Lvl | Mana Cost | Number of Skeletons | Defense |
---|---|---|---|
20 | 27 | 8 | 200 |
Diablo 2 Resurrected Raise Skeletal Mage is a Necromancer Magic Skill and requires level 12 to use. Here you can find Mana Cost, Number of Skeletons, Defense Per Level Stats, and Synergy Bonus from Skeleton Mastery Skills.
Diablo 2 Raise Skeletal Mage Stats
Lvl | Mana Cost | Number of Skeletons | Defense |
---|---|---|---|
1 | 8 | 1 | 10 |
2 | 9 | 2 | 20 |
3 | 10 | 3 | 30 |
4 | 11 | 3 | 40 |
5 | 12 | 3 | 50 |
6 | 13 | 4 | 60 |
7 | 14 | 4 | 70 |
8 | 15 | 4 | 80 |
9 | 16 | 5 | 90 |
10 | 17 | 5 | 100 |
11 | 18 | 5 | 110 |
12 | 19 | 6 | 120 |
13 | 20 | 6 | 130 |
14 | 21 | 6 | 140 |
15 | 22 | 7 | 150 |
16 | 23 | 7 | 160 |
17 | 24 | 7 | 170 |
18 | 25 | 8 | 180 |
19 | 26 | 8 | 190 |
20 | 27 | 8 | 200 |
Best Skills to use with Raise Skeletal Mage in Diablo 2
The Best Skills to use with Raise Skeletal Mage are Skeleton Mastery, which provide Damage Bonus & Effects Per Level.
Skills | Description |
S Tier
Skeleton Mastery
|
Increases Life and Damage of Raised Skeletons and revived creatures.
Passive Physical Requires Lv. 1 |
---|
Diablo 2 Best Raise Skeletal Mage Build
Below is a list of the best builds that use the Necromancer Skill Raise Skeletal Mage in D2R.
Skills | Description |
S Tier
Raise Skeleton
|
Cast on the corpse of a slain monster. This raises a skeleton warrior that fights for you.
Active Physical Requires Lv. 1 |
S Tier
Skeleton Mastery
|
Increases Life and Damage of Raised Skeletons and revived creatures.
Passive Physical Requires Lv. 1 |
A Tier
Corpse Explosion
|
Cast on the corpse of a slain monster, it explodes, damaging nerby enemies.
Active Physical Requires Lv. 6 |
S Tier
Raise Skeletal Mage
|
Cast on the corpse of a slain monster. This raises a skeleton mage that fights for you.
Active Magic Requires Lv. 12 |
D Tier
Golem Mastery
|
Enhances Speed and Life of all your Golems.
Passive Physical Requires Lv. 12 |
D Tier
Fire Golem
|
Creates a golem that converts the damage it receives from fire into Life.
Active Fire Requires Lv. 30 |
B Tier
Lower Resist
|
Curses an enemy to take more damage from all magical attack lowers resistances of monsters lowers maximum resistances of hostile players.
Active Magic Requires Lv. 30 |
A Tier
Amplify Damage
|
Curses a group of enemies, increasing the non-magic damage they receive.
Active Magic Requires Lv. 1 |
A Tier
Dim Vision
|
Curses a group of monsters. Reducing their vision radius.
