How To Get Hunter's Zenith

The Hunter's Zenith Unique Ring will only drop from Level 85+ Monsters.

You can further increase your chances of the Hunter's Zenith Drop by slaying in Nightmare Dungeons. Since these monster types have a higher drop rate of Unique Ring Equipment.

Best Malignant Hearts To Use With Hunter's Zenith

The best malignant heart to use with Hunter's Zenith is Caged Heart of Malignant Pact, which is a Wrathful Type Socket.

Best Unique Weapons and Armor To Use with Hunter's Zenith

The best unique equipment to use with Hunter's Zenith in D4 is Insatiable Fury, which is a Unique Chest Armor.

Mother's Embrace
AllUnique Ring
S
Average Synergy
  • Fire Resistance
  • Cold Resistance
  • Critical Strike Chance
  • Critical Strike Damage
  • Overpower Damage
  • Core Skill Damage
If a Core Skill hits 5 or more enemies, [20 - 40%] of the Resource is refunded.
Tempest Roar
DruidUnique Helm
A
Average Synergy
  • Damage While Shapeshifted
  • Poison Resistance
  • Maximum Spirit
  • Life On Kill
Lucky Hit: Storm Skills have up to a [15 - 25%] chance to grant 10 Spirit. Your base Storm Skills are now also Werewolf Skills.
Temerity
AllUnique Pants
B
Average Synergy
  • Your Potion Also Briefly Grants Movement Speed
  • Potion Charges
  • Potion Drop Rate
  • Lucky Hit: Chance to Heal
  • Healing
  • Max Life
Effects that Heal you beyond 100% Life grant you a Barrier up to [X%] of your Maximum Life that lasts for 30 seconds.
Insatiable Fury
DruidUnique Chest Armor
D
Average Synergy
  • Physical Damage
  • Overpower Damage
  • Damage Reduction While Fortified
  • Armor While in Werebear Form
Werebear form is now your true form, and you gain +3 Ranks to all Werebear Skills.
Mad Wolf's Glee
DruidUnique Chest Armor
?
Average Synergy
  • Physical Damage
  • Poison Damage
  • Damage Reduction from Poisoned Enemies
  • Movement Speed
Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills.
Melted Heart of Selig
AllUnique Amulet
?
Average Synergy
  • Resistance to All Elements
  • All Stats
  • Core Skill Damage
  • Damage While Healthy
  • Resource Regeneration
Gain +100% Maximum Resource. In addition, when you take damage, drain [3 - 6] Resource for every 1% of Life you would have lost instead.
Ring of Starless Skies
AllUnique Ring
?
Average Synergy
  • Lightning Resistance
  • Shadow Resistance
  • All Stats
  • Lucky Hit Chance
  • Damage to Crowd Controlled Enemies
  • Core Skill Damage
Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [5 - 10%] up to a maximum of 30% .
Vasily's Prayer
DruidUnique Helm
?
Average Synergy
  • Damage While Shapeshifted
  • Lightning Resistance
  • Maximum Life
  • Spirit On Kill
Your Earth Skills are now also Werebear Skills and Fortify you for [X] .

