Diablo 4 Trample
|Shapeshift into a Werebear and charge forward, dealing 26.25% (8-10) damage and Knocking Back enemies. Enemies who are Knocked Back into terrain take an additional 47.25% (15-18) damage and are stunned for 3 seconds.|
Upgrade 1Enhanced Trample
|You are Unstoppable during Trample.|
Upgrade 2Natural Trample
|Casting Trample grants 6 Fortify.|
Upgrade 3Savage Trample
|Casting Trample grants 20 Spirit.|
Best Skills To Use with Trample
Shapeshift into a Werebear and maul nearby enemies, dealing +21.00% (6-8) damage.
Shapeshift into a werebear and slam the ground, dealing 52.50% (18-20) damage to nearby enemies.
Cost: 34 Spirit
Crush enemies between 3 pillars of earth, dealing up to 78.75% (25-31) damage. Has an additional 10% chance to deal a Crushing Blow.
Cost: 29 Spirit
Conjure a vortex that moves outwards and curves in a random direction, dealing 105.00% (33-41) damage every second.
Cost: 38 Spirit
Conjure a piercing blade of wind, dealing 17.85% (5-7) damage.
Enhanced Wind Shear
Wild Wind Shear
Fierce Wind Shear
Best Trample Talents To Use
Deal x3% increased damage to distant enemies Double this bonus if they are also Slowed, Stunned, Immobilized, or Knocked Back.
Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Strike also hits dealing 57.75% (18-22} damage.
While in Werebear form, damage reduction is increased by 3%. This bonus persists for 3 seconds after leaving Werebear form.
While in Werebear form, you receive 5% additional healing from all sources.
Your next Werebear skill every 30 seconds is guaranteed to Overpower.
All the Druid Skills