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Deadly Ambush Board

Visual layout of the Deadly Ambush Paragon Board. Hover each node within the board to view it effects.

Deadly Ambush
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The Deadly Ambush Board has many rare nodes that provide the following stat effects:

Best Builds To Use with Deadly Ambush Paragon Board

We have a total of (5) builds that use the Rogue Deadly Ambush Paragon Board. You can click/tap the Best Deadly Ambush builds below to view the complete Build.

Best Aspects To Use with Deadly Ambush Paragon

The best aspects to use with the Deadly Ambush Legendary Paragon in D4 is Accelerating Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Accelerating Aspect
AllOffensive
A
Average Synergy
Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds.
Aspect of Bursting Venoms
RogueOffensive
A
Average Synergy
Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a 10% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool, Poison Imbuement has no Cooldown and no Charge limit.
Smiting Aspect
AllOffensive
B
Average Synergy
You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.
Blast-Trapper's Aspect
RogueOffensive
Codex
C
Average Synergy
Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds.
Vengeful Aspect
RogueOffensive
Codex
C
Average Synergy
Lucky Hit: Making an enemy Vulnerable has up to a [40-60%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%.
Wind Striker Aspect
AllMobility
Codex
C
Average Synergy
Critical Strikes grant [8.0-16.0%] Movement Speed for 1 second, up to 6 seconds.
Aspect of Explosive Verve
RogueUtility
Codex
D
Average Synergy
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18%] increased Movement speed for 3 seconds.
Frostbitten Aspect
RogueUtility
D
Average Synergy
Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies.
Infiltrator's Aspect
RogueOffensive
D
Average Synergy
Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poision Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5-8] seconds per trap placed.
Umbrous Aspect
RogueDefensive
D
Average Synergy
Lucky Hit: Critical Strikes with Marksman Skills have up to a [40-60%] chance to grant a free Dark Shroud shadow.

Best Skills To Use with Deadly Ambush Paragon

The best skills to use with the Deadly Ambush paragon in D4 is Death Trap, and there is also a strong passive synergy with Trap Mastery.

Death Trap
Rogue Ultimate Active
Shadow
Lucky Hit Chance: 4%
Cooldown: 50
S
Good Synergy
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, dealing 250% damage to each enemy in the area.
Prime
Enemies are Pulled into Death Trap when it activates.
Supreme
If Death Trap kills an enemy, its Cooldown is reduced by 12 seconds.
Poison Trap
Rogue Subterfuge Active
Poison
Lucky Hit Chance: 20%
Cooldown: 10
S
Good Synergy
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying {396% / 431% / 465% / 499% / 534%} Poisoning damage over 9 seconds to enemies in the area.
You can have 4 armed traps out at once.
Enhanced
Poison Trap Knocks Down enemies for 1.5 seconds when it activates.
Countering
Poison Trap has a 30% chance to reset your Imbuement Skill Cooldowns when activated.
Subverting
You deal 10% increased Poison Damage to enemies standing inside your Poison Trap.
Puncture
Rogue Basic Active
Physical
Lucky Hit Chance: 35%
Requires Dual Wielded Weapons.
S
Average Synergy
Throw blades a short distance, dealing {21% / 23% / 25% / 27% / 29%} damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.
Enhanced
Gain 2 Energy when Puncture damages a Crowd Controlled enemy.
Fundamental
Punture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.
Primary
Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.
Heartseeker
Rogue Basic Active
Physical
Lucky Hit Chance: 50%
Requires Ranged Weapon
C
Average Synergy
Fire an arrow that seeks an enemy, dealing {24% / 26% / 28% / 31% / 33%} damage and increasing your Critical Strike Chance against them by 3% for 4 seconds, up to 15%.
Enhanced
When Heartseeker Critically Strikes, gain +8% Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable.
Fundamental
Heartseeker also increases the Critical Strike Damage the enemy takes from you by x5% for 4 seconds, up to x25%.
Primary
Heartseeker ricochets to an additonal enemy, dealing 75% of the original damage.
Caltrops
Rogue Agility Active
Physical
Charge: 2
Charge Cooldown: 13
Lucky Hit Chance: 25%
Cooldown: 12 seconds
E
Average Synergy
Leap backwards and throw caltrops on the ground, dealing {40% / 43% / 46% / 49% / 52%} damage and Slowing enemies by {50% / 53% / 56% / 59% / 62%} . Lasts 6 seconds.
Enhanced
Enemies take x5% increased damage from you each second they are in Caltrops.
Disciplined
You have 5% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.
Methodical
Caltrops now deal Cold damage and Chills enemies for 20% per second.

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