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How To Get Insatiable Fury

The Insatiable Fury Unique Chest Armor will only drop from Level 85+ Monsters.

You can further increase your chances of the Insatiable Fury Drop by slaying Beasts, Vampires, Werewolves, Wildlife in Nightmare Dungeons. Since these monster types have a higher drop rate of Unique Chest Armor Equipment.

Best Builds To Use with Insatiable Fury

We have a total of (1) builds that use the Insatiable Fury Unique Chest Armor. You can click/tap any Insatiable Fury build below to view the complete Build.

Best Skills To Use with Insatiable Fury

The strongest skill synergy with the Insatiable Fury Unique Chest Armor in D4 are Debilitating Roar, and there is also a strong passive synergy with Bestial Rampage.

Debilitating Roar
Druid Defensive Active
Cooldown: {22.0 / 20.9 / 19.8 / 18.7 / 17.6}
S
Good Synergy
Shapeshift into a Werebear and bellow a mighty roar, reducing Nearby enemies' damage dealt by 70% for 4 seconds.
Enhanced
Debilitating Roar also Fortifies you for 22% Base Life.
Innate
Debilitating Roar also Slows enemies by 65% for its duration.
Preserving
Debilitating Roar also Heals you for 4% of your Maximum Life each second for its duration.
Grizzly Rage
Druid Ultimate Active
Cooldown: 50
S
Good Synergy
Shapeshift into a Dire Werebear for 10 seconds gaining 20% bonus damage and 20% Damage Reduction. Damage bonus is increased by 3% each second while in this form.
Kills extend the duration by 1 second up to 5 additional seconds.
Prime
Grizzly Rage grants Unstoppable for 6 seconds.
Supreme
Gain 8% Base Life as Fortify per second while Grizzly Rage is active.
Trample
Druid Wrath Active
Physical
Lucky Hit Chance: 20%
Cooldown: 14
S
Good Synergy
Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing {75% / 83% / 90% / 98% / 105%} damage and Knocking Back enemies.
Enemies who are Knocked Back into terrain take an additional {45% / 50% / 54% / 58% / 63%} damage and are Stunned for 3 seconds.
Enhanced
Trample deals 150% bonus damage. This bonus is reduced by 50% for each enemy hit after the first.
Natural
Casting Trample grants 20% Base Life as Fortify.
Savage
Casting Trample grants 40 Spirit.
Pulverize
Druid Core Active
Physical
Spirit Cost: 35
Lucky Hit Chance: 25%
S
Good Synergy
Shapeshift into a Werebear and slam the ground, dealing {50% / 55% / 60% / 65% / 70%} damage to surrounding enemies.
Enhanced
Your next Pulverize will Overpower every 12 seconds while you remain Healthy.
Raging
Enemies Overpowered by Pulverize are Stunned for 2 seconds.
Primal
Enemies hit with Pulverize deal 20% reduced damage for 4 seconds.
Maul
Druid Basic Active
Physical
Spirit Generate: 17
Lucky Hit Chance: 30%
B
Good Synergy
Shapeshift into a Werebear and maul enemies in front of you, dealing {22% / 24% / 26% / 28% / 30%} damage.
Enhanced
If an enemy is hit by Maul, then Fortify for 3% of your Base Life.
Fierce
Increases the range and radius of Maul by 25%.
Wild
Maul has a 20% chance to Knock Down enemies for 1.5 seconds.

All the Druid Unique Weapons & Armor

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