Where to find Aspect of Retribution Codex

The Aspect of Retribution Codex is Unlocked by completing Abandoned Mineworks in Kehjistan.

Aspect of Retribution Map contents
Location Type Subtype Description Show on map

Best Builds To Use with Aspect of Retribution

We have a total of (7) builds that use the Aspect of Retribution. You can click/tap any Aspect of Retribution build below to view the complete Build.

Best Aspects To Use with Aspect of Retribution

The best aspects to use with Aspect of Retribution in D4 is Aspect of Control, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Aspect of Control
SorceressOffensive
Codex
A
Good Synergy
You deal [25-35%] more damage to Immobilized, Stunned, or Frozen enemies.
Torturous Aspect
NecromancerUtility
Codex
?
Good Synergy
Enemies afflicted by your Iron Maiden have a [15-25%] chance to be Stunned for 1 second when they deal direct damage.
Aspect of Surprise
RogueOffensive
B
Average Synergy
When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 2 seconds.
Weapon Master's Aspect
BarbarianUtility
B
Average Synergy
Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [37-55%] chance to Stun them for 2 seconds.
Aspect of Anemia
BarbarianUtility
Codex
C
Average Synergy
Lucky Hit: Direct damage against Bleeding enemies has up to a [20-30%] chance to Stun them for 2 seconds.
Skullbreaker's Aspect
BarbarianOffensive
D
Average Synergy
Stunning a Bleeding enemy deals [22-40%] of their total Bleeding amount to them as Physical damage.
Aspect of the Deflecting Barrier
AllDefensive
Codex
?
Average Synergy
While you have a Barrier active, there is a [7-13%] chance to ignore incoming direct damage from Distant enemies.
Opportunist's Aspect
RogueOffensive
Codex
?
Average Synergy
When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [X] Physical damage and Stun enemies for 0.50 seconds.
Trickster's Aspect
RogueOffensive
Codex
?
Average Synergy
Caltrops also throw a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 0.5 seconds.
Audacity Aspect
AllUtility
New
?
Average Synergy
When there are at least 5 Close enemies, Stun them for [2 - 4] seconds. This can only occur once every 20 seconds.

Best Paragons To Use With Aspect of Retribution

The best paragon to use with Aspect of Retribution in D4 is Control (Necromancer), which is a Rare Glyph Node.

Static Surge
SorceressLegendary Board
B
Average Synergy
  • Stunning Close Enemies restores 10 Mana.
Bone Breaker
BarbarianLegendary Board
C
Average Synergy
  • Overpowers with your Two-Handed Bludgeoning Weapon Stun enemies for 4 seconds and grant you 25% of your Maximum Life as Fortify.
Electrocute
SorceressRare Glyph
B
Good Synergy
  • Description:
    Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Lightning damage and Damage Reduction modifiers.
  • Radius Bonus:
    Your Lightning damage has a +5% increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen.
  • Radius Requirement:
    25 Dexterity
Control (Necromancer)
NecromancerRare Glyph
S
Good Synergy
  • Description:
    For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
  • Radius Bonus:
    You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
  • Radius Requirement:
    40 Intelligence
Control (Rogue)
RogueRare Glyph
S
Good Synergy
  • Description:
    For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
  • Radius Bonus:
    You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
  • Radius Requirement:
    25 Intelligence
Control (Sorceress)
SorceressRare Glyph
S
Good Synergy
  • Description:
    For every 5 Dexterity purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
  • Radius Bonus:
    You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
  • Radius Requirement:
    25 Dexterity

