Best Builds To Use with Combat Glyph Paragon

We have a total of (9) builds that use the Rogue Combat Glyph Paragon. You can click/tap the Best Combat builds below to view the complete Build.

Best Aspects To Use with Combat Paragon

The best aspects to use with the Combat Rare Paragon in D4 is Accelerating Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Accelerating Aspect
AllOffensive
A
Average Synergy
Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds.
Aspect of Bursting Venoms
RogueOffensive
A
Average Synergy
Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a 10% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool, Poison Imbuement has no Cooldown and no Charge limit.
Smiting Aspect
AllOffensive
B
Average Synergy
You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.
Ravenous Aspect
RogueResource
Codex
C
Average Synergy
Killing a Vulnerable enemy grants you [50-70%] increased Energy Regeneration for 4 seconds.
Vengeful Aspect
RogueOffensive
Codex
C
Average Synergy
Lucky Hit: Making an enemy Vulnerable has up to a [40-60%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%.
Wind Striker Aspect
AllMobility
Codex
C
Average Synergy
Critical Strikes grant [8.0-16.0%] Movement Speed for 1 second, up to 6 seconds.
Frostbitten Aspect
RogueUtility
D
Average Synergy
Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies.
Umbrous Aspect
RogueDefensive
D
Average Synergy
Lucky Hit: Critical Strikes with Marksman Skills have up to a [40-60%] chance to grant a free Dark Shroud shadow.
Energizing Aspect
RogueResource
Codex
?
Average Synergy
Damaging an Elite enemy with a Basic Skill generates [3-7] Energy.

Best Skills To Use with Combat Paragon

The best skills to use with the Combat paragon in D4 is Heartseeker, and there is also a strong passive synergy with Concussive.

Puncture
Rogue Basic Active
Physical
Lucky Hit Chance: 35%
Requires Dual Wielded Weapons.
S
Average Synergy
Throw blades a short distance, dealing {21% / 23% / 25% / 27% / 29%} damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.
Enhanced
Gain 2 Energy when Puncture damages a Crowd Controlled enemy.
Fundamental
Punture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.
Primary
Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.
Heartseeker
Rogue Basic Active
Physical
Lucky Hit Chance: 50%
Requires Ranged Weapon
C
Average Synergy
Fire an arrow that seeks an enemy, dealing {24% / 26% / 28% / 31% / 33%} damage and increasing your Critical Strike Chance against them by 3% for 4 seconds, up to 15%.
Enhanced
When Heartseeker Critically Strikes, gain +8% Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable.
Fundamental
Heartseeker also increases the Critical Strike Damage the enemy takes from you by x5% for 4 seconds, up to x25%.
Primary
Heartseeker ricochets to an additonal enemy, dealing 75% of the original damage.
Invigorating Strike
Rogue Basic Active
Physical
Lucky Hit Chance: 50%
Requires Dual Wielded Weapons
C
Average Synergy
Melee attack an enemy, dealing {25% / 27% / 30% / 32% / 34%} damage and increasing Energy Regeneration by 20% for 3 seconds.
Enhanced
Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to 30%.
Fundamental
Hitting an enemy with Invigorating Strike while you are below 75% Energy makes them Vulnerable for 3 seconds.
Primary
Invigorating Strike additionally grants 8% Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to 16% Lucky Hit Chance.
Adrenaline Rush
Rogue Ultimate Passive
S
Average Synergy
While moving, you gain {5% / 10% / 15%} increased Energy Regeneration.
Innervation
Rogue Ultimate Passive
S
Average Synergy
Lucky Hit: Up to a {10% / 20% / 30%} chance to gain 8 Energy.
Precision
Rogue Key Passive Passive
S
Average Synergy
Critical Strikes with Marksman Skills grant you Precision. You gain x4% increased Critical Strike Damage per stack of Precision, up to a maximum of x20%.
When you reach maximum Precision, your next Marksman Skill is a guaranteed Critical Strike that deals x40% increased Critical Strike Damage, then consumes all stacks of Precision.
Concussive
Rogue Agility Passive
A
Average Synergy
After Knocking Back or Knocking Down an enemy, you gain {4% / 8% / 12%} increased Critical Strike Chance against them for 3 seconds.
Consuming Shadows
Rogue Imbuements Passive
A
Average Synergy
Each time you kill an enemy with Shadow damage, you generate {10.0 / 20.0 / 30.0} Energy.
Haste
Rogue Ultimate Passive
A
Average Synergy
While at or above 50% maximum Energy, gain + {5% / 10% / 15%} increased Movement Speed. While below 50% maximum Energy, gain + {5% / 10% / 15%} increased Attack Speed.
Precision Imbuement
Rogue Imbuements Passive
A
Average Synergy
Imbued Skills gains {3% / 6% / 9%} increased Critical Strike Chance.
Second Wind
Rogue Ultimate Passive
A
Average Synergy
Every 100 Energy you spend grants you {5% / 10% / 15%} increased Lucky Hit Chance for 5 seconds.
Trap Mastery
Rogue Ultimate Passive
B
Average Synergy
When Poison Trap or Death Trap activates, you gain {4% / 8% / 12%} increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.
Aftermath
Rogue Ultimate Passive
C
Average Synergy
After using an Ultimate Skill, restore {30.0 / 60.0 / 90.0} Energy.

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