Best Builds To Use with Thick Hide

We have a total of (1) builds that use the Druid Thick Hide Passive. You can click/tap any Thick Hide build below to view the complete Build.

Best Malignant Hearts To Use With Thick Hide

The best malignant heart to use with Thick Hide in D4 is Caged Heart of The Unconstrained Beast, which is a Wrathful Type Socket.

Best Unique Weapons and Armor To Use with Thick Hide

The best unique equipment to use with Thick Hide skill in D4 is Vasily's Prayer, which is a Unique Helm.

Best Aspects To Use with Thick Hide

The best aspects to use with Thick Hide passive in D4 is Aspect of Retribution, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Best Skills To Use with Thick Hide

The best skill synergy with the Thick Hide passive in D4 is Trample, and there is also a strong passive synergy with Crushing Earth.

Trample
Druid Wrath Active
Physical
Lucky Hit Chance: 20%
Cooldown: 14
S
Good Synergy
Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing {75% / 83% / 90% / 98% / 105%} damage and Knocking Back enemies.
Enemies who are Knocked Back into terrain take an additional {45% / 50% / 54% / 58% / 63%} damage and are Stunned for 3 seconds.
Enhanced
Trample deals 150% bonus damage. This bonus is reduced by 50% for each enemy hit after the first.
Natural
Casting Trample grants 20% Base Life as Fortify.
Savage
Casting Trample grants 40 Spirit.
Earthen Bulwark
Druid Defensive Active
Lucky Hit Chance: 30%
Cooldown: 16
.
S
Average Synergy
Rock's surround you for 3 seconds, granting a Barrier that absorbs {45% / 50% / 54% / 58% / 63%} of your Base Life in damage.
Enhanced
Earthen Bulwark makes you Unstoppable while active.
Innate
Rock shrapnel flies outward when Earthen Bulwark is destroyed or expires, dealing [X] damage to surrounding enemies. This damage is increased by Barrier bonuses.
Preserving
Casting Earthen Bulwark grants 18% Base Life as Fortify.
Petrify
Druid Ultimate Active
Physical
Cooldown: 50
B
Average Synergy
Encase all Nearby enemies in stone, Stunning them for 3 seconds. You deal x30% increased Critical Strike Damage to enemies affected by Petrify.
Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
Prime
Petrify's effect durations are increased by 1 second.
Supreme
Killing an enemy affected by Petrify grants 25 Spirit.
Blood Howl
Druid Defensive Active
Cooldown: 15
C
Average Synergy
Shapeshift into a Werewolf and howl furiously, Healing you for {20% / 21.8% / 23.5% / 25.2% / 26.8%} of your Maximum Life.
Enhanced
Kills reduce the Cooldown of Blood Howl by 1 second.
Innate
Blood Howl also generates 20 Spirit.
Preserving
Blood Howl also increases your Attack Speed by +15% for 4 seconds.
Crushing Earth
Druid Wrath Passive
A
Strong Synergy
Earth Skills deal x {5% / 10% / 15%} increased damage to Slowed, Stunned, Immobilized or Knocked Back enemies.
Bad Omen
Druid Wrath Passive
B
Strong Synergy
Lucky Hit: Up to a {10% / 20% / 30%} chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Bolt also hits dealing 55% damage.
Natural Disaster
Druid Ultimate Passive
C
Strong Synergy
Your Earth Skills deal x {4% / 8% / 12%} increased damage to Vulnerable enemies.
Your Storm Skills deal x {4% / 8% / 12%} increased damage to enemies that are Stunned, Immobilized, or Knocked Back.
Nature's Reach
Druid Companion Passive
C
Strong Synergy
Deal x {3% / 6% / 9%} increased damage to Distant enemies. Double this bonus if they are also Slowed, Stunned, Immobilized, or Knocked Back.
Safeguard
Druid Wrath Passive
B
Good Synergy
Critical Strikes with Earth Skills Fortify you for {2% / 4% / 7%} Base Life.
Stone Guard
Druid Wrath Passive
B
Good Synergy
While you have Fortify for over 50% of your Maximum Life, your Earth Skills deal x {4% / 8% / 12%} increased damage.
Nature's Resolve
Druid Ultimate Passive
C
Good Synergy
{5% / 10% / 15%} chance when struck to Fortify you for 4% Base Life.
Unrestrained
Druid Ultimate Passive
C
Good Synergy
Reduce the duration of Control Impairing Effects by {3% / 6% / 9%} . Triple this effect while you have Fortify for over 50% of your Maximum Life.
Ursine Strength
Druid Key Passive Passive
S
Average Synergy
Gain x20% additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form.
While Healthy, deal x30% increased damage.
Circle of Life
Druid Ultimate Passive
B
Average Synergy
Nature Magic Skills that consume Spirit Heal you for {1% / 2% / 3%} of your Maximum Life.
Defensive Posture
Druid Ultimate Passive
C
Average Synergy
Increases the amount of Fortify you gain from all sources by {5% / 10% / 15%} .
Electric Shock
Druid Wrath Passive
C
Average Synergy
Lucky Hit: Dealing Lightning damage to enemies has up to a {6% / 12% / 18%} chance to Immobilize them for 3 seconds.
If the target is already Immobilized, the Lightning damage dealt to them is increased by {5% / 10% / 15%} instead.
Perfect Storm
Druid Key Passive Passive
C
Average Synergy
Storm Skills that you cast grant 1 Spirit and deal x15% increased damage when damaging a Vulnerable, Immobilized or Slowed enemy.
Natural Fortitude
Druid Ultimate Passive
D
Average Synergy
Shapeshifting Fortifies you for {1% / 3% / 5%} Base Life.
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