Best Aspects To Use with Hunter's Zenith Unique Ring

Dire Wolf's Aspect
DruidOffensive
B
Good Synergy
Grizzly Rage now Shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life.
Starlight Aspect
AllResource
D
Good Synergy
Gain [10-20] of your Primary Resource for every 25% of your Life that you Heal.
Aspect of Nature's Savagery
DruidOffensive
?
Good Synergy
Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.
Edgemaster's Aspect
AllOffensive
Codex
S
Average Synergy
Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Aspect of the Umbral
AllResource
Codex
A
Average Synergy
Restore [1-4] of your Primary Resource when you Crowd Control an enemy.
Smiting Aspect
AllOffensive
B
Average Synergy
You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.
Protecting Aspect
AllDefensive
C
Average Synergy
When hit while not Healthy, a magical bubble is summoned around you for [3-5] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds.
Symbiotic Aspect
DruidUtility
C
Average Synergy
When the Nature's Fury Key Passive triggers a free Skill, your non Ultimate Cooldowns of the opposite type are reduced by [3-5] seconds.
Vigorous Aspect
DruidDefensive
Codex
C
Average Synergy
Gain [10.0-15.0%] Damage Reduction while Shapeshifted into a Werewolf.
Aspect of the Dark Howl
DruidUtility
D
Average Synergy
Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilze Poisoned enemies for [2-4] seconds.
Skinwalker's Aspect
DruidDefensive
Codex
D
Average Synergy
When you use a Shapeshifting Skill that changes your form, gain [.07-.12] Life. If you are at full Life, gain the same amount as Fortify.
Aspect of the Alpha
DruidOffensive
?
Average Synergy
Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [90-115%] additional damage and can spread Rabies.
Aspect of the Changeling's Debt
DruidResource
Codex
?
Average Synergy
Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150%] of the Poisoning damage and consume the Poisoning.
Aspect of the Crowded Sage
AllDefensive
?
Average Synergy
You Heal for [X] Life per second for each Close enemy, up to [X] Life per second.
Aspect of the Unsatiated
DruidResource
Codex
?
Average Synergy
After killing an enemy with Shred, your next Werewolf Skill generates [20-30%] more Spirit and deals [20-30%] increased damage.
Assimilation Aspect
AllResource
?
Average Synergy
You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge, you gain [5-10] of your Primary Resource.
Mangled Aspect
DruidResource
Codex
?
Average Synergy
When you are struck as a Werebear you have a [30-40%] chance to gain 3 Spirit.
Stormshifter's Aspect
DruidUtility
Codex
?
Average Synergy
While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills.

Best Paragons To Use with Hunter's Zenith

The best paragon to use with Hunter's Zenith in D4 is Guzzler, which is a Rare Glyph Node.

Lust for Carnage
DruidLegendary Board
A
Average Synergy
  • Critical Strikes with Werewolf Skills restore 2 Spirit.
Inner Beast
DruidLegendary Board
B
Average Synergy
  • After shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%.
Survival Instincts
DruidLegendary Board
C
Average Synergy
  • While in Werebear form, you deal 1% increased damage, up to 50%, for every 1% difference in current Life percent between you and the enemy.
Fang and Claw
DruidRare Glyph
B
Good Synergy
  • Description:
    Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
  • Radius Bonus:
    While in Werewolf or Werebear form, Close Enemies take x12% increased damage from you.
  • Radius Requirement:
    40 Willpower
Werewolf
DruidRare Glyph
B
Good Synergy
  • Description:
    For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage while in Werewolf form.
  • Radius Bonus:
    You gain 10% Damage Reduction while in Werewolf form.
  • Radius Requirement:
    40 Willpower
Werebear
DruidRare Glyph
C
Good Synergy
  • Description:
    For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage while in Werebear form.
  • Radius Bonus:
    You gain 10% Damage Reduction while in Werebear form.
  • Radius Requirement:
    40 Willpower
Guzzler
DruidRare Glyph
D
Good Synergy
  • Description:
    For every 5 Intelligence purchased within range, you deal +2.65 - 10% (0.3675% Per Level) increased damage while Healthy.
  • Radius Bonus:
    You gain +30% increased Potion Healing.
  • Radius Requirement:
    25 Intelligence
Fulminate
DruidRare Glyph
?
Average Synergy
  • Description:
    For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased Lightning damage.
  • Radius Bonus:
    You deal x12% increased Lightning damage to both Healthy and Injured enemies.
  • Radius Requirement:
    25 Dexterity
Poise
DruidRare Glyph
?
Average Synergy
  • Description:
    Grants +25 - 125% (5% Per Level) bonus to all Rare nodes within range.
  • Radius Bonus:
    You have a 30% chance when Shapeshifting to gain a Barrier that absorbs 5% of your Maximum Life in damage for 4 seconds.
  • Radius Requirement:
    25 Dexterity
Shapeshifter
DruidRare Glyph
?
Average Synergy
  • Description:
    Grants +25 - 125% (5% Per Level) bonus to all Rare nodes within range.
  • Radius Bonus:
    Shapeshifting has a 20% chance to cause the Skill's damage to Critically Strike.
  • Radius Requirement:
    25 Dexterity

Best Skills To Use with Hunter's Zenith

The strongest skill synergy with the Hunter's Zenith Unique Ring in D4 are Blood Howl, and there is also a strong passive synergy with Heightened Senses.