Best Skills To Use with Aspect of Retribution

Trample
Druid Wrath Active
Physical
Lucky Hit Chance: 20%
Cooldown: 14
S
Good Synergy
Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing {75% / 83% / 90% / 98% / 105%} damage and Knocking Back enemies.
Enemies who are Knocked Back into terrain take an additional {45% / 50% / 54% / 58% / 63%} damage and are Stunned for 3 seconds.
Enhanced
Trample deals 150% bonus damage. This bonus is reduced by 50% for each enemy hit after the first.
Natural
Casting Trample grants 20% Base Life as Fortify.
Savage
Casting Trample grants 40 Spirit.
Kick
Barbarian Brawling Active
Physical
Charge: 2
Charge Cooldown: {13.0 / 12.0 / 11.0 / 10.0 / 9.0}
Lucky Hit Chance: 40%
Cooldown: 17 seconds
E
Good Synergy
Throw a powerful kick that deals 18% damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional 70% damage and are Stunned for 3 seconds.
Enhanced
Damaging enemies with Kick makes them Vulnerable for 4 seconds.
Mighty
Kicked enemies deal 54% damage to enemies they collide with while being Knocked Back. Enemies damaged this way are Knocked Down for 2 seconds.
Power
If Kick damages an enemy, it consumes all of your Fury and deals an additional 20% damage per 10 Fury spent. Kick no longer Knocks Back enemies.
Corpse Tendrils
Necromancer Summoning Active
Physical
Lucky Hit Chance: 20%
Cooldown: {11.0 / 10.5 / 9.9 / 9.4 / 8.8}
S
Average Synergy
Veins burst out of a Corpse, Pulling in enemies, Stunning them for 3 seconds, and dealing {20% / 22% / 24% / 26% / 28%} damage to them. Does not consume the Corpse.
Enhanced
Enemies who are in range of Corpse Tendrils are Slowed by 50% before being Pulled.
Blighted
Corpse Tendrils has a 35% chance to drop a Blood Orb when damaging enemies.
Plagued
Enemies damaged by Corpse Tendrils are made Vulnerable for 3 seconds.
Arc Lash
Sorceress Basic Active
Lightning
Lucky Hit Chance: 14%
A
Average Synergy
Unleash arcing lightning that deals {42% / 46% / 50% / 55% / 59%} damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns all enemies hit for 2 seconds.
Enhanced
If Arc Lash's initial swipe Critically Strikes, it swipes an additional time.
Flickering
Gain +6% Movement Speed for 5 seconds per enemy hit with Arc Lash, up to +18%.
Glinting
Hitting a Stunned enemy with Arc Lash reduces your Cooldowns by 0.15 seconds.
Enchantment Effect:
When you use a Cooldown, enemies around you are Stunned for {0.5 / 0.6 / 0.6 / 0.7 / 0.7} seconds.
Ground Stomp
Barbarian Defensive Active
Physical
Lucky Hit Chance: 33%
Cooldown: {16.0 / 15.0 / 14.4 / 13.6 / 12.0}
B
Average Synergy
Smash the ground, dealing {10% / 10% / 11% / 12% / 13%} damage and Stunning surrounding enemies for 3 seconds.
Enhanced
Increase Ground Stomp's duration by 1 second.
Strategic
Reduce the Cooldown of your Ultimate Skill by 1 second for each enemy damaged by Ground Stomp.
Tactical
Ground Stomp generates 40 Fury.
Petrify
Druid Ultimate Active
Physical
Cooldown: 50
B
Average Synergy
Encase all Nearby enemies in stone, Stunning them for 3 seconds. You deal x30% increased Critical Strike Damage to enemies affected by Petrify.
Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
Prime
Petrify's effect durations are increased by 1 second.
Supreme
Killing an enemy affected by Petrify grants 25 Spirit.
Bash
Barbarian Basic Active
Physical
Fury Generate: 13
Lucky Hit Chance: 50%
Requires Bludgeoning Weapon
B
Average Synergy
Bash the enemy with your weapon, dealing {30% / 33% / 36% / 39% / 42%} damage. After bashing enemies 4 times, your next Bash will Stun for 1.25 seconds, this increases to 2 seconds if using a Two-Handed weapon.
Enhanced
Damaging a Stunned enemy with Bash grants you 20% Base Life as Fortify (150% to Bosses). Double this amount when using a Two-Handed weapon.
Battle
Damaging a Stunned enemy with Bash generates an additional 3 Fury, or 4 Fury if using a Two-Handed weapon.
Combat
After Critically Striking 4 times with Bash using a Two-Handed weapon, your next Core or Weapon Mastery Skill will Overpower.
Nature's Reach
Druid Companion Passive
C
Strong Synergy
Deal x {3% / 6% / 9%} increased damage to Distant enemies. Double this bonus if they are also Slowed, Stunned, Immobilized, or Knocked Back.
Crushing Earth
Druid Wrath Passive
A
Good Synergy
Earth Skills deal x {5% / 10% / 15%} increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies.
No Mercy
Barbarian Weapon Mastery Passive
A
Good Synergy
You have + {3% / 6% / 9%} increased Critical Strike Chance against Immobilized, Stunned, or Slowed enemies.
Bad Omen
Druid Wrath Passive
B
Good Synergy
Lucky Hit: Up to a {10% / 20% / 30%} chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Bolt also hits dealing 55% damage.
Natural Disaster
Druid Ultimate Passive
C
Good Synergy
Your Earth Skills deal x {4% / 8% / 12%} increased damage to Vulnerable enemies.
Your Storm Skills deal x {4% / 8% / 12%} increased damage to enemies that are Stunned, Immobilized, or Knocked Back.
Terror
Necromancer Summoning Passive
C
Good Synergy
Darkness Skills deal {3% / 6% / 9%} bonus damage to enemies who are Slowed, and {3% / 6% / 9%} bonus damage to enemies who are Stunned or Immobilized. These bonuses stack and apply to Shadow Damage dealt by your Minions.
Thick Hide
Druid Ultimate Passive
C
Good Synergy
Whenever you are Stunned, Immobilized, or Knocked Down, Fortify for {6% / 13% / 20%} Base Life.
Wallop
Barbarian Ultimate Passive
C
Good Synergy
Your Skills using Bludgeoning weapons deal x {5% / 10% / 15%} increased damage if the enemy is Stunned or Vulnerable.
Convulsions
Sorceress Ultimate Passive
A
Average Synergy
Lucky Hit: Shock Skills have up to a {3% / 6% / 9%} chance to Stun enemies for 3 seconds.
Crippling Darkness
Necromancer Summoning Passive
A
Average Synergy
Lucky Hit: Darkness Skills have up to a 15% chance to Stun for {1.0 / 2.0 / 3.0} seconds.
Shadow Crash
Rogue Imbuements Passive
A
Average Synergy
Lucky Hit: Shadow damage has up to a 10% chance to Stun for {0.5 / 1.0 / 1.5} seconds.
Exposure
Rogue Key Passive Passive
A
Average Synergy
Lucky Hit: Dealing direct damage to an enemy affected by a Trap Skill has up to a 25% chance to Reduce the active Cooldowns of your Trap Skills by 20%, and Drop a cluster of exploding Stun Grenades that deal 12 total Physical damage and Stun enemies for 0.50 seconds.
Concussion
Barbarian Ultimate Passive
B
Average Synergy
Lucky Hit: Skills using Bludgeoning weapons have up to a {10% / 20% / 30%} chance to Stun enemies for 3 seconds, or up to a {15% / 30% / 45%} chance when using a Two-Handed Bludgeoning weapon.
Death's Reach
Necromancer Curse Passive
C
Average Synergy
You deal x {4% / 8% / 12%} increased damage to Distant enemies.
Shocking Impact
Sorceress Mastery Passive
C
Average Synergy
Every time you Stun an enemy, you deal {15% / 30% / 45%} Lightning damage to them.

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