Where to find Wind Striker Aspect Codex

The Wind Striker Aspect Codex is Unlocked by completing Shivta Ruins in Kehjistan.

Wind Striker Aspect Map contents
Location Type Subtype Description Show on map

Best Builds To Use with Wind Striker Aspect

We have a total of (2) builds that use the Wind Striker Aspect. You can click/tap any Wind Striker Aspect build below to view the complete Build.

Best Aspects To Use with Wind Striker Aspect

The best aspects to use with Wind Striker Aspect in D4 is Accelerating Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Accelerating Aspect
AllOffensive
A
Good Synergy
Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds.
Aspect of Bursting Venoms
RogueOffensive
A
Good Synergy
Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a 10% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool, Poison Imbuement has no Cooldown and no Charge limit.
Aspect of the Rampaging Werebeast
DruidOffensive
Codex
C
Good Synergy
The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% for the duration.
Aspect of Torment
NecromancerResource
Codex
C
Good Synergy
Critical Strikes with Bone Skills increase your Essence Regeneration by [90-170%] for 4 seconds.
Aspect of Empowering Reaper
NecromancerOffensive
Codex
D
Good Synergy
Critical Strikes from Sever have a [10-20%] chance to spawn a pool of Blight under the target that deals [20-60%] bonus damage. This effect can only happen once every 3 seconds.
Lightning Dancer's Aspect
DruidOffensive
D
Good Synergy
Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing [.7-.8] Lightning damage.
Stormclaw's Aspect
DruidOffensive
Codex
D
Good Synergy
Critical Strikes with Shred deal [20-30%] of the damage dealt as Lightning damage to the target and surrounding enemies.
Umbrous Aspect
RogueDefensive
D
Good Synergy
Lucky Hit: Critical Strikes with Marksman Skills have up to a [40-60%] chance to grant a free Dark Shroud shadow.
Runeworker's Conduit Aspect
DruidOffensive
?
Good Synergy
Critical Strikes with Storm Skills that you cast charge the air around you for [1.0-2.0] seconds causing a Lightning Bolt to periodically hit an enemy in the area for [1.4] Lightning damage. This duration can be extended by additional Critical Strikes.
Ghostwalker Aspect
AllMobility
Codex
A
Average Synergy
While Unstoppable and for 4 seconds after, you gain [10-25%] increased Movement Speed and can move freely through enemies.
Dire Wolf's Aspect
DruidOffensive
B
Average Synergy
Grizzly Rage now Shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life.
Smiting Aspect
AllOffensive
B
Average Synergy
You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.
Aspect of Grasping Veins
NecromancerOffensive
Codex
C
Average Synergy
Gain [10-20%] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [20-40%] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils.
Aspect of Natural Balance
DruidOffensive
C
Average Synergy
Casting a Storm Skill grants your Earth Skills [30.0-45.0%] Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0-12.0%] for 4 seconds.
Aspect of Serration
NecromancerOffensive
C
Average Synergy
The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1% per Essence, up to [30-40%] .
Aspect of the Dire Whirlwind
BarbarianOffensive
Codex
C
Average Synergy
Whirlwind's Critical Strike Chance is increased by [3-8%] for each second it is channeled, up to [9-24%] .
Cheat's Aspect
RogueDefensive
Codex
C
Average Synergy
You take [15.0-25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.
Elementalist's Aspect
SorceressOffensive
Codex
C
Average Synergy
Core or Mastery Skills cast at or above 100 Mana gain a [20.0-40.0%] increased Critical Strike Chance.
Nighthowler's Aspect
DruidOffensive
Codex
C
Average Synergy
Blood Howl increases Critical Strike Chance by [5.0-10.0%]. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.
Relentless Berserker's Aspect
BarbarianUtility
Codex
C
Average Synergy
Lucky Hit: Damaging an enemy with a Core Skill has up to a [22-40%] chance to extend the duration of Berserking by 2 second. Double this duration if it was a Critical Strike.
Vengeful Aspect
RogueOffensive
Codex
C
Average Synergy
Lucky Hit: Making an enemy Vulnerable has up to a [40-60%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%.
Aspect of Explosive Verve
RogueUtility
Codex
D
Average Synergy
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18%] increased Movement speed for 3 seconds.
Blood-Soaked Aspect
NecromancerOffensive
D
Average Synergy
Blood Mist leaves a trail that lasts for 4 seconds and deals [.24-.31] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active.
Crashstone Aspect
DruidOffensive
Codex
D
Average Synergy
Earth Skills deal [30-40%] more Critical Strike Damage to Crowd Controlled enemies.
Frostbitten Aspect
RogueUtility
D
Average Synergy
Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies.
Aspect of the Bounding Conduit
SorceressMobility
Codex
?
Average Synergy
Gain [25-30%] Movement Speed for 3 seconds after Teleporting.
Aspect of Three Curses
SorceressOffensive
Codex
?
Average Synergy
Meteor deals [20-40%] increased Critical Strike Damage, Double this bonus against Healthy targets.
Charged Aspect
SorceressMobility
Codex
?
Average Synergy
Collecting Crackling Energy increases your Movement Speed by [10-15%] for 8 seconds.
Flamewalker's Aspect
SorceressMobility
Codex
?
Average Synergy
Coming in contact with your Firewall grants you [15-25%] Movement Speed for 6 seconds.
Craven Aspect
AllMobility
New
?
Average Synergy
You gain [20 - 40%] increased Movement Speed when moving away from Slowed or Chilled enemies.