Active Magic Requires Lv. 6 |
---|
Runeword |
---|
+50% Damage To Undead
+ (1.25 Per Character Level) 1-123 To Mana (Based On Character Level) + (1.25 Per Character Level) 1-123 To Life (Based On Character Level) +1 To Necromancer Skill Levels +2 To Summoning Skills (Necromancer Only) 10% Faster Cast Rate 30% Faster Hit Recovery Replenish Life +5 |
Runeword |
---|
+50% Damage To Undead
10% Chance To Cast Level 2 Bone Prison When Struck 5% Chance To Cast Level 10 Bone Spirit When Struck + (1.25 Per Character Level) 1-123 To Mana (Based On Character Level) 10% Faster Cast Rate +2 To Terror (Necromancer Only) +2 To Raise Skeletal Mage (Necromancer Only) +3 To Skeleton Mastery (Necromancer Only) +3 To Raise Skeleton (Necromancer Only) +2 To Summoning Skills (Necromancer Only) +2 To Poison And Bone Skills (Necromancer Only) |
Item |
---|
+2 To All Skills
+ (1.5 Per Character Level) 1-148 To Life (Based On Character Level) + (1.5 Per Character Level) 1-148 To Mana (Based On Character Level) Damage Reduced By 10% 50% Better Chance of Getting Magic Items +2 To All Attributes |
Item |
---|
+150% Enhanced Defense
Requirements -40% 40% Faster Run/Walk Poison Resistance +40% +100 Defense vs. Missile +2 To Summoning Skills (Necromancer Only) Lightning Resistance +50% (3 Items) Damage Reduced By 25% (Complete Set) |
Item |
---|
+90-120% Enhanced Defense
Slows Target By 10% +1 To All Skills +20% Faster Cast Rate Increases Maximum Mana 5% Level 3 Venom (11 Charges) |
Item |
---|
+170-200% Enhanced Defense
+20% Faster Run/Walk +1-2 To Skeleton Mastery (Necromancer Only) +10-20 To Strength +17 To Dexterity Regenerate Mana 10% Heal Stamina Plus 10% Half Freeze Duration Level 33 Bone Prison (13 Charges) Level 12 Life Tap (10 Charges) |
Item |
---|
+20-30% Enhanced Defense
+10 Defense +1 To Fire Skills +20% Faster Cast Rate Regenerate Mana 25% Adds 1-6 Fire Damage |
Item |
---|
+20% Faster Cast Rate
Cold Resistance +30% +30 Defense +25% Poison Skill Damage +2 To Curses (Necromancer Only) |
Item |
---|
+150-200% Enhanced Defense
+5 To Mana After Each Kill 40% Increased Chance of Blocking 30% Faster Block Rate +2 To Necromancer Skill Levels +20 To Energy Regenerate Mana 33% All Resistances +40 +2 To Curses Skills (Necromancer Only) |
Item |
---|
+140-180% Enhanced Defense
+1-3 To Summoning Skills (Necromancer Only) +1-3 To Poison And Bone Skills (Necromancer Only) +1-3 To Curses (Necromancer Only) +30% Faster Cast Rate Increase Maximum Mana 10% (Ladder Only) |
Item |
---|
+120-150% Enhanced Defense
+20% Faster Run/Walk +2-3 To Necromancer Skill Levels All Resistances +20-30 15% Chance To Cast Level 3 Terror When Struck |
Item |
---|
Stone of Jordan
Rings
|
+1 To All Skills
Increase Maximum Mana 25%* Adds 1-12 Lightning Damage +20 To Mana |
Item |
---|
Mara's Kaleidoscope
Amulets
|
+2 To All Skills
All Resistances +20-30 +5 To All Attributes |
Runeword |
---|
Requires Lv. 65
3 Socket Body Armor
|
+2 To All Skills
+45% Faster Run/Walk +1 To Teleport +750-775 Defense + (0.75 Per Character Level) +0-74 To Strength (Based On Character Level) Increase Maximum Life 5% Damage Reduced By 8% +14 Life After Each Kill 15% Damage Taken Goes To Mana + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level) |
Runeword |
---|
Requires Lv. 55
4 Socket Staves/Maces
|
+3 To All Skills
+40% Faster Cast Rate +75% Damage To Demons +100 To Attack Rating Against Demons Adds 3-14 Cold Damage, 3 sec. Duration (Normal) 7% Mana Stolen Per Hit +10 To Dexterity Replenish Life +20 Increase Maximum Mana 15% All Resistances +30-40 Level 4 Oak Sage (25 Charges) Level 14 Raven (60 Charges) |
Runeword |
---|
Requires Lv. 35
2 Socket Wand
|
Hit Causes Monster To Flee 25%
+10 To Vitality +3 To Poison And Bone Skills (Necromancer Only) +3 To Bone Armor (Necromancer Only) +2 To Bone Spear (Necromancer Only) +4 To Skeleton Mastery (Necromancer Only) Magic Damage Reduced By 4 20% Faster Cast Rate +13 To Mana |
Skills | Description |
S Tier
Raise Skeleton
|
Cast on the corpse of a slain monster. This raises a skeleton warrior that fights for you.
Active Physical Requires Lv. 1 |
S Tier
Skeleton Mastery
|
Increases Life and Damage of Raised Skeletons and revived creatures.
Passive Physical Requires Lv. 1 |
A Tier
Corpse Explosion
|
Cast on the corpse of a slain monster, it explodes, damaging nerby enemies.
Active Physical Requires Lv. 6 |
S Tier
Raise Skeletal Mage
|
Cast on the corpse of a slain monster. This raises a skeleton mage that fights for you.
