How To Get Aspect of Bursting Venoms

The Aspect of Bursting Venoms is not a Codex which means you will have to find it and extract it from Legendary Equipment that will randomly drop from enemies. The Aspect of Bursting Venoms has a chance to appear on the following equipment slots:

Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)

You can boost your chances of acquiring the Aspect of Bursting Venoms by target farming monsters known to have a higher drop rate for the type of equipment where this aspect is typically found on. The following monster have a higher chance to drop equipment that can be found with the Aspect of Bursting Venoms:

Best Builds To Use with Aspect of Bursting Venoms

We have a total of (4) builds that use the Aspect of Bursting Venoms. You can click/tap any Aspect of Bursting Venoms build below to view the complete Build.

Best Aspects To Use with Aspect of Bursting Venoms

The best aspects to use with Aspect of Bursting Venoms in D4 is Accelerating Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Accelerating Aspect
AllOffensive
A
Good Synergy
Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds.
Wind Striker Aspect
AllMobility
Codex
C
Good Synergy
Critical Strikes grant [8.0-16.0%] Movement Speed for 1 second, up to 6 seconds.
Umbrous Aspect
RogueDefensive
D
Good Synergy
Lucky Hit: Critical Strikes with Marksman Skills have up to a [40-60%] chance to grant a free Dark Shroud shadow.
Smiting Aspect
AllOffensive
B
Average Synergy
You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.
Aspect of Noxious Ice
RogueUtility
C
Average Synergy
Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [14-29%] additional Poison damage to Frozen enemies.
Vengeful Aspect
RogueOffensive
Codex
C
Average Synergy
Lucky Hit: Making an enemy Vulnerable has up to a [40-60%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%.
Frostbitten Aspect
RogueUtility
D
Average Synergy
Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies.
Infiltrator's Aspect
RogueOffensive
D
Average Synergy
Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poision Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5-8] seconds per trap placed.
Toxic Alchemist's Aspect
RogueOffensive
?
Average Synergy
Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies [.11-.16] Poisoning damage over 5 seconds to the target and surrounding enemies.
Pestilent Points Aspect
RogueOffensive
New
?
Average Synergy
Every third cast of Puncture is Poison Imbued with [100 - 150%] of normal potency.

Best Skills To Use with Aspect of Bursting Venoms

Poison Imbuement
Rogue Imbuements Active
Poison
Lucky Hit Chance: 33%
Cooldown: 13
A
Strong Synergy
Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply {100% / 110% / 120% / 130% / 140%} of their Base damage as additional Poisoning damage over 5 seconds.
Enhanced
Poison Imbuement's Poisoning Duration is increased by 1 second.
Blended
Critical Strikes with Poison Imbued Skills deal 75% increased Poisoning damage.
Mixed
Lucky Hit: Poison Imbued Skills have up to a 30% chance to apply double the amount of Poisoning damage over time.
Puncture
Rogue Basic Active
Physical
Lucky Hit Chance: 35%
Requires Dual Wielded Weapons.
S
Good Synergy
Throw blades a short distance, dealing {21% / 23% / 25% / 27% / 29%} damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.
Enhanced
Gain 2 Energy when Puncture damages a Crowd Controlled enemy.
Fundamental
Punture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.
Primary
Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.
Poison Trap
Rogue Subterfuge Active
Poison
Lucky Hit Chance: 20%
Cooldown: 10
S
Average Synergy
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying {396% / 431% / 465% / 499% / 534%} Poisoning damage over 9 seconds to enemies in the area.
You can have 4 armed traps out at once.
Enhanced
Poison Trap Knocks Down enemies for 1.5 seconds when it activates.
Countering
Poison Trap has a 30% chance to reset your Imbuement Skill Cooldowns when activated.
Subverting
You deal 10% increased Poison Damage to enemies standing inside your Poison Trap.
Shadow Imbuement
Rogue Imbuements Active
Shadow
Lucky Hit Chance: 33%
Cooldown: 13
A
Average Synergy
Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing {40% / 44% / 48% / 52% / 56%} damage to all surrounding enemies.
If the infection expires before the enemy dies, it will deal {40% / 44% / 48% / 52% / 56%} damage to only that enemy.
Enhanced
You have 15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement.
Blended
Shadow Imbuement's primary explosion makes enemies Vulnerable for 2 seconds.
Mixed
Enemies infected by Shadow Imbuement take 12% increased Non-Physical damage from you for 8 seconds.
Cold Imbuement
Rogue Imbuements Active
Cold
Cooldown: 13
C
Average Synergy
Imbue your weapons with frigid energies. Your next 2 Imbueable Skills deal Cold damage and Chill enemies for {25% / 28% / 30% / 33% / 35%} per hit.
Enhanced
Lucky Hit: Cold Imbued Skills have up to a 40% chance to make enemies Vulnerable for 3 seconds.
Blended
Lucky Hit: Critical Strikes with Cold Imbued Skills have up to a 20% chance to instantly Freeze enemies for 3 seconds.
Mixed
Cold Imbued Skills deal 20% damage to Crowd Controlled enemies. Double this bonus against Frozen enemies.
Heartseeker
Rogue Basic Active
Physical
Lucky Hit Chance: 50%
Requires Ranged Weapon
C
Average Synergy
Fire an arrow that seeks an enemy, dealing {24% / 26% / 28% / 31% / 33%} damage and increasing your Critical Strike Chance against them by 3% for 4 seconds, up to 15%.
Enhanced
When Heartseeker Critically Strikes, gain +8% Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable.
Fundamental
Heartseeker also increases the Critical Strike Damage the enemy takes from you by x5% for 4 seconds, up to x25%.
Primary
Heartseeker ricochets to an additonal enemy, dealing 75% of the original damage.

All Aspects by Type and Slot

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