Best Paragons To Use With Wind Striker Aspect

The best paragon to use with Wind Striker Aspect in D4 is Spirit, which is a Rare Glyph Node.

Lust for Carnage
DruidLegendary Board
A
Good Synergy
  • Critical Strikes with Werewolf Skills restore 2 Spirit.
Carnage
BarbarianLegendary Board
S
Good Synergy
  • While Berserking, Critical Strikes increase your Attack Speed by 2%, up to 10% for 6 seconds.
Deadly Ambush
RogueLegendary Board
A
Average Synergy
  • You deal 22.5% increased Critical Strike Damage to enemies affected by your Trap Skills.
Searing Heat
SorceressLegendary Board
A
Average Synergy
  • Casting Fireball or Meteor increases the Critical Strike Chance of further casts of that Skill by +5% for 5 seconds, up to +15%. Additional stacks do not refresh this timer.
Thunderstruck
DruidLegendary Board
B
Average Synergy
  • Storm Skills deal 30% increased Critical Strike Damage against Vulnerable or Immobilized enemies.
Flawless Technique
BarbarianLegendary Board
D
Average Synergy
  • Damaging enemies with One-Handed Weapons increases your Critical Strike chance by 1% for 2 seconds, up to 5%. This can only happen once per Skill cast, or twice per second while channeling Whirlwind.
Burning Instinct
SorceressLegendary Board
S
Average Synergy
  • Your Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have.
Essence
NecromancerRare Glyph
C
Strong Synergy
  • Description:
    For every 5 Dexterity purchased within range, All damage deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
  • Radius Bonus:
    Critical Strikes deal x22% increased damage to enemies that are not Healthy.
  • Radius Requirement:
    25 Dexterity
Spirit
DruidRare Glyph
C
Strong Synergy
  • Description:
    For every 5 Dexterity purchased within range, all damage deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
  • Radius Bonus:
    Critical Strikes increase the damage an enemy takes from you by x2% for 20 seconds, up to x12%.
  • Radius Requirement:
    25 Dexterity
Destruction
SorceressRare Glyph
D
Strong Synergy
  • Description:
    For every 5 Dexterity purchased within range, all damage you deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
  • Radius Bonus:
    Critical Strikes increase all damage the enemy takes from you by x2% for 10 seconds, up to x12%.
  • Radius Requirement:
    25 Dexterity
Wrath
BarbarianRare Glyph
A
Average Synergy
  • Description:
    For every 5 Dexterity purchased within range, All damage deal +1.5 - 7.5% (0.3% Per Level) increased Critical Strike Damage.
  • Radius Bonus:
    Skills that Critically Strike generate 3 Fury.
  • Radius Requirement:
    25 Dexterity
Bloodfeeder
BarbarianRare Glyph
D
Average Synergy
  • Description:
    For every 5 Dexterity purchased within range, you deal +2 - 8% (0.3% Per Level) increased damage to Bleeding targets.
  • Radius Bonus:
    You have 5% increased Critical Strike Chance against Bleeding enemies.
  • Radius Requirement:
    25 Dexterity
Cleaver
BarbarianRare Glyph
D
Average Synergy
  • Description:
    For every 5 Strength purchased within range, you deal +2 - 8% (0.3% Per Level) increased damage while wielding an Axe.
  • Radius Bonus:
    While wielding an Axe, you deal x12% increased Critical Strike Damage.
  • Radius Requirement:
    40 Strength
Combat
RogueRare Glyph
S
Average Synergy
  • Description:
    For every 5 Intelligence purchased within range, all damage you deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
  • Radius Bonus:
    Skills that Critically Strike restore 12% of their Energy cost.
  • Radius Requirement:
    25 Intelligence