Active Magic Requires Lv. 12 |
C Tier
Iron Golem
|
Transforms a metallic item into a Golem that gains the properties of the item.
Active Physical Requires Lv. 24 |
B Tier
Lower Resist
|
Curses an enemy to take more damage from all magical attack lowers resistances of monsters lowers maximum resistances of hostile players.
Active Magic Requires Lv. 30 |
A Tier
Amplify Damage
|
Curses a group of enemies, increasing the non-magic damage they receive.
Active Magic Requires Lv. 1 |
A Tier
Dim Vision
|
Curses a group of monsters. Reducing their vision radius.
Active Magic Requires Lv. 6 |
---|
Runeword |
---|
Adds 1-15 damage
100% Better Chance of Getting Magic Item -5 to Mana |
Runeword |
---|
+ (2 Per Character Level) 2-198 To Mana (Based On Character Level)
50% Faster Cast Rate Regenerate Mana 15% Increase Maximum Mana 15% All Resistances +75 Indestructible |
Item |
---|
+2 To All Skills
+ (1.5 Per Character Level) 1-148 To Life (Based On Character Level) + (1.5 Per Character Level) 1-148 To Mana (Based On Character Level) Damage Reduced By 10% 50% Better Chance of Getting Magic Items +2 To All Attributes |
Item |
---|
+50-75% Enhanced Defense
All Resistances +5 20-30% Better Chance Of Getting Magic Items Requirements -40% + (0.25 Per Character Level) 0-24 Absorbs Cold Damage (Based On Character Level) Socketed (2) +2 To Offensive Auras (Paladin Only) (2 Items) |
Item |
---|
+400 Defense
Requirements -60% Magic Damage Reduced By 15 Cold Resistance +40% Lightning Resistance +40% Fire Resistance +40% 88% Better Chance Of Getting Magic Items +10% Faster Cast Rate (2 Items) |
Item |
---|
+40-60% Enhanced Defense
+25 Defense 10% Increased Attack Speed 30% Better Chance Of Getting Magic Items 50-80% Extra Gold From Monsters +2 To Light Radius |
Item |
---|
+90-120% Enhanced Defense
Slows Target By 10% +1 To All Skills +20% Faster Cast Rate Increases Maximum Mana 5% Level 3 Venom (11 Charges) |
Item |
---|
+150-190% Enhanced Defense
25% Faster Run/Walk +10 To Vitality +10 To Strength Adds 15-25 Damage 40% Slower Stamina Drain Attacker Takes Damage Of 5-10 30-50% Better Chance of Getting Magic Items |
Item |
---|
+20-30% Enhanced Defense
+15 Defense +25 To Attack Rating 25-40% Better Chance of Getting Magic Item 200% Extra Gold From Monsters +2 To Light Radius |
Item |
---|
Nagelring
Rings
|
Magic Damage Reduced By 3
+50-75 To Attack Rating Attacker Takes Damage of 3* 15-30% Better Chance of Getting Magic Items |
Item |
---|
Wisp Projector
Rings
|
10% Chance To Cast Level 16 Lightning On Striking
Lightning Absorb 10-20% 10-20% Better Chance of Getting Magic Items Level 7 Spirit of Barbs (11 charges) Level 5 Heart of Wolverine (13 charges) Level 2 Oak Sage (15 charges) |
Runeword |
---|
Requires Lv. 65
3 Socket Body Armor
|
+2 To All Skills
+45% Faster Run/Walk +1 To Teleport +750-775 Defense + (0.75 Per Character Level) +0-74 To Strength (Based On Character Level) Increase Maximum Life 5% Damage Reduced By 8% +14 Life After Each Kill 15% Damage Taken Goes To Mana + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level) |
Runeword |
---|
Requires Lv. 63
4 Socket Body Armor
|
+2 To All Skills
+200% Damage To Demons +100% Damage To Undead 8% Life Stolen Per Hit +70% Enhanced Defense +20 To Strength Replenish Life +7 All Resistances +65 Damage Reduced By 8% 25% Better Chance of Getting Magic Items |
Runeword |
---|
Requires Lv. 37
2 Socket Shields
|
+1 To All Skills
+10% Faster Cast Rate +20% Faster Block Rate +60-100% Enhanced Defense +10 To Energy Regenerate Mana 15% 50% Extra Gold From Monsters 20% Better Chance of Getting Magic Items +3 To Light Radius |
Runeword |
---|
Requires Lv. 65
