Guides Necromancer Skills

Diablo 2 Raise Skeletal Mage

S-Tier

Raise Skeletal Mage Skill Guide

Class: Necromancer

Skill Tree: Necromancer Summoning Spells

Type: Magic

Use: Active

Requires Lv. 12

Lvl Mana Cost Number of Skeletons Defense
20278200

Diablo 2 Resurrected Raise Skeletal Mage is a Necromancer Magic Skill and requires level 12 to use. Here you can find Mana Cost, Number of Skeletons, Defense Per Level Stats, and Synergy Bonus from Skeleton Mastery Skills.

Diablo 2 Raise Skeletal Mage Stats

Description: Cast on the corpse of a slain monster. This raises a skeleton mage that fights for you.
Raise Skeletal Mage Per Level Stats
Lvl Mana Cost Number of Skeletons Defense
18110
29220
310330
411340
512350
613460
714470
815480
916590
10175100
11185110
12196120
13206130
14216140
15227150
16237160
17247170
18258180
19268190
20278200

Best Skills to use with Raise Skeletal Mage in Diablo 2

The Best Skills to use with Raise Skeletal Mage are Skeleton Mastery, which provide Damage Bonus & Effects Per Level.

Per Level Bonus From Skills
Raise Skeletal Mage will gain Bonus Damage/Effect from the following skills Per Level.
Skeleton Mastery
Summon Resist
Per Level Bonus To Skills
Raise Skeletal Mage Per Level provides the following bonuses to other Necromancer skills.
Skills Description
S Tier
Skeleton Mastery
Increases Life and Damage of Raised Skeletons and revived creatures.
Passive
Physical
Requires Lv. 1
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Diablo 2 Best Raise Skeletal Mage Build

Below is a list of the best builds that use the Necromancer Skill Raise Skeletal Mage in D2R.

S
TIER
20
20
20
20
20
1
1
1
3
Summoner Necromancer Build
Skills
Skills Description
S Tier
Raise Skeleton
Cast on the corpse of a slain monster. This raises a skeleton warrior that fights for you.
Active
Physical
Requires Lv. 1
S Tier
Skeleton Mastery
Increases Life and Damage of Raised Skeletons and revived creatures.
Passive
Physical
Requires Lv. 1
A Tier
Corpse Explosion
Cast on the corpse of a slain monster, it explodes, damaging nerby enemies.
Active
Physical
Requires Lv. 6
S Tier
Raise Skeletal Mage
Cast on the corpse of a slain monster. This raises a skeleton mage that fights for you.
Active
Magic
Requires Lv. 12
D Tier
Golem Mastery
Enhances Speed and Life of all your Golems.
Passive
Physical
Requires Lv. 12
D Tier
Fire Golem
Creates a golem that converts the damage it receives from fire into Life.
Active
Fire
Requires Lv. 30
B Tier
Lower Resist
Curses an enemy to take more damage from all magical attack lowers resistances of monsters lowers maximum resistances of hostile players.
Active
Magic
Requires Lv. 30
A Tier
Amplify Damage
Curses a group of enemies, increasing the non-magic damage they receive.
Active
Magic
Requires Lv. 1
A Tier
Dim Vision
Curses a group of monsters. Reducing their vision radius.
Active
Magic
Requires Lv. 6
Weapons & Armor
Runeword
+50% Damage To Undead
+ (1.25 Per Character Level) 1-123 To Mana (Based On Character Level)
+ (1.25 Per Character Level) 1-123 To Life (Based On Character Level)
+1 To Necromancer Skill Levels
+2 To Summoning Skills (Necromancer Only)
10% Faster Cast Rate
30% Faster Hit Recovery
Replenish Life +5
Runeword
+50% Damage To Undead
10% Chance To Cast Level 2 Bone Prison When Struck
5% Chance To Cast Level 10 Bone Spirit When Struck
+ (1.25 Per Character Level) 1-123 To Mana (Based On Character Level)
10% Faster Cast Rate
+2 To Terror (Necromancer Only)
+2 To Raise Skeletal Mage (Necromancer Only)
+3 To Skeleton Mastery (Necromancer Only)
+3 To Raise Skeleton (Necromancer Only)
+2 To Summoning Skills (Necromancer Only)
+2 To Poison And Bone Skills (Necromancer Only)

