Diablo 4 Petrify
The Diablo 4 Petrify is a Physical Damage Ultimate Druid Skill. You can upgrade to Prime Petrify, and then once more for the Supreme Petrify upgrade.
Petrify Stats and Upgrades
Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
Best Builds To Use with Petrify
We have a total of (2) builds that use the Druid Petrify Skill. You can view the best Petrify builds below and the complete guide by Clicking/Tapping them.
Best Malignant Hearts To Use With Petrify
The best malignant heart to use with Petrify in D4 is Caged Heart of The Unconstrained Beast, which is a Wrathful Type Socket.
Best Unique Weapons and Armor To Use with Petrify
The best unique equipment to use with Petrify skill in D4 is Waxing Gibbous, which is a Unique Axe.
- Critical Strike Damage
- Damage
- Maximum Life
- All Stats
- Ignores Durability Loss
- Damage to Healthy Enemies
- Critical Strike Damage
- Damage to Injured Enemies
- Life On Kill
- Ranks to Shred
Best Aspects To Use with Petrify
The best aspects to use with Petrify skill in D4 is Accelerating Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.
Best Paragons To Use with Petrify
The best paragon to use with Petrify skill in D4 is Spirit, which is a Rare Glyph Node.
- Critical Strikes with Werewolf Skills restore 2 Spirit.
- Storm Skills deal 30% increased Critical Strike Damage against Vulnerable or Immobilized enemies.
- Description:For every 5 Dexterity purchased within range, all damage deal +2 - 10% (0.4% Per Level) increased Critical Strike Damage.
- Radius Bonus:Critical Strikes increase the damage an enemy takes from you by x2% for 20 seconds, up to x12%.
- Radius Requirement:25 Dexterity
Best Skills and Passives To Use with Petrify
The best skills to use with the Petrify skill in D4 is Trample, and there is also a strong passive synergy with Crushing Earth.
Your Storm Skills deal x {4% / 8% / 12%} increased damage to enemies that are Stunned, Immobilized, or Knocked Back.
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