Grizzly Rage
Druid Ultimate Active
Cooldown: 50
S
Best Synergy
Shapeshift into a Dire Werebear for 10 seconds gaining 20% bonus damage and 20% Damage Reduction. Damage bonus is increased by 3% each second while in this form.
Kills extend the duration by 1 second up to 5 additional seconds.
Prime
Grizzly Rage grants Unstoppable for 6 seconds.
Supreme
Gain 8% Base Life as Fortify per second while Grizzly Rage is active.
Blood Howl
Druid Defensive Active
Cooldown: 15
C
Best Synergy
Shapeshift into a Werewolf and howl furiously, Healing you for {20% / 21.8% / 23.5% / 25.2% / 26.8%} of your Maximum Life.
Enhanced
Kills reduce the Cooldown of Blood Howl by 1 second.
Innate
Blood Howl also generates 20 Spirit.
Preserving
Blood Howl also increases your Attack Speed by +15% for 4 seconds.
Lacerate
Druid Ultimate Active
Physical
Lucky Hit Chance: 7%
Cooldown: 45
E
Best Synergy
Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 460% damage.
Prime
Each time Lacerate deals a Critical Strike, Heal for 5% Maximum Life.
Supreme
Lacerate's initial strike is guaranteed to Critically Strike and deals x150% increased damage.
Debilitating Roar
Druid Defensive Active
Cooldown: {22.0 / 20.9 / 19.8 / 18.7 / 17.6}
S
Strong Synergy
Shapeshift into a Werebear and bellow a mighty roar, reducing Nearby enemies' damage dealt by 70% for 4 seconds.
Enhanced
Debilitating Roar also Fortifies you for 22% Base Life.
Innate
Debilitating Roar also Slows enemies by 65% for its duration.
Preserving
Debilitating Roar also Heals you for 4% of your Maximum Life each second for its duration.
Pulverize
Druid Core Active
Physical
Spirit Cost: 35
Lucky Hit Chance: 25%
S
Strong Synergy
Shapeshift into a Werebear and slam the ground, dealing {50% / 55% / 60% / 65% / 70%} damage to surrounding enemies.
Enhanced
Your next Pulverize will Overpower every 12 seconds while you remain Healthy.
Raging
Enemies Overpowered by Pulverize are Stunned for 2 seconds.
Primal
Enemies hit with Pulverize deal 20% reduced damage for 4 seconds.
Maul
Druid Basic Active
Physical
Spirit Generate: 17
Lucky Hit Chance: 30%
B
Strong Synergy
Shapeshift into a Werebear and maul enemies in front of you, dealing {22% / 24% / 26% / 28% / 30%} damage.
Enhanced
If an enemy is hit by Maul, then Fortify for 3% of your Base Life.
Fierce
Increases the range and radius of Maul by 25%.
Wild
Maul has a 20% chance to Knock Down enemies for 1.5 seconds.
Shred
Druid Core Active
Physical
Spirit Cost: 35
Lucky Hit Chance: 20%
B
Strong Synergy
Shapeshift into a Werewolf and perform a trio of combo attacks:
Enhanced
Shred gains +30% Attack Speed and Heals for 2% of your Maximum Life if an enemy is struck.
Raging
Shred's third combo attack is larger and applies an additional 70% Poisoning damage over 5 seconds.
Primal
Shred's second and third attacks also perform a dash. In addition, Shred's Critical Strike Damage is increased by x30%.
Claw
Druid Basic Active
Physical
Spirit Generate: 13
Lucky Hit Chance: 50%
C
Strong Synergy
Shapeshift into a Werewolf and claw at an enemy for {22% / 24% / 26% / 28% / 30%} damage.
Enhanced
Claw's Attack Speed is increased by +15%.
Fierce
Claw applies 15% Poisoning damage over 6 seconds.
Wild
Claw has a 15% chance to attack twice.
Rabies
Druid Wrath Active
Poison
Lucky Hit Chance: 50%
Cooldown: 12
E
Strong Synergy
Shapeshift into a Werewolf and perform an infectious bite on the target dealing {28% / 31% / 34% / 36% / 39%} damage, and applying an additional {110% / 115% / 121% / 126% / 132%} Poisoning damage over 6 seconds.
Infected enemies spread Rabies to other surrounding targets.