Item
+2 To All Skills
+ (1.5 Per Character Level) 1-148 To Life (Based On Character Level)
+ (1.5 Per Character Level) 1-148 To Mana (Based On Character Level)
Damage Reduced By 10%
50% Better Chance of Getting Magic Items
+2 To All Attributes
Item
+150% Enhanced Defense
Requirements -40%
40% Faster Run/Walk
Poison Resistance +40%
+100 Defense vs. Missile
+2 To Summoning Skills (Necromancer Only)
Lightning Resistance +50% (3 Items)
Damage Reduced By 25% (Complete Set)
Item
+90-120% Enhanced Defense
Slows Target By 10%
+1 To All Skills
+20% Faster Cast Rate
Increases Maximum Mana 5%
Level 3 Venom (11 Charges)
Item
+170-200% Enhanced Defense
+20% Faster Run/Walk
+1-2 To Skeleton Mastery (Necromancer Only)

+10-20 To Strength

+17 To Dexterity
Regenerate Mana 10%
Heal Stamina Plus 10%
Half Freeze Duration
Level 33 Bone Prison (13 Charges)
Level 12 Life Tap (10 Charges)
Item
+20-30% Enhanced Defense
+10 Defense
+1 To Fire Skills
+20% Faster Cast Rate
Regenerate Mana 25%
Adds 1-6 Fire Damage
Item
+20% Faster Cast Rate
Cold Resistance +30%
+30 Defense
+25% Poison Skill Damage
+2 To Curses (Necromancer Only)
Item
+150-200% Enhanced Defense
+5 To Mana After Each Kill
40% Increased Chance of Blocking
30% Faster Block Rate
+2 To Necromancer Skill Levels
+20 To Energy
Regenerate Mana 33%
All Resistances +40
+2 To Curses Skills (Necromancer Only)
Item
+140-180% Enhanced Defense
+1-3 To Summoning Skills (Necromancer Only)
+1-3 To Poison And Bone Skills (Necromancer Only)
+1-3 To Curses (Necromancer Only)
+30% Faster Cast Rate
Increase Maximum Mana 10%
(Ladder Only)
Item
+120-150% Enhanced Defense
+20% Faster Run/Walk
+2-3 To Necromancer Skill Levels
All Resistances +20-30
15% Chance To Cast Level 3 Terror When Struck
Item
Stone of Jordan
Rings
+1 To All Skills
Increase Maximum Mana 25%*
Adds 1-12 Lightning Damage
+20 To Mana
Item
Mara's Kaleidoscope
Amulets
+2 To All Skills
All Resistances +20-30
+5 To All Attributes
Runewords
Runeword
Enigma
1
2
3
Jah + Ith + Ber
Requires Lv. 65
3 Socket Body Armor
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
Runeword
Heart of the Oak
1
2
3
4
Ko + Vex + Pul + Thul
Requires Lv. 55
4 Socket Staves/Maces
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)

Runeword
White
1
2
Dol + Io
Requires Lv. 35
2 Socket Wand
Hit Causes Monster To Flee 25%
+10 To Vitality
+3 To Poison And Bone Skills (Necromancer Only)
+3 To Bone Armor (Necromancer Only)
+2 To Bone Spear (Necromancer Only)
+4 To Skeleton Mastery (Necromancer Only)
Magic Damage Reduced By 4
20% Faster Cast Rate
+13 To Mana

S
TIER
20
20
20
20
20
1
1
3
Summoner MF% Necromancer Build
Skills
Skills Description
S Tier
Raise Skeleton
Cast on the corpse of a slain monster. This raises a skeleton warrior that fights for you.
Active
Physical
Requires Lv. 1
S Tier
Skeleton Mastery
Increases Life and Damage of Raised Skeletons and revived creatures.
Passive
Physical
Requires Lv. 1
A Tier
Corpse Explosion
Cast on the corpse of a slain monster, it explodes, damaging nerby enemies.
Active
Physical
Requires Lv. 6
S Tier
Raise Skeletal Mage
Cast on the corpse of a slain monster. This raises a skeleton mage that fights for you.
Active
Magic
Requires Lv. 12
C Tier
Iron Golem
Transforms a metallic item into a Golem that gains the properties of the item.
Active
Physical
Requires Lv. 24
B Tier
Lower Resist
Curses an enemy to take more damage from all magical attack lowers resistances of monsters lowers maximum resistances of hostile players.
Active
Magic
Requires Lv. 30
A Tier
Amplify Damage
Curses a group of enemies, increasing the non-magic damage they receive.
Active
Magic
Requires Lv. 1
A Tier
Dim Vision
Curses a group of monsters. Reducing their vision radius.
Active
Magic
Requires Lv. 6
Weapons & Armor
Runeword
Gull
Dagger
Adds 1-15 damage
100% Better Chance of Getting Magic Item
-5 to Mana