Best Skills To Use with Wind Striker Aspect

Puncture
Rogue Basic Active
Physical
Lucky Hit Chance: 35%
Requires Dual Wielded Weapons.
S
Good Synergy
Throw blades a short distance, dealing {21% / 23% / 25% / 27% / 29%} damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.
Enhanced
Gain 2 Energy when Puncture damages a Crowd Controlled enemy.
Fundamental
Punture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.
Primary
Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.
Rallying Cry
Barbarian Defensive Active
Physical
Cooldown: 25
S
Average Synergy
Bellow a rallying cry, increasing your Movement Speed by +30% and Resource Generation by x {40% / 44% / 48% / 52% / 56%} for 6 seconds, and Nearby allies for 3 seconds.
Enhanced
Rallying Cry grants you Unstoppable while active.
Strategic
Rallying Cry grants you 10% Base Life as Fortify. While Rallying Cry is active, you gain an additional 2% Base Life as Fortify each time you take or deal direct damage.
Tactical
Rallying Cry generates 20 Fury and grants you an additional x20% Resource Generation.
Shadow Step
Rogue Agility Active
Physical
Lucky Hit Chance: 100%
Cooldown: 9
Requires Dual Wielded Weapons
S
Average Synergy
Become Unstoppable and quickly move through the shadows to stab your victim from behind for {72% / 79% / 86% / 94% / 101%} damage. Gain +50% increased Movement Speed for 2 seconds afterwards.
Enhanced
Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by 8% for 3 seconds.
Disciplined
Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.
Methodical
Enemies damaged by Shadow Step are Stunned for 2 seconds.
Blood Mist
Necromancer Macabre Active
Physical
Lucky Hit Chance: 9%
Cooldown: {24.0 / 23.1 / 22.2 / 21.5 / 20.8}
A
Average Synergy
Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal 2% damage to enemies and Heal for {0.5% / 0.5% / 0.6% / 0.6% / 0.7%} of your Maximum Life.
Enhanced
Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds.
Dreadful
Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy.
Ghastly
Blood Mist leaves behind a Corpse every 1 second.
Concealment
Rogue Subterfuge Active
Cooldown: {20.0 / 19.0 / 18.0 / 17.0 / 16.0}
A
Average Synergy
Vanishes from sight, gaining an advanced form of Stealth for 5 seconds that will not be removed by taking damage.
Concealment also makes you Unstoppable, grants +30% Movement Speed, and allows you to move freely through enemies for its duration.
Using an attack Skill during Concealment will break Concealment.
Enhanced
You gain 40 Energy when you enter Concealment.
Countering
The Skill that breaks Concealment will always be a guaranteed Critical Strike.
Subverting
The Skill that breaks Concealment always makes enemies Vulnerable for 6 seconds.
Petrify
Druid Ultimate Active
Physical
Cooldown: 50
B
Average Synergy
Encase all Nearby enemies in stone, Stunning them for 3 seconds. You deal x30% increased Critical Strike Damage to enemies affected by Petrify.
Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
Prime
Petrify's effect durations are increased by 1 second.
Supreme
Killing an enemy affected by Petrify grants 25 Spirit.
Heartseeker
Rogue Basic Active
Physical
Lucky Hit Chance: 50%
Requires Ranged Weapon
C
Average Synergy
Fire an arrow that seeks an enemy, dealing {24% / 26% / 28% / 31% / 33%} damage and increasing your Critical Strike Chance against them by 3% for 4 seconds, up to 15%.
Enhanced
When Heartseeker Critically Strikes, gain +8% Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable.
Fundamental
Heartseeker also increases the Critical Strike Damage the enemy takes from you by x5% for 4 seconds, up to x25%.
Primary
Heartseeker ricochets to an additonal enemy, dealing 75% of the original damage.
Conduction
Sorceress Ultimate Passive
B
Strong Synergy
Critical Strikes with Shock Skills increase your Movement Speed by + {3% / 6% / 9%} for 3 seconds.
Elemental Attunement
Sorceress Defensive Passive
S
Good Synergy
Lucky Hit: Critical Strikes have up to a {5% / 10% / 15%} chance to reset the Cooldown of one of your Defensive Skills. Can only happen once every 10 seconds.
Precision
Rogue Key Passive Passive
S
Good Synergy
Critical Strikes with Marksman Skills grant you Precision. You gain x4% increased Critical Strike Damage per stack of Precision, up to a maximum of x20%.
