Where to find Ghostwalker Aspect Codex

The Ghostwalker Aspect Codex is Progress Campaign in Scosglen to unlock.

Ghostwalker Aspect Map contents
Location Type Subtype Description Show on map

Best Builds To Use with Ghostwalker Aspect

We have a total of (10) builds that use the Ghostwalker Aspect. You can click/tap any Ghostwalker Aspect build below to view the complete Build.

Best Aspects To Use with Ghostwalker Aspect

The best aspects to use with Ghostwalker Aspect in D4 is Exploiter's Aspect, which is a Utility Aspect and can only be used on Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) Equipment Slots.

Exploiter's Aspect
AllUtility
A
Average Synergy
You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] increased damage to them.
Dire Wolf's Aspect
DruidOffensive
B
Average Synergy
Grizzly Rage now Shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life.
Cheat's Aspect
RogueDefensive
Codex
C
Average Synergy
You take [15.0-25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.
Wind Striker Aspect
AllMobility
Codex
C
Average Synergy
Critical Strikes grant [8.0-16.0%] Movement Speed for 1 second, up to 6 seconds.
Aspect of Explosive Verve
RogueUtility
Codex
D
Average Synergy
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18%] increased Movement speed for 3 seconds.
Blood-Soaked Aspect
NecromancerOffensive
D
Average Synergy
Blood Mist leaves a trail that lasts for 4 seconds and deals [.24-.31] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active.
Eluding Aspect
AllUtility
Codex
D
Average Synergy
Becoming lnjured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40-20] second Cooldown.
Aspect of the Bounding Conduit
SorceressMobility
Codex
?
Average Synergy
Gain [25-30%] Movement Speed for 3 seconds after Teleporting.
Aspect of the Iron Warrior
BarbarianDefensive
Codex
?
Average Synergy
Iron Skin grants Unstoppable, and [18-28%] Damage Reduction.
Charged Aspect
SorceressMobility
Codex
?
Average Synergy
Collecting Crackling Energy increases your Movement Speed by [10-15%] for 8 seconds.
Flamewalker's Aspect
SorceressMobility
Codex
?
Average Synergy
Coming in contact with your Firewall grants you [15-25%] Movement Speed for 6 seconds.
Snowveiled Aspect
SorceressDefensive
Codex
?
Average Synergy
Casting Ice Armor makes you Unstoppable for [3-5] seconds. Also grants 10% bonus Armor for 3-5 seconds.
Craven Aspect
AllMobility
New
?
Average Synergy
You gain [20 - 40%] increased Movement Speed when moving away from Slowed or Chilled enemies.

Best Skills To Use with Ghostwalker Aspect

Shadow Step
Rogue Agility Active
Physical
Lucky Hit Chance: 100%
Cooldown: 9
Requires Dual Wielded Weapons
S
Good Synergy
Become Unstoppable and quickly move through the shadows to stab your victim from behind for {72% / 79% / 86% / 94% / 101%} damage. Gain +50% increased Movement Speed for 2 seconds afterwards.
Enhanced
Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by 8% for 3 seconds.
Disciplined
Shadow Step's Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.
Methodical
Enemies damaged by Shadow Step are Stunned for 2 seconds.
Concealment
Rogue Subterfuge Active
Cooldown: {20.0 / 19.0 / 18.0 / 17.0 / 16.0}
A
Good Synergy
Vanishes from sight, gaining an advanced form of Stealth for 5 seconds that will not be removed by taking damage.
Concealment also makes you Unstoppable, grants +30% Movement Speed, and allows you to move freely through enemies for its duration.
Using an attack Skill during Concealment will break Concealment.
Enhanced
You gain 40 Energy when you enter Concealment.
Countering
The Skill that breaks Concealment will always be a guaranteed Critical Strike.
Subverting
The Skill that breaks Concealment always makes enemies Vulnerable for 6 seconds.
Rallying Cry
Barbarian Defensive Active
Physical
Cooldown: 25
S
Average Synergy
Bellow a rallying cry, increasing your Movement Speed by +30% and Resource Generation by x {40% / 44% / 48% / 52% / 56%} for 6 seconds, and Nearby allies for 3 seconds.
Enhanced
Rallying Cry grants you Unstoppable while active.
Strategic
Rallying Cry grants you 10% Base Life as Fortify. While Rallying Cry is active, you gain an additional 2% Base Life as Fortify each time you take or deal direct damage.
Tactical
Rallying Cry generates 20 Fury and grants you an additional x20% Resource Generation.
Trample
Druid Wrath Active
Physical
Lucky Hit Chance: 20%
Cooldown: 14
S
Average Synergy
Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing {75% / 83% / 90% / 98% / 105%} damage and Knocking Back enemies.
Enemies who are Knocked Back into terrain take an additional {45% / 50% / 54% / 58% / 63%} damage and are Stunned for 3 seconds.
Enhanced
Trample deals 150% bonus damage. This bonus is reduced by 50% for each enemy hit after the first.
Natural
Casting Trample grants 20% Base Life as Fortify.
Savage
Casting Trample grants 40 Spirit.
Wrath of the Berserker
Barbarian Ultimate Active
Lucky Hit Chance: 40%
Cooldown: 60
S
Average Synergy
Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds.
Prime
While Wrath of the Berserker is active, gain +20% increased Movement Speed and increase Fury Generation by x30%.
Supreme
While Wrath of the Berserker is active, every 50 Fury you spend increases Berserk's damage bonus by x25%.
Teleport
Sorceress Defensive Active
Lightning
Lucky Hit Chance: 65%
Cooldown: {11.0 / 10.5 / 9.9 / 9.4 / 8.8}
S
Average Synergy
Transform into lightning, becoming Unstoppable and surging to the target location, dealing {25% / 28% / 30% / 32% / 35%} damage around you upon arrival.
Enhanced
Teleport's Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.
Mystical
For 4 seconds after Teleporting, Crackling Energy hits 2 additional enemies.
Shimmering
After Teleporting, you gain 30% Damage Reduction for 3 seconds.
Enchantment Effect:
Evade is replaced with a short range Teleport on a {17.0 / 16.1 / 15.3 / 14.4 / 13.6} second Cooldown.
Blood Mist
Necromancer Macabre Active
Physical
Lucky Hit Chance: 9%
Cooldown: {24.0 / 23.1 / 22.2 / 21.5 / 20.8}
A
Average Synergy
Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal 2% damage to enemies and Heal for {0.5% / 0.5% / 0.6% / 0.6% / 0.7%} of your Maximum Life.
Enhanced
Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds.
Dreadful
Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy.
Ghastly
Blood Mist leaves behind a Corpse every 1 second.
Charge
Barbarian Brawling Active
Physical
Lucky Hit Chance: 33%
Cooldown: {17.0 / 16.0 / 15.0 / 14.0 / 13.0}
Requires Any
B
Average Synergy
Become Unstoppable and rush forward, pushing enemies with you and then swinging through them dealing {25% / 28% / 30% / 32% / 35%} damage and Knocking them back.
Enhanced
Enemies who are Knocked Back into terrain by Charge take 60% damage and are Stunned for 3 seconds.
Mighty
Damaging enemies with Charge makes them Vulnerable for 4 seconds.
Power
Reduce Charge's Cooldown by 3 seconds if it Knocks Back an enemy into terrain.

All Aspects by Type and Slot

Popular Guides

advertisement