3 Socket Helms/ Shields
|
10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped +20-30% Faster Hit Recovery +30% Enhanced Defense +150-220 Defense +10 To Vitality Increase Maximum Life 5% (Helms Only) +50 To Life (Shields Only) +0.625-61.875 To Mana (Based On Character Level) All Resistances +5-20 12-25% Better Chance of Getting Magic Items |
Runeword |
---|
Requires Lv. 51
3 Socket Helms
|
1% Chance To Cast Level 50 Delirium (morph) When Struck
6% Chance To Cast Level 14 Mind Blast When Struck 14% Chance To Cast Level 13 Terror When Struck 11% Chance To Cast Level 18 Confuse On Striking +2 To All Skills +261 Defense +10 To Vitality 50% Extra Gold From Monsters 25% Better Chance of Getting Magic Items Level 17 Attract (60 Charges) |
Runeword |
---|
Requires Lv. 27
4 Socket Polearms/Staves
|
+
Level 12-17 Meditation Aura When Equipped
+35% Faster Cast Rate +200-260% Enhanced Damage +9 To Minimum Damage 180-250% Bonus to Attack Rating Adds 5-30 Fire Damage +75 Poison Damage Over 5 Seconds +1-6 To Critical Strike +5 To All Attributes +2 To Mana After Each Kill 23% Better Chance of Getting Magic Items |
Runeword |
---|
Requires Lv. 29
2 Socket Shields
|
20% Increased Chance of Blocking
40% Faster Block Rate All Resistances +25 Regenerate Mana 15% Cannot Be Frozen 50% Extra Gold From Monsters 25% Better Chance Of Getting Magic Items |
Best Weapons to use with Raise Skeletal Mage in D2R
We consider Carin Shard as one of the Best Weapons to use with the Raise Skeletal Mage Skill.
Weapons | Description |
---|---|
? Tier
Carin Shard
Unique Petrified Wand |
+50% Damage To Undead
+ (1.25 Per Character Level) 1-123 To Mana (Based On Character Level) + (1.25 Per Character Level) 1-123 To Life (Based On Character Level) +1 To Necromancer Skill Levels +2 To Summoning Skills (Necromancer Only) 10% Faster Cast Rate 30% Faster Hit Recovery Replenish Life +5 |
? Tier
Arm of King Leoric
Unique Tomb Wand |
+50% Damage To Undead
10% Chance To Cast Level 2 Bone Prison When Struck 5% Chance To Cast Level 10 Bone Spirit When Struck + (1.25 Per Character Level) 1-123 To Mana (Based On Character Level) 10% Faster Cast Rate +2 To Terror (Necromancer Only) +2 To Raise Skeletal Mage (Necromancer Only) +3 To Skeleton Mastery (Necromancer Only) +3 To Raise Skeleton (Necromancer Only) +2 To Summoning Skills (Necromancer Only) +2 To Poison And Bone Skills (Necromancer Only) |
Best Armor to use with Raise Skeletal Mage in D2R
We consider Trang-Oul's Scales as one of the Best Armor to use with the Raise Skeletal Mage Skill.
Armor | Description |
---|---|
? Tier
Trang-Oul's Scales
Chaos Armor
Trang-Oul's Avatar Set |
+150% Enhanced Defense
Requirements -40% 40% Faster Run/Walk Poison Resistance +40% +100 Defense vs. Missile +2 To Summoning Skills (Necromancer Only) Lightning Resistance +50% (3 Items) Damage Reduced By 25% (Complete Set) |
? Tier
Darkforce Spawn
Bloodlord Skull
(Necromancer Only) |
+140-180% Enhanced Defense
+1-3 To Summoning Skills (Necromancer Only) +1-3 To Poison And Bone Skills (Necromancer Only) +1-3 To Curses (Necromancer Only) +30% Faster Cast Rate Increase Maximum Mana 10% (Ladder Only) |
Best Runewords to use with Raise Skeletal Mage in D2
We consider Bone as one of the Best Runewords to use with the Raise Skeletal Mage Skill.
Runewords | Description |
---|---|
Level Requirement: 47
Bone
Sol + Um + Um
3 Socket Body Armor (Necromancer only)
|
15% Chance To Cast level 10 Bone Armor When Struck
15% Chance To Cast level 10 Bone Spear On Striking +2 To Necromancer Skill Levels +100-150 To Mana All Resistances +30 Damage Reduced By 7 |
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