When you reach maximum Precision, your next Marksman Skill is a guaranteed Critical Strike that deals x40% increased Critical Strike Damage, then consumes all stacks of Precision.
Vyr's Mastery
Sorceress Key Passive Passive
A
Good Synergy
Close enemies take x15% increased damage from your Shock Skills and deal 20% less damage to you. Critical Strikes increase these bonuses by 25% for 3 seconds.
Safeguard
Druid Wrath Passive
B
Good Synergy
Critical Strikes with Earth Skills Fortify you for {2% / 4% / 7%} Base Life.
Static Discharge
Sorceress Mastery Passive
B
Good Synergy
Lucky Hit: Critical Strikes with Shock Skills have up to a {5% / 10% / 15%} chance to form a Crackling Energy.
Toxic Claws
Druid Wrath Passive
E
Good Synergy
Critical Strikes with Werewolf Skills deal {8% / 15% / 23%} of their Base damage as Poisoning damage over 4 seconds.
Esu's Ferocity
Sorceress Key Passive Passive
S
Average Synergy
Your Fire Critical Strike Damage is increased by 25% against enemies above 50% Life. Your Fire Critical Strike Chance is increased by +5% against enemies below 50% Life.
Killing an enemy with a Critical Strike grants both bonuses against all enemies for 3 seconds. Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike.
Predatory Instinct
Druid Core Passive
S
Average Synergy
Critical Strike Chance against Close enemies is increased by + {2% / 4% / 6%} .
Stutter Step
Rogue Core Passive
S
Average Synergy
Critically Striking an enemy grants + {5% / 10% / 15%} Movement Speed for 4 seconds.
Concussive
Rogue Agility Passive
A
Average Synergy
After Knocking Back or Knocking Down an enemy, you gain {4% / 8% / 12%} increased Critical Strike Chance against them for 3 seconds.
Coursing Currents
Sorceress Ultimate Passive
A
Average Synergy
Hitting enemies with Shock Skills increases your Critical Strike Chance by {1% / 2% / 3%} . Resets upon getting a Critical Strike.
Devouring Blaze
Sorceress Mastery Passive
A
Average Synergy
You deal x {7% / 14% / 21%} increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to x {10% / 20% / 30%} .
Gushing Wounds
Barbarian Key Passive Passive
A
Average Synergy
When causing an enemy to Bleed, you have a chance equal to your Critical Strike Chance to increase the Bleed amount by 115% of your Critical Strike Damage bonus.
Overpowering a Bleeding enemy creates an explosion that inflicts 70% Bleeding damage over 5 seconds.
Haste
Rogue Ultimate Passive
A
Average Synergy
While at or above 50% maximum Energy, gain + {5% / 10% / 15%} increased Movement Speed. While below 50% maximum Energy, gain + {5% / 10% / 15%} increased Attack Speed.
No Mercy
Barbarian Weapon Mastery Passive
A
Average Synergy
You have + {3% / 6% / 9%} increased Critical Strike Chance against Immobilized, Stunned, or Slowed enemies.
Precision Imbuement
Rogue Imbuements Passive
A
Average Synergy
Imbued Skills gains {3% / 6% / 9%} increased Critical Strike Chance.
Chilling Weight
Rogue Imbuements Passive
B
Average Synergy
Chilled enemies have their Movement Speed further reduced by up to {10% / 20% / 30%} .
Evulsion
Necromancer Summoning Passive
B
Average Synergy
Your Bone Skills deal x {5% / 10% / 15%} increased Critical Strike Damage to Vulnerable enemies.
Reaper's Pursuit
Necromancer Summoning Passive
B
Average Synergy
Damaging enemies with Darkness Skills increases your Movement Speed by + {5% / 10% / 15%} for 3 seconds.
Serration
Necromancer Summoning Passive
B
Average Synergy
Your Bone Skills have a {0.3% / 0.6% / 0.9%} increased Critical Strike Chance for each 30 Essence you have upon cast.
Swiftness
Barbarian Brawling Passive
B
Average Synergy
Movement Speed is increased by + {4% / 8% / 12%} .
Trap Mastery
Rogue Ultimate Passive
B
Average Synergy
When Poison Trap or Death Trap activates, you gain {4% / 8% / 12%} increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.
Digitigrade Gait
Druid Core Passive
C
Average Synergy
You gain + {3% / 6% / 9%} Movement Speed while in Werewolf form.
This bonus persists for 3 seconds after leaving Werewolf form.
Envenom
Druid Wrath Passive
C
Average Synergy
Poisoned enemies take + {10% / 20% / 30%} additional Critical Strike Damage.
Heavy Handed
Barbarian Ultimate Passive
C
Average Synergy
While using Two-Handed weapons you deal x {5% / 10% / 15%} increased Critical Strike Damage.

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