Enhanced
Rabies' Poisoning damage also increases over the lifetime of the disease, dealing 30% bonus damage at max duration.
Natural
Rabies spreads 100% faster.
Savage
Rabies deals its total Poisoning damage in 4 seconds instead of 6.
Trample
Druid Wrath Active
Physical
Lucky Hit Chance: 20%
Cooldown: 14
S
Good Synergy
Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing {75% / 83% / 90% / 98% / 105%} damage and Knocking Back enemies.
Enemies who are Knocked Back into terrain take an additional {45% / 50% / 54% / 58% / 63%} damage and are Stunned for 3 seconds.
Enhanced
Trample deals 150% bonus damage. This bonus is reduced by 50% for each enemy hit after the first.
Natural
Casting Trample grants 20% Base Life as Fortify.
Savage
Casting Trample grants 40 Spirit.
Petrify
Druid Ultimate Active
Physical
Cooldown: 50
B
Average Synergy
Encase all Nearby enemies in stone, Stunning them for 3 seconds. You deal x30% increased Critical Strike Damage to enemies affected by Petrify.
Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
Prime
Petrify's effect durations are increased by 1 second.
Supreme
Killing an enemy affected by Petrify grants 25 Spirit.
Cataclysm
Druid Ultimate Active
Lightning
Lucky Hit Chance: 62%
Cooldown: 60
D
Average Synergy
A massive storm follows you for 8 seconds. Twisters Knock Back enemies for 23% damage, and lightning strikes wildly dealing 77% damage.
Prime
Cataclysm's duration is increased by 4 seconds.
Supreme
Lightning strikes from Cataclysm make enemies Vulnerable for 3 seconds.
Heightened Senses
Druid Ultimate Passive
D
Strong Synergy
Upon shapeshifting into a Werewolf or Werebear, gain {4% / 8% / 12%} Damage Reduction against Elites for 5 seconds.
Ursine Strength
Druid Key Passive Passive
S
Good Synergy
Gain x20% additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form.
While Healthy, deal x30% increased damage.
Bestial Rampage
Druid Key Passive Passive
B
Good Synergy
After being a Werewolf for 2.5 seconds, gain +25% Attack Speed for 15 seconds.
After being a Werebear for 2.5 seconds, deal 30% increased damage for 15 seconds.
Mending
Druid Wrath Passive
B
Good Synergy
While in Werebear form, you receive {5% / 10% / 15%} additional Healing from all sources.
Circle of Life
Druid Ultimate Passive
B
Average Synergy
Nature Magic Skills that consume Spirit Heal you for {1% / 2% / 3%} of your Maximum Life.
Iron Fur
Druid Core Passive
B
Average Synergy
You gain {3% / 6% / 9%} Damage Reduction while in Werebear form.
This bonus persists for 3 seconds after leaving Werebearform.
Digitigrade Gait
Druid Core Passive
C
Average Synergy
You gain + {3% / 6% / 9%} Movement Speed while in Werewolf form.
This bonus persists for 3 seconds after leaving Werewolf form.
Lupine Ferocity
Druid Key Passive Passive
C
Average Synergy
Every 6th Werewolf Skill hit Critically Strikes and deals x70% increased damage.
Provocation
Druid Wrath Passive
C
Average Synergy
When you remain in Werebear form for at least {24.0 / 20.0 / 16.0} seconds, your next Skill will Overpower.
Natural Fortitude
Druid Ultimate Passive
D
Average Synergy
Shapeshifting Fortifies you for {1% / 3% / 5%} Base Life.
Quickshift
Druid Ultimate Passive
E
Average Synergy
When a Shapeshifting Skill transforms you into a different form, it deals x {5% / 10% / 15%} increased damage.
Toxic Claws
Druid Wrath Passive
E
Average Synergy
Critical Strikes with Werewolf Skills deal {8% / 15% / 23%} of their Base damage as Poisoning damage over 4 seconds.

All the Druid Unique Weapons & Armor

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