Runeword
+ (2 Per Character Level) 2-198 To Mana (Based On Character Level)
50% Faster Cast Rate
Regenerate Mana 15%
Increase Maximum Mana 15%
All Resistances +75
Indestructible
Item
+2 To All Skills
+ (1.5 Per Character Level) 1-148 To Life (Based On Character Level)
+ (1.5 Per Character Level) 1-148 To Mana (Based On Character Level)
Damage Reduced By 10%
50% Better Chance of Getting Magic Items
+2 To All Attributes
Item
+50-75% Enhanced Defense
All Resistances +5
20-30% Better Chance Of Getting Magic Items
Requirements -40%
+ (0.25 Per Character Level) 0-24 Absorbs Cold Damage (Based On Character Level)
Socketed (2)
+2 To Offensive Auras (Paladin Only) (2 Items)
Item
+400 Defense
Requirements -60%
Magic Damage Reduced By 15
Cold Resistance +40%
Lightning Resistance +40%
Fire Resistance +40%
88% Better Chance Of Getting Magic Items
+10% Faster Cast Rate (2 Items)
Item
+40-60% Enhanced Defense
+25 Defense
10% Increased Attack Speed
30% Better Chance Of Getting Magic Items
50-80% Extra Gold From Monsters

+2 To Light Radius
Item
+90-120% Enhanced Defense
Slows Target By 10%
+1 To All Skills
+20% Faster Cast Rate
Increases Maximum Mana 5%
Level 3 Venom (11 Charges)
Item
+150-190% Enhanced Defense
25% Faster Run/Walk
+10 To Vitality
+10 To Strength
Adds 15-25 Damage
40% Slower Stamina Drain
Attacker Takes Damage Of 5-10

30-50% Better Chance of Getting Magic Items
Item
+20-30% Enhanced Defense
+15 Defense
+25 To Attack Rating
25-40% Better Chance of Getting Magic Item

200% Extra Gold From Monsters
+2 To Light Radius
Item
Nagelring
Rings
Magic Damage Reduced By 3
+50-75 To Attack Rating
Attacker Takes Damage of 3*
15-30% Better Chance of Getting Magic Items
Item
Wisp Projector
Rings
10% Chance To Cast Level 16 Lightning On Striking
Lightning Absorb 10-20%
10-20% Better Chance of Getting Magic Items
Level 7 Spirit of Barbs (11 charges)
Level 5 Heart of Wolverine (13 charges)
Level 2 Oak Sage (15 charges)
Runewords
Runeword
Enigma
1
2
3
Jah + Ith + Ber
Requires Lv. 65
3 Socket Body Armor
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
Runeword
Chains of Honor
1
2
3
4
Dol + Um + Ber + Ist
Requires Lv. 63
4 Socket Body Armor
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items
Runeword
Splendor
1
2
Eth + Lum
Requires Lv. 37
2 Socket Shields
+1 To All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense
+10 To Energy
Regenerate Mana 15%
50% Extra Gold From Monsters
20% Better Chance of Getting Magic Items
+3 To Light Radius

Runeword
Dream
1
2
3
Io + Jah + Pul
Requires Lv. 65
3 Socket Helms/ Shields
10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery
+30% Enhanced Defense
+150-220 Defense
+10 To Vitality
Increase Maximum Life 5% (Helms Only)
+50 To Life (Shields Only)
+0.625-61.875 To Mana (Based On Character Level)
All Resistances +5-20
12-25% Better Chance of Getting Magic Items

