How To Get Infiltrator's Aspect

The Infiltrator's Aspect is not a Codex which means you will have to find it and extract it from Legendary Equipment that will randomly drop from enemies. The Infiltrator's Aspect has a chance to appear on the following equipment slots:

Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)

You can boost your chances of acquiring the Infiltrator's Aspect by target farming monsters known to have a higher drop rate for the type of equipment where this aspect is typically found on. The following monster have a higher chance to drop equipment that can be found with the Infiltrator's Aspect:

Best Builds To Use with Infiltrator's Aspect

We have a total of (1) builds that use the Infiltrator's Aspect. You can click/tap any Infiltrator's Aspect build below to view the complete Build.

Best Unique Weapons and Armor To Use with Infiltrator's Aspect

The best unique equipment to use with Infiltrator's Aspect in D4 is Eyes in the Dark, which is a Unique Pants.

Best Aspects To Use with Infiltrator's Aspect

The best aspects to use with Infiltrator's Aspect in D4 is Aspect of Bursting Venoms, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Aspect of Bursting Venoms
RogueOffensive
A
Average Synergy
Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a 10% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool, Poison Imbuement has no Cooldown and no Charge limit.
Aspect of Noxious Ice
RogueUtility
C
Average Synergy
Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [14-29%] additional Poison damage to Frozen enemies.
Blast-Trapper's Aspect
RogueOffensive
Codex
C
Average Synergy
Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds.
Aspect of Explosive Verve
RogueUtility
Codex
D
Average Synergy
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18%] increased Movement speed for 3 seconds.
Aspect of Lethal Dusk
RogueDefensive
?
Average Synergy
Evading through an enemy infected by your Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [1-5%] Maximum Life on Kill for 6 seconds.
Aspect of Uncanny Treachery
RogueDefensive
Codex
?
Average Synergy
Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [15-45%] Control Impaired Duration Reduction for 4 seconds.
Opportunist's Aspect
RogueOffensive
Codex
?
Average Synergy
When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [X] Physical damage and Stun enemies for 0.50 seconds.
Toxic Alchemist's Aspect
RogueOffensive
?
Average Synergy
Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies [.11-.16] Poisoning damage over 5 seconds to the target and surrounding enemies.
Pestilent Points Aspect
RogueOffensive
New
?
Average Synergy
Every third cast of Puncture is Poison Imbued with [100 - 150%] of normal potency.

Best Paragons To Use With Infiltrator's Aspect

The best paragon to use with Infiltrator's Aspect in D4 is Bane (Rogue), which is a Rare Glyph Node.

Best Skills To Use with Infiltrator's Aspect

Poison Trap
Rogue Subterfuge Active
Poison
Lucky Hit Chance: 20%
Cooldown: 10
S
Best Synergy
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying {396% / 431% / 465% / 499% / 534%} Poisoning damage over 9 seconds to enemies in the area.
You can have 4 armed traps out at once.
Enhanced
Poison Trap Knocks Down enemies for 1.5 seconds when it activates.
Countering
Poison Trap has a 30% chance to reset your Imbuement Skill Cooldowns when activated.
Subverting
You deal 10% increased Poison Damage to enemies standing inside your Poison Trap.
Death Trap
Rogue Ultimate Active
Shadow
Lucky Hit Chance: 4%
Cooldown: 50
S
Good Synergy
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, dealing 250% damage to each enemy in the area.
Prime
Enemies are Pulled into Death Trap when it activates.
Supreme
If Death Trap kills an enemy, its Cooldown is reduced by 12 seconds.
Concealment
Rogue Subterfuge Active
Cooldown: {20.0 / 19.0 / 18.0 / 17.0 / 16.0}
A
Average Synergy
Vanishes from sight, gaining an advanced form of Stealth for 5 seconds that will not be removed by taking damage.
Concealment also makes you Unstoppable, grants +30% Movement Speed, and allows you to move freely through enemies for its duration.
Using an attack Skill during Concealment will break Concealment.
Enhanced
You gain 40 Energy when you enter Concealment.
Countering
The Skill that breaks Concealment will always be a guaranteed Critical Strike.
Subverting
The Skill that breaks Concealment always makes enemies Vulnerable for 6 seconds.
Poison Imbuement
Rogue Imbuements Active
Poison
Lucky Hit Chance: 33%
Cooldown: 13
A
Average Synergy
Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply {100% / 110% / 120% / 130% / 140%} of their Base damage as additional Poisoning damage over 5 seconds.
Enhanced
Poison Imbuement's Poisoning Duration is increased by 1 second.
Blended
Critical Strikes with Poison Imbued Skills deal 75% increased Poisoning damage.
Mixed
Lucky Hit: Poison Imbued Skills have up to a 30% chance to apply double the amount of Poisoning damage over time.
Caltrops
Rogue Agility Active
Physical
Charge: 2
Charge Cooldown: 13
Lucky Hit Chance: 25%
Cooldown: 12 seconds
E
Average Synergy
Leap backwards and throw caltrops on the ground, dealing {40% / 43% / 46% / 49% / 52%} damage and Slowing enemies by {50% / 53% / 56% / 59% / 62%} . Lasts 6 seconds.
Enhanced
Enemies take x5% increased damage from you each second they are in Caltrops.
Disciplined
You have 5% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.
Methodical
Caltrops now deal Cold damage and Chills enemies for 20% per second.

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