Best Builds To Use with Haste

We have a total of (9) builds that use the Rogue Haste Passive. You can click/tap any Haste build below to view the complete Build.

Best Aspects To Use with Haste

The best aspects to use with Haste passive in D4 is Accelerating Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Best Skills To Use with Haste

The best skill synergy with the Haste passive in D4 is Concealment, and there is also a strong passive synergy with Consuming Shadows.

Shadow Step
Rogue Agility Active
Lucky Hit Chance: 100%
Cooldown: 9
Requires Dual Wielded Weapons
Average Synergy
Become Unstoppable and quickly move through the shadows to stab your victim from behind for {72% / 79% / 86% / 94% / 101%} damage. Gain +50% increased Movement Speed for 2 seconds afterwards.
Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by 8% for 3 seconds.
Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.
Enemies damaged by Shadow Step are Stunned for 2 seconds.
Rogue Subterfuge Active
Cooldown: {20.0 / 19.0 / 18.0 / 17.0 / 16.0}
Average Synergy
Vanishes from sight, gaining an advanced form of Stealth for 5 seconds that will not be removed by taking damage.
Concealment also makes you Unstoppable, grants +30% Movement Speed, and allows you to move freely through enemies for its duration.
Using an attack Skill during Concealment will break Concealment.
You gain 40 Energy when you enter Concealment.
The Skill that breaks Concealment will always be a guaranteed Critical Strike.
The Skill that breaks Concealment always makes enemies Vulnerable for 6 seconds.
Invigorating Strike
Rogue Basic Active
Lucky Hit Chance: 50%
Requires Dual Wielded Weapons
Average Synergy
Melee attack an enemy, dealing {25% / 27% / 30% / 32% / 34%} damage and increasing Energy Regeneration by 20% for 3 seconds.
Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to 30%.
Hitting an enemy with Invigorating Strike while you are below 75% Energy makes them Vulnerable for 3 seconds.
Invigorating Strike additionally grants 8% Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to 16% Lucky Hit Chance.