects
Tier Aspect Slots Effect
C Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Dazed this way, up to [0.75-1.05] seconds.
C Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for 2 seconds.
C Tier
Boots
Amulet (+50%)
Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1-6%] for 2 seconds, up to [5-30%] .
C Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Lucky Hit: Making an enemy Vulnerable has up to a [30-50%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Flurry damages enemies in a circle around you and deals [8-15%] increased damage.
D Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18%] increased Movement Speed for 3 seconds.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Rapid Fire has a [25%] chance to ricochet to another target.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Twisting Blades orbit for a short time after they return to you, dealing [10-15%] of Twisting Blades' return damage per hit. Based on the distance the blades returned, the orbit damage increases up to [20-30%] of the return damage.
D Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
You take [15.0-25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poision Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5-8] seconds per trap placed.
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal [10-25%] of Penetrating Shot's Base damage and do not split.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy's location, dealing [X] Physical damage over 3 seconds. You can have up to 5 active arrow storms.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Barrage's arrows have a [15-25%] chance to split into 2 arrows whenever they ricochet.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Your Imbuement Skill effects have [20-40%] increased potency against Vulnerable enemies.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Explosions from the Victimize Key Passive Heal you for [X] Life for each enemy damaged, up to a maximum of [X] Life.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by [1-5%] whenever you're hit by a Close enemy. Successfully Dodging resets this bonus.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill grants your active Shadow Clone [8-16%] increased damage for 5 seconds.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Evading through an enemy infected by your Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [1-5%] Maximum Life on Kill for 4 seconds.
? Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [10-25%] additional Poison damage to Frozen enemies.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a 10% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool, Poison Imbuement has no Cooldown and no Charge limit.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a [10-20%] chance to drop a Healing Potion.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Each stack of the Momentum Key Passive Heals you for [X] Life per second.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 2 seconds.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20% . Using a Subterfuge Skill increases the damage of your next Agility Skill by [10-30%] .
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [15-45%] Control Impaired Duration Reduction for 4 seconds.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
When casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing [X] damage of the same type.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
When a Dark Shroud Shadow would be removed you trigger an explosion around yourself that deals [X] Shadow damage.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds.
? Tier
Ring
Damaging an Elite enemy with a Basic Skill generates [3-7] Energy.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Gain a free Dark Shroud Shadow every 3 seconds when standing still. Each Dark Shroud Shadow grants [2.0-4.0%] increased Damage Reduction.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next [2-7] attacks within 10 seconds. This effect can only occur once every 100 seconds.
? Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10\u201325%] increased Critical Strike Damage against Frozen enemies.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Lucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a 75% chance to release an explosion that deals [X] Cold damage to the target and surround enemies, Chilling them for 15%.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [X] Physical damage and Stun enemies for 0.50 seconds.
? Tier
Ring
Killing a Vulnerable enemy grants you [50-70%] increased Energy Regeneration for 4 seconds.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing [25-35%] of the Base damage.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs [X] damage for 5 seconds, absorbing up to a maximum of [X] damage.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies [X] Poisoning damage over 5 seconds to the target and surrounding enemies.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Caltrops also throw a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 0.5 seconds.
? Tier
Helm
Chest
Pants
Shield
Amulet (+50%)
Lucky Hit: Critical Strikes with Marksman Skills have up to a [X%] chance to grant a free Dark Shroud Shadow.
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