Runeword
Delirium
1
2
3
Lem + Ist + Io
Requires Lv. 51
3 Socket Helms
1% Chance To Cast Level 50 Delirium (morph) When Struck
6% Chance To Cast Level 14 Mind Blast When Struck
14% Chance To Cast Level 13 Terror When Struck
11% Chance To Cast Level 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)
Runeword
Insight
1
2
3
4
Ral + Tir + Tal + Sol
Requires Lv. 27
4 Socket Polearms/Staves
+ Level 12-17 Meditation Aura When Equipped
+35% Faster Cast Rate
+200-260% Enhanced Damage
+9 To Minimum Damage
180-250% Bonus to Attack Rating
Adds 5-30 Fire Damage
+75 Poison Damage Over 5 Seconds
+1-6 To Critical Strike
+5 To All Attributes
+2 To Mana After Each Kill
23% Better Chance of Getting Magic Items

Runeword
Rhyme
1
2
Shael + Eth
Requires Lv. 29
2 Socket Shields
20% Increased Chance of Blocking
40% Faster Block Rate
All Resistances +25
Regenerate Mana 15%
Cannot Be Frozen
50% Extra Gold From Monsters
25% Better Chance Of Getting Magic Items

Best Weapons to use with Raise Skeletal Mage in D2R

We consider Carin Shard as one of the Best Weapons to use with the Raise Skeletal Mage Skill.

Weapons Description
? Tier
Carin Shard
Unique Petrified Wand
+50% Damage To Undead
+ (1.25 Per Character Level) 1-123 To Mana (Based On Character Level)
+ (1.25 Per Character Level) 1-123 To Life (Based On Character Level)
+1 To Necromancer Skill Levels
+2 To Summoning Skills (Necromancer Only)
10% Faster Cast Rate
30% Faster Hit Recovery
Replenish Life +5
? Tier
Arm of King Leoric
Unique Tomb Wand
+50% Damage To Undead
10% Chance To Cast Level 2 Bone Prison When Struck
5% Chance To Cast Level 10 Bone Spirit When Struck
+ (1.25 Per Character Level) 1-123 To Mana (Based On Character Level)
10% Faster Cast Rate
+2 To Terror (Necromancer Only)
+2 To Raise Skeletal Mage (Necromancer Only)
+3 To Skeleton Mastery (Necromancer Only)
+3 To Raise Skeleton (Necromancer Only)
+2 To Summoning Skills (Necromancer Only)
+2 To Poison And Bone Skills (Necromancer Only)

Best Armor to use with Raise Skeletal Mage in D2R

We consider Trang-Oul's Scales as one of the Best Armor to use with the Raise Skeletal Mage Skill.

Armor Description
? Tier
Trang-Oul's Scales
Chaos Armor Trang-Oul's Avatar Set
+150% Enhanced Defense
Requirements -40%
40% Faster Run/Walk
Poison Resistance +40%
+100 Defense vs. Missile
+2 To Summoning Skills (Necromancer Only)
Lightning Resistance +50% (3 Items)
Damage Reduced By 25% (Complete Set)
? Tier
Darkforce Spawn
Bloodlord Skull (Necromancer Only)
+140-180% Enhanced Defense
+1-3 To Summoning Skills (Necromancer Only)
+1-3 To Poison And Bone Skills (Necromancer Only)
+1-3 To Curses (Necromancer Only)
+30% Faster Cast Rate
Increase Maximum Mana 10%
(Ladder Only)

Best Runewords to use with Raise Skeletal Mage in D2

We consider Bone as one of the Best Runewords to use with the Raise Skeletal Mage Skill.

Runewords Description
Level Requirement: 47
Bone
Sol + Um + Um
3 Socket Body Armor (Necromancer only)
15% Chance To Cast level 10 Bone Armor When Struck
15% Chance To Cast level 10 Bone Spear On Striking
+2 To Necromancer Skill Levels
+100-150 To Mana
All Resistances +30
Damage Reduced By 7
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Summon Spirit Wolf
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Amplify Damage
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Lower Resist
Teeth
Bone Armor
Poison Dagger
Corpse Explosion
Bone Wall
Poison Explosion
Bone Spear
Bone Prison
Poison Nova
Bone Spirit
Raise Skeleton
Skeleton Mastery
Clay Golem
Golem Mastery
Blood Golem
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Iron Golem
Fire Golem
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Frost Nova
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Cold Mastery
Frozen Orb
Fire Bolt
Warmth
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Fire Ball
Blaze
Fire Wall
Enchant
Meteor
Fire Mastery
Hydra
Charged Bolt
Telekinesis
Static Field
Lightning
Nova
Chain Lightning
Teleport
Thunder Storm
Energy Shield
Lightning Mastery