
Diablo 4 Maul
The Diablo 4 Maul is a Physical Damage Basic Druid Skill with a lucky hit chance of 30%. You can upgrade to Enhanced Maul, and then the last upgrade you will choose between Fierce Maul or Wild Maul.
Maul Stats and Upgrades







Best Builds To Use with Maul
We have a total of (1) builds that use the Druid Maul Skill. You can view the best Maul builds below and the complete guide by Clicking/Tapping them.

Best Unique Weapons and Armor To Use with Maul
The best unique equipment to use with Maul skill in D4 is Hunter's Zenith, which is a Unique Ring.

- Physical Damage
- Overpower Damage
- Damage Reduction While Fortified
- Armor While in Werebear Form

- Lightning Resistance
- Poison Resistance
- Damage while Shapeshifted
- Critical Strike Damage While in Werewolf Form
- Overpower Damage While in Werebear Form
- Ranks to Quickshift

- Damage While Shapeshifted
- Lightning Resistance
- Maximum Life
- Spirit On Kill

Best Aspects To Use with Maul
The best aspects to use with Maul skill in D4 is Aspect of Nature's Savagery, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.














Best Paragons To Use with Maul
The best paragon to use with Maul skill in D4 is Werebear, which is a Rare Glyph Node.

- While in Werebear form, you deal 1% increased damage, up to 50%, for every 1% difference in current Life percent between you and the enemy.

- Description:For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage while in Werebear form.
- Radius Bonus:You gain 10% Damage Reduction while in Werebear form.
- Radius Requirement:40 Willpower

- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:While in Werewolf or Werebear form, Close Enemies take x12% increased damage from you.
- Radius Requirement:40 Willpower

Best Skills and Passives To Use with Maul
The best skills to use with the Maul skill in D4 is Debilitating Roar, and there is also a strong passive synergy with Bestial Rampage.









Kills extend the duration by 1 second up to 5 additional seconds.






Enemies who are Knocked Back into terrain take an additional {45% / 50% / 54% / 58% / 63%} damage and are Stunned for 3 seconds.













While Healthy, deal x30% increased damage.



After being a Werebear for 2.5 seconds, deal 30% increased damage for 15 seconds.



This bonus persists for 3 seconds after leaving